Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Not an American user?


RoadBlasters is a futuristic racing action game. The goal is to reach the finish line in one piece throughout each of 50 levels. Numerous enemies are out on the road to try and stop you, including armored cars, motorcycles, cannons on the side of the road, landmines, and more.

Your vehicle is equipped with a machine gun to help you out, and occasionally a weapons plane will fly in and drop additional power ups that can be collected. Some of these are the U.Z. canon, cruise missiles, and speed boost. Your car has a very limited amount of fuel, however more can be picked up along the way by crossing the halfway point of a level, or by collecting the red and green fuel spheres that appear in the road or after destroying certain enemies. On many levels collecting fuel is critical otherwise you won't be able to reach the finish line.


RoadBlasters Atari ST Crashing into other vehicles is bad for you and your car
RoadBlasters Amstrad CPC Statistics
RoadBlasters ZX Spectrum Oops, a crash
RoadBlasters Atari ST Title screen

Promo Images

RoadBlasters Magazine Advertisement
RoadBlasters Magazine Advertisement
RoadBlasters Magazine Advertisement

Alternate Titles

  • "ロードブラスターズ" -- Japanese spelling

Part of the Following Group

User Reviews

Very basic, drive, steer, shoot, repeat ZX Spectrum piltdown_man (205203)

Critic Reviews

Commodore User Arcade Jun, 1987 8 out of 10 80
Power Play Arcade 1987 8 out of 10 80
Play Time NES Mar, 1992 80 out of 100 80
Computer and Video Games (CVG) Atari ST May, 1989 79 out of 100 79
Electronic Gaming Monthly (EGM) NES Mar, 1990 29 out of 40 72 Genesis Jun 27, 2004 7 out of 10 70
Video Games Genesis Apr, 1992 65 out of 100 65
ACE (Advanced Computer Entertainment) Commodore 64 Sep, 1988 654 out of 1000 65
The Games Machine (UK) Commodore 64 Sep, 1988 47 out of 100 47
Commodore Force Commodore 64 Aug, 1993 22 out of 100 22


There are currently no topics for this game.


Load times

In the 1988 KIXX ZX Spectrum release, after a few minutes load time the splash screen is displayed. The game takes a further seven minutes and thirty seconds to load completely. A countdown timer is displayed in the lower left hand corner of the screen.
Contributed to by Trypticon (11041), Alaka (81467), Martin Smith (76472), Servo (57358), koffiepad (10504) and Jeanne (76262)