Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Not an American user?


Magic & Mayhem is a real-time strategy game. You're an aspiring sorcerer on a quest to find your missing uncle, a quest that takes you through over 35 mythical regions, including Celtic, Greek and Medieval realms. During your journey, you'll learn to master new spells and meet many strange creatures, taken from myth and folklore.


Magic & Mayhem Windows Controlling several units at a time.
Magic & Mayhem Windows Fast game configuration screen
Magic & Mayhem Windows The forces of nature can be a dangerous enemy.
Magic & Mayhem Windows The world map.

Promo Images

There are no promo images for this game

Alternate Titles

  • "魔法师传奇" -- Chinese spelling (simplified)
  • "Mana: Der Weg der schwarzen Macht" -- German title
  • "Duel: The Mage Wars" -- Working title
  • "Duelo de Hechiceros" -- Spanish title
  • "Art of Magic" -- Italian title
  • "Arcanes" -- French title

Part of the Following Groups

User Reviews

There are no reviews for this game.

Critic Reviews

Freak Mar, 1999 97 out of 100 97
Absolute Games ( Oct 01, 1999 85 out of 100 85
Game Over Online Dec 06, 1998 84 out of 100 84 May 02, 2010 16 out of 20 80 Nov 06, 2001 78 out of 100 78
Power Play Dec, 1998 74 out of 100 74
IGN May 25, 1999 7.3 out of 10 73
Attack Games Feb, 1999 7 out of 10 70
GameStar (Germany) Dec, 1998 69 out of 100 69
GameSpot May 26, 1999 6.4 out of 10 64


Topic # Posts Last Post
magic and mayhem.. 3 J H (1)
Feb 10, 2008



The game designers for Magic and Mayhem had decided to create the creatures and monster characters using the stop-motion animation techniques made popular in the films of Ray Harryhausen, and employed a model maker who was a specialist in this field. Once the model maker had designed the characters, he requested that he be allowed to build them using foam and latex rubber for their skins, which is a professional stop-motion process, but was told that he had to make them with modeling clay as in the TV animation Wallace and Grommit. It worked out in the end, but on one particularly hot day in the sweltering summer of 1997, the plasticine models started to melt!

Programmer Thaddaeus Frogley:
The character models and animations were created using traditional stop motion / 'claymation' and photography.

The end results looked great, but it was a very expensive and long winded way to generate the art resources, and caused lots of problems that were had to fix - especially with animation loops, which we found the from-TV animation lead had trouble with, as TV animation doesn't usually require tight looping walk sequences.

If you look closely you can see the Redcap has a slight "limp" when he walks because of this.


Magic & Mayhem is based on Julian Gollop's Lords of Chaos.

Information also contributed by alan friskell and codemonkey_uk
faceless (445) added Magic & Mayhem (Windows) on Dec 10, 1999