Ghost Recon Advanced Warfighter 2 by Ubisoft Paris |
Studio Managing Director |
Xavier Poix |
Senior Producer |
Philippe Bayle |
Content Producer |
Olivier Dauba |
Associate Producer |
Jean-Bernard Jacon |
Project Planner |
Arnaud de Pischoff |
Level Design |
Team Leader |
Christophe Pic |
Technical Lead |
Emmanuel Rougier |
CoâTeam Leader |
Vincent Hamache |
Level Design |
Jean Zappavigna, Frédérick Gaveau, Brahim El Belqasmi, Cyril Gouel, Javier Capel Garrido (Ubi Studios Barcelona), Whitney Robinson (Red Storm), Fabien Person, Mounir Radi, Laurent Joncheret, Gilles Richard |
Narration Design |
Team Leader |
Benjamin Haddad |
Narration Designer |
Matthew Tomkinson, Julian Lemonnier, Dominique Leblanc, David Baque |
Gameplay Programming |
Team Leader |
Olivier Didelot |
Gameplay Programming |
Matthieu Fournaison, Thomas Mainnemare, Setha Chhun, Olivier Derot, Laurent Chiarazzo, Nicolas Chereau, Fabrice Machecler, Alejandro Rodriguez Codina (Ubi Studios Barcelona), Sébastien Dezautez, Pascal Henry, Olivier Tardy, José Sisenando Paredes Gallego (Ubi Studios Barcelona), Yvan Poeymirou, Gauthier Brunet |
with |
Thomas Texier |
Game Design |
Team Leader |
Yann Masson |
Game Design |
Olivier Lee, Renaud Rey |
Art |
Team Leader |
Avlamy Ramassamy |
Artistic Director |
Corinne Billon |
Lights, SFX and Shaders Artists |
Shaders |
Yann Masson, Alexandre Gatto |
Lights |
Denis Mercier, Matthieu Bléhaut |
SFX |
Marc Pot, Grégory Piche, Cédric Humeau |
Characters |
Vincent Delassus |
Missions Artists |
Missions Artists |
Rafael Chelabi, Guillaume Menuel, Jean-Baptiste Rollin, YanFeng Liu, Matthieu Bléhaut, Alain Pires, Sébastien Theilot, Yannick Signahode, Yanik Buttner, Cristel Mrowka, Baptiste Muller, Fabien Togman, Kevin Albert, Alexis Dumas, Yvanovitch Gaidonov (Ivan Gaidon), Christophe Neverre, Fabrice Holbé, Massimo Bongiorno, Saïd Bouaoun, Nicolas Jeannot, Olivier Barbier, Fabien Bellou, Jerome Renaume, Emmanuel Serratrice, Yann Jouette, Stéphane Zinetti, Vincent Collombel, Sylvain Hel, Alexandre Schott, Jessica Seraphim |
Characters and Game Elements Artists |
Team Leader |
Denis Capdeferro |
Characters and Game Elements Artists |
Vincent Delassus, David Lenoir, Adrien DelaboudiniĂšre, Michel Vibert, Pierre Truong, Florence Charpentier, HĂ©lĂšne Oger, Yannick Signahode, Anthony Elicki, Jean-Yves Vatin, Vivien Mermet-Guyenet, Laurent Debarge, Guillaume Menuel |
Animation |
Team Leader |
Guillaume Aliquot |
Animation |
Guillaume Cessot, Frédéric Saclier, Damien Ferrari, Galdric Reymonenq, Laouen Duliscouet, Clément Lescalet, Isabelle Leduc, Olivier Letellier, Yvan Roche |
Story Design |
Story Design |
David Neiss, Paul Smith |
Sound Design |
Team Leader |
Emmanuel Gouvernaire |
Sound Design |
Ida Yebra, Julien Koechlin, Alkis Argyriadis, Nicolas Bredin, Sébastien Gaillard, François Pochard, Joan Trenchs Mateu (Ubi Studios Barcelona), Xavier Montels, J. Valiquette & Pressey - D.Gagnon [Ubi Studios Montreal] |
Weapons sounds recorded and created by |
Danetracks |
Sound Designers |
Bryan O. Watkins, Chris Alba, Tony Roza, Alder Hampel |
Weapons |
Gibbons LTD. |
Armorer |
Larry Zanoff |
Technology |
Team Leader |
David Reizer |
Technology |
Marc Villemain, François Queinnec, Emmanuel Astier, Frédéric Balint, Frédéric Décréau, Alain Robin, Da Quing Han, Dominique Dumont, JérÎme Hubert, Grégory Pageot, Igor Cesi, Lucian Rowe, Jing Zhou, Julien Picard |
Tools & Data Management |
Team Leader |
Philippe Touillaud |
Tools & Data Management |
Ăric Berkani, Augustin Brasseur, JoĂ«l GrĂ©goire, Alexandre Gatto, Denis Mercier, Vincent Delassus, JĂ©rĂŽme Dauthuille, Brice Giboudeau |
powered by |
Yeti |
Engine co-developped with |
Tiwak |
Tiwak Team Leaders |
Lead Architect |
Alexis Vaisse |
Team Leaders |
Ronan Bel, Guillaume Dorme, Frédéric Mizac, Olivier Tanter |
Tiwak Software Engineers |
Software Engineers |
Romain Chagot, Benjamin Couratin, Neil Devine, Francis Jentey, Isabelle Prévost, Daniel Raviart, JérÎme Scholler, Benoßt Vimont, Laurent Zaslavsky |
Marketing Game Manager |
Sébastien Doré |
In Game Videos |
Editing |
Kostia Testut |
with |
Nicolas Desmaison |
3D supervisor |
Mathieu Breda |
3D Artists |
Corinne Makembe, Olivier Bonenfant, Karine Karabétian, Isabelle Leduc, Abdel Amari, Guillaume Marcel, Stephane Dauphin, François Caffiaux, Laurent Guerin |
Client manager |
Christel Rouleau |
Video archives |
NBC News Archives |
Additional Art by Ubisoft Shanghai |
Ping Yu Ding, Quing Li, Lina Lu, Cheng Wei Xiong, Xiao Jun Zhu, Hai Long Chen, Yuan Ren, Yuan Zhu |
Motion Capture by ATOPOS |
Stéphane Dalbera, J-F Slapszka, M. Delsol, E. Krebs, L.Emlinger |
Additional Motion Capture by |
Attitude Studio |
Music |
Music composed and produced by |
Tom Salta |
All music mixed by |
Martin Dutasta, Tom Salta (in Ludi Factory's studios) |
Music Supervisor and Editor |
Manuel Bachet (Manu Bachet) |
Score Conducted by |
Mike Nowak |
Score Orchestrated by |
Paul D. Taylor |
Orchestra Contracted by the Music Team |
Debbie Datz (Debbi Datz-Pyle), Gina Zimmitti |
Choir Contracted by |
Bobbi Page |
Score Recorded at |
Eastwood Recording Stage at Warner Bros. |
Score Performed by |
the Hollywood Studio Symphony and the Page LA Studio Chorus |
Score Recording Engineer |
Brad Haehnel |
Eastwood Scoring Stage Crew |
Greg Dennen, Ryan Robinson, Richard Wheeler Jr., Jamie Olvera |
Solo Vocalists |
Vanessa Fallabella, Michiko Date |
Electric and Acoustic Guitars |
Tomas Cataldo |
Executive Production |
Karen Vernimmen (Ludi Factory) |
Iggy and the Stooges / "Gimme Danger" |
Writers |
Iggy Pop, James Williamson |
Publisher |
James Osterberg Music, Strait James Music [BMI], Bug Music |
vocals |
Frank Black |
guitar |
Russell Ali |
bass |
Laddie Ervin |
drums |
Raymond Herrera |
Executive producer |
Didier Lord (Ubisoft Music) |
Produced and engineered by |
Jeremy Blair (for 3volution Productions) |
Recorded and mixed at |
Temple Studios [Los Angeles CA] |
Gimme Danger master recording |
Copyright 2006 3volution LLC |
"Battle Axe" by the Deftones |
Written by |
Camilo Moreno, Stephen Carpenter, Chi Cheng, Abran Cunningham, Frank Delgado |
© 2003 |
WB Music Corp. [ASCAP] and My Rib is Broke [ASCAP] |
All Rights Administered by |
WB Music Corp. [All Rights Reserved] |
"Hero" by Ministry |
Written by |
Al Jourgensen, Paul G. Barker, Bill Rieglin |
© 1992 |
Warner Tamerlane Publishing Corp [BMI] & Spurburn Music [BMI] |
All Rights on behalf of |
Spurburn Music [BMI] |
Administered by |
Warner Tamerlane Publishing Corp. [BMI] [All Rights Reserved] |
Quality Control - Ubisoft Paris |
QA Manager |
SĂ©bastien Arnoult |
Lead Tester |
Omar Bouali |
with |
Hervé Da Mota |
QC Platform Specialists |
JĂ©rĂŽme Basile, Karim Khabir |
Testers |
Cédric Dubois, Clémence Mouille Maurer (Clémence Maurer), Jean Santoni, Pierre-Gilles Detanger, Nicolas Tassart, Joseph Lemoine, Julien Martin, Maël Muzellec, Jessy Nourry, Bartosz Wlodek, Matthieu Buxtorf, Rémi Girardey, Jean-Baptiste Coblence, Frédéric Lapalus |
Quality Control - Ubisoft Bucharest |
QA Functional Division Manager |
Marius Tudorel PotĂźrniche |
Platform Tests Division Manager |
Mircea NuĆŁu |
Lead Tester |
Andrei Verzea |
Lead Assistant |
Andrei Ene |
QC Platform Specialists |
Adrian Iliescu, Alin Popescu, Cristian Pana, George Stercu, George Scarlat, Cristin GhihaniÈ |
Testers |
Andrei Vasilescu, Bogdan Dimitropol, Constantin Voinea, Marcel Crac, Ionut Valentin Mihaescu, Florin Andrei Scumpu, Mihai Vasile, Remus Burticel, Adrian TilÄ, Sebastian Pascu |
Data Manager |
Marius Mardale |
Hardware Manager |
Bogdan Alexandru MĂąniosu (Bogdan MĂąniosu) |
Hardware Assistant |
Ciprian Ionut Dinicioiu |
Voice Production |
Project Manager |
Laurent Rigal |
Voice Direction |
Keith Arem |
Recording Facilities |
PCB Productions - Los Angleles CA |
Signatory Services |
Digital Synapse |
Production Coordinator |
Valerie Michelle Arem (Valerie Arem) |
Editing |
Emmanuel Pothier |
Post Production |
Manuel Bachet (Manu Bachet) |
Voice Actors |
Voice Actors |
David Cooley, Andre Ware, Armondo Valdez, Christopher Cook, Chris Edgerly, Wil Wheaton, David Boat, Rick Robles, Luis Solis, Stew Herrera, Jorge Belon, Michael Gough, John Eric Bentley, Steven Jay Blum, Gustavo Rex, Liane Schirmer, Jaime Alvarez, Eduardo Induante, Rene Moreno, David Rees Snell, Erick Carrillo, Michael McConnohie, Giselle Loren, Sam Sako, Alex Vidov, Fred Tatasciore, Ed O'Ross, Kirk Thornton, Yuri Lowenthal, David Lodge, Robin Atkin Downes |
Game Trailer |
Director |
David Jankowski |
Storyboard |
Olivier Martineau |
3D supervisors |
Mathieu Breda, Odile Perrin |
3D Artists |
Sebastien Le Neve, Guillaume Baratte, Mickael Gantois, Jeremy Theng, Alexis Soler, Ronan le Fur, Roland Caron, Hervé Clavaux, Julien Chåteau, Jean François Emery, Benoit Revilliod, François Caffiaux, Corinne Makembe, Olivier Bonenfant |
Comedian |
Gary Cowen |
Electrician Supervisor |
Edwin Broyer |
Editing |
Damien Poncelin |
Compositing Artists |
Wilton Poirot, Julien Milaire |
Sound designer |
Big Wheels |
Dare Team - Ubisoft Montreal |
DARE Team |
Vincent PĂąquet, Richard Malo, Jean-François Guay, Patrick Girard, Ăric Nabor, Pierre Gauthier, Hugues Rousseau, Ludovic Ducas, Benjamin Contant, Pierre Sarrazin, Jean-François Dubois |
MAGMA Team - Ubisoft Montreal |
MAGMA Team |
Ătienne BĂ©gin, Kate D'Souza, Yohann Dos Santos Monteiro (Yohann Dos Santos), Alexandre Ganea, Jocelyn Veilleux-Nolin, Xavier Guilbeault, Alain Abbyad |
Development Tools |
AGEIA(tm) and PhysX(tm) both stylized and non-stylized are trademarks or registered trademarks of |
AGEIA Technologies Inc. and are used under license. Copyright 2006 AGEIA Technologies Inc. |
Uses Bink Video . Copyright © 1997-2007 by |
RAD Game Tools Inc. |
Special Thanks |
Special Thanks to |
Sandrine Maigret, Caroline Lamirand, Cyril Gales, Anissa Kadem, Emmanuelle Decour, Sophie Penziki, James Regan, Josh Ostrander, Josh Taillon, Adam Zachary, Stephan Rocoplan, StĂ©phane Urbinati (ScriptâGame Studio) |
Localization |
Localization studio manager |
Coralie Martin |
Worldwide localization project managers |
Abdelmadjid Bouzidi ('Madjid'), Bénédicte Laborie |
Worldwide localization assistant |
Bénédicte Jouzel |
French Version - Exequo |
Project management |
Guillaume Capitan, Stephanie Berens |
Translators / Testers |
Nicolas Fanthou, Delphine Somma, François Yaigre, Philippe Colin |
Artistic direction |
Martial Le Minoux |
French voice talents |
Cyrille Artaux, Patrice Baudrier, Marie Laure Beneston, Patrick BĂ©thune, Damien Boisseau, Marc BretonniĂšre, Marc Brunet, Pascale Chemin, Bruno ChoĂ«l, Victor Costa, CĂ©dric Dumond, Philippe Dumond, Serge Faliu, Enrique Fiestas, Eric Herson Macarel, David KrĂŒger, Daniel Lafourcade, Martial Le Minoux, Sylvain LemariĂ©, Gilbert LĂ©vy, Daniel LobĂ©, Bruno Magne, Thierry Mercier, Olivier Peissel, Jean-Pascal Quillichini, StĂ©phane Ronchewski, Vincent Ropion, Marc Saez, Pierre Tessier, Serge Thiriet |
Italian Version - Synthesis International s.r.l. |
Project management |
Luca Reynaud, Leonardo Gajo |
Translators / Testers |
Leonardo Gajo, Nino Nastasi |
Italian voice talents |
Marco Balbi, Marco Balzarotti, Claudio Colombo, Andrea De Nisco, Renata Bertolas, Paolo De Santis, Alessandro D'Errico, Massimo Di Benedetto, Alessandra Felletti, Gianni Gaude, Francesco Mei, Claudio Moneta, Dario Oppido, Silvio Pandolfi, Claudio Ridolfo, Luigi Rosa, Riccardo Rovatti, Diego Sabre, Luca Sandri, Matteo Zanotti |
German Version - Ubisoft GmbH |
Projet management |
Dieter Pfeil, Stefan Dinger |
Translators / Testers |
Dieter Pfeil, Stefan Dinger |
German voice talents |
Anna Perez, Carlos Garcia Piedra, Carlos Lopez, Dieter Maise, Fabian Körner, Fritz Rott, Gregor Höppner, Hans Bayer, Hans Holzbecher, Hans-Detlef HĂŒpgen, Hans Gerd Kilbinger, Ilja Welter, Ingo Schmoll, Jo Weil, Jochen Kolenda, JĂŒrg Löw, Karl Heinz Tafel, Leon Boden, Mark Zack, Markus Pfeifer, Patrizia Frey, Renier Baaken, Richard Hucke, Rodrigo Toba, Rolf Berg, Stefan Schleberger, Thomas Krause, Tom Jacobs, Tom Zahner, Vanessa Wunsch, Vittorio Alfieri, Volker Niederfahrenhorst, Zdravko Tantilov |
Spanish Version - Synthesis Iberia SL |
Project management |
Mauro Bossetti |
Translators / Testers |
Elena Martos de las Heras, Hugo Wifredo Serrano RuĂz, RomĂĄn Ortiz ManchĂłn |
Spanish voice talents |
Javier GĂĄmir, Fernando HernĂĄndez, Ignacio Alonso Blas, Leopoldo Ballesteros, HĂ©ctor Garay Ozaeta, Enrique SuĂĄrez, Alfredo MartĂnez, Roberto Cuadrado, MarĂa Inmaculada Gallego Paz, Juan Carlos Lozano Muñoz, JesĂșs Barreda, Elsa Pinillos, Emilio GarcĂa, Arturo LĂłpez, Jorge Teixeira, Carlos Piñeiro, Carlos LĂłpez BenedĂ, Ăngel AmorĂłs, Jaime Roca |
Ghost Recon Advanced Warfighter 2 Official Suppliers & Marketing |
Official Suppliers |
Armor Holdings Products Division [www.armorholdings.com/products], Artisent [www.artisent.com], Safariland [www.safariland.com], Hatch [www.hatchâcorp.com], BlackHawk [www.blackhawk.com], Crye Precision [www.cryeprecision.com], Eagle Industries [www.eagleindustries.com], MSA Paraclete Armor [www.paracletearmor.com], Oakley [www.oakley.com], Ops Core [www.opsâcore.com], Revision Military Eyewear [www.revisioneyewear.com], Tactical Command Industries Inc. [www.tacticalcommand.com], Tactical Tailor [www.tacticaltailor.com], Under Armour [www.underarmour.com] |
Special Thanks |
Jean-Louis De Gay ('Dutch' [and the US Army Natick Soldier Centerâs Future Force Warrior Technology Program Office {www.ssc.army.mil}]), Paul Sinor (LTC [and the US Army Office of Chief of Public Affairs]), Phil Strub (and the U.S. Department of Defense), US Air Force Entertainment Liasion Office, Andy Brittenham, Art Salisbury, Ben Wearing, Brian Crew (Dr.), Caleb Crye (and the Crye Associates and Crye Precision teams), Craig Borchelt, The D Team, Dane Howell, Darwin Keith-Lucas, David Rogers (and the Artisent Inc. team), David Surles, Don Medine, Duco Noorozij, Eric Fehlberg, Erick Poston, The Forge, Gregg Thompson, GW Ayers, Jeremy Brodey, Joe Lustig, Joey DâAnnunzio, Jonathan Gilvarg, John DâAnnunzio, Karen Chen, Keith Ericson, Larry Cooper, Logan Coffey, Lucy Reep, Marty Wozniak, Matthew McLean, Mike Goens, Mike Grasso, Paul Evancoe, Poppy Charalambous, The âQuiet Professionalsâ at the Crucible, Richard T. Walunas, Scott Carnahan, Scott Carver, Scott Ferros, Sophy Ivy, StĂ©phane Urbinati, The T Team, Todd Kennedy, Tom Moser, Tony Michael, Viktoria Rogers |
Authenticity Coordinator |
Travis Getz |
Editorial Marketing |
Olivier Green, Angeline Fowler, David Uzzell, Thomas Leroux-Hugon |
Marketing Artists |
Jean-François Roulon (Ubisoft), Travis Getz (Red Storm), Elisio Lima Da Costa (Ubisoft), Frédéric Beaupuy (Ubisoft), Sam Kennedy (Red Storm), Jason Williford (Red Storm) |
Marketing - EMEA |
Alain Corre, John Parkes, Sophie Colson, Ăric Moutardier, Eric Chort, Vincent Hamet, Peter Hammer, StĂ©phane Vallet, Bruno GuĂ©rin |
Marketing - US |
Laurent Detoc, Tony Key, HĂ©lĂšne Juguet, Adam Novickas, Scott Sappenfield, Brady Watkins, Kjell Vistad, Ryan Yount, Alex Oliver-Gans, Paul Caparotta, David Hawk |
Also thanks to |
Phil Brannelly, Simon Magata, Alberto Mesas, Marco Caprelli, Florent Greffe, Michiel Verheijdt, Harald Horsberg, Gregory Coffiner, CĂ©dric Crausaz, Matthew Tang, Nick Wong, Michael Perry, Chris Easton, Tanguy Imbert, Marc Homayounpour (M. Homayounpour), Andrea Patrone, Pierre Lutic, Allen Adler, Lee Ann Weber, Brian Tippie, Kareem Fahmi, Ryan Molyneaux, Jason Cantor, David Macachor, Justin Landskron, Joe Rongavilla, Jeff Dandurand, Melanie Desliens, Jag Wood, Brian Darst, Monika Madrid |
Publisher: Ubisoft Entertainment |
President and CEO |
Yves Guillemot |
Executive Director Worldwide Studios |
Christine Burgess-Quémard |
Chief Creative Officer |
Serge Hascoët |
Editorial Scenarios & Cinematic Director |
Alexis Nolent |
Editorial Game Design Director |
Lionel Raynaud |
Editorial Gameplay Director |
Cyril Derouineau |
Editorial Game Script Director |
Emmanuel Guardiola |
Editorial Artistic Director |
Jean-Marc Geffroy |
Editorial Talent Manager |
Caroline Cantin |
Worldwide Projects Coordination Director |
Anne Blondel-Jouin |
EMEA Project Coordinator |
Nicolas Schoener |
Production Coordination Manager |
Grégory Spielmann |
Production Coordination Manager (Handhelds) |
Mathieu Peyronnet |
EMEA 1st Parties Manager |
Romain Vazeille |
Fireteam Manager |
Laurent Mascherpa |
Process & Methods Director |
Michel Pierfitte |
Games Lab |
Games Lab Manager |
Alexandre Debrousse |
Senior Game Analyst |
Frédéric Duroc |
Game Analysts |
Rafael Morado, Julien Bourbonnais |
Editorial Marketing Director |
Laurence Buisson-Nollent |
Marketing Game Manager |
Sébastien Doré |
Technical Board |
Yann le Tensorer, Nicolas Rioux, Shen Li, Todd Lewis |
Worldwide Licensing Director |
Christian Salomon |
Worldwide Licensing Manager |
Sandrine Mainemare |
Worldwide Licensing Marketing Manager |
Judit Barta |
License Coordinator |
François Jaspart |
Junior License Coordinator |
Anna Sibai |
Licensing Director, US |
Pascal J. Bonnet |
Senior Licensing Specialist, US |
Gabe Brosbe |