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Atari Fossil
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Dragon Ball Z: Super Butōden was the first fighting game based on the Dragon Ball Z franchise and the first to introduce the split-screen mode to the games, where the screen is split in two whenever one of the two combatants moves away too far to keep them both shown in a single screen. This title features the adventures of Goku from the battle against Piccolo in the martial arts tournament to the conclusion of the Cell Games.

The initially available characters are Goku (without SSJ), Vegeta (without SSJ), C-20, C-16, Piccolo, Freezer, C-18 and Original Cell. But upon entering the right code you can expand the list with Future Trunks (SSJ), Gohan (SSJ), Perfect Cell, Goku (SSJ), and Vegeta (SSJ), all of them relegated to occasionally appear in the Story Mode either as rivals or as alternative selectable characters.

In the story mode, players select which fighter to pit against each opponent as while advancing rounds leading up to the battle against Perfect Cell. Players can also go one-on-one against another player or a CPU opponent. There is also a martial arts tournament mode, to play against eight players or CPU opponents in a elimination tournament.


Dragon Ball Z: Super Butōden SNES Choose who fights next
Dragon Ball Z: Super Butōden SNES A split screen can happen when both combatants stray far enough from each other
Dragon Ball Z: Super Butōden SNES Watch out for the high kick
Dragon Ball Z: Super Butōden SNES Throwing a punch

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Alternate Titles

  • "ドラゴンボールZ 超武闘伝" -- Japanese spelling

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Critic Reviews

VicioJuegos.com / uVeJuegos.com Aug 11, 2007 92 out of 100 92
OJGames Jan 22, 2007 90 out of 100 90
1UP! Feb 05, 2007 79 out of 100 79
Play Time Jun, 1993 69 out of 100 69
Jeuxvideo.com Sep 28, 2010 13 out of 20 65


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Kohler 86 (7958) added Dragon Ball Z: Super Butōden (SNES) on Jun 21, 2008
Atari Fossil