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Zork II: The Wizard of Frobozz is a text adventure, a sequel to the classic first Zork. Once again, the game is set in the Great Underground Empire, but this time the main goal is to face off against the titular Wizard.

Like its predecessor, Zork II plays like any other text adventure: there are no graphics - only text - and the player types commands such as "lift cage" or "examine robot".


Zork II: The Wizard of Frobozz DOS It is pitch black; you are likely to be eaten by a grue.
Zork II: The Wizard of Frobozz Macintosh Great Cavern
Zork II: The Wizard of Frobozz Apple II From lush description to a dire threat to my well-being!
Zork II: The Wizard of Frobozz Macintosh Gazebo

Promo Images

Zork II: The Wizard of Frobozz Magazine Advertisement Pages 104-105
Zork II: The Wizard of Frobozz Magazine Advertisement
Zork II: The Wizard of Frobozz Magazine Advertisement

Alternate Titles

  • "Zork II: Le Magicien de Frobozz" -- Canadian French title
  • "Zork 2" -- Informal title

Part of the Following Groups

User Reviews

The largest, toughest, and most buoyant game of the trilogy DOS Colin Rowsell (45)
A sequel that actually lives up to the paradigm established by the original. DOS Mirrorshades2k (282)
Lacking much of what made the first part great DOS Andrew Fisher (707)

Critic Reviews

Adventure Classic Gaming DOS May 25, 1998 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Zzap! Commodore 64 Aug, 1985 92 out of 100 92
Amiga Power Amiga Jun, 1991 81 out of 100 81
Electronic Fun with Computers & Games Atari 8-bit Jul, 1983 3 out of 4 75
SPAG DOS Dec 13, 1997 6.4 out of 10 64
All Game Guide Apple II 1998 3 Stars3 Stars3 Stars3 Stars3 Stars 60
PC Magazine PC Booter Dec, 1982 Unscored Unscored
Computer Gaming World (CGW) Apple II Mar, 1983 Unscored Unscored
64'er Commodore 64 Aug, 1984 Unscored Unscored


There are currently no topics for this game.


Game Statistics

(From The New Zork Times Vol.3 No.2 Spring 1984)

Some statistics about Zork 2:
  • Apparent number of rooms (those seen by the player): 81
  • Number of rooms: 86 (for various arcane programming reasons, some locations are inaccessible to the player)
  • Number of different ways to die: 50
  • Number of words in vocabulary: 628
  • Number of takeable objects: 49


As was its predecessor, this game was skewered the following year (1989) by a satirical follow-up game by Bill Larkins entitled Pork 2: The Gizzard of Showbiz.


The odd phrase "the Wizard of Frobozz" of course derives from L. Frank Baum's book The Wizard of Oz.

(Temporary) free distribution

As part of the release of Zork Grand Inquisitor, Activision released Zork II as freeware. (Currently the links to download the game are dead at, but the game is available at numerous fan sites.)

Other trivia submissions by Belboz and Chris Mikesell

Related Web Sites

  • Infocom homepage (At this site you can find information on ALL of Infocom's interactive games, Infocom related articles, sample transcripts, InvisiClue hints, walkthroughs, maps and information on buying Infocom games today.)
  • The Commodore Zone: Zork II (introduction, images, related links and comments area.)
  • The Infocom Gallery (High-quality scans of the grey box package and manual of Zork II.)
  • Zork II on iFiction (Play Zork II through your web browser!)
Contributed to by Brian Hirt (10021), Slik (942), Droog (522), Kabushi (257509), Martin Smith (78234), Pseudo_Intellectual (64072), Terok Nor (32113), Игги Друге (46318), LepricahnsGold (142494), vedder (57223) and Belboz (6576)
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