Hiroyuki Mitomo
Moby ID: 107588
Credits (11 credits on 8 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Death by Degrees (2005, PlayStation 2) | CG Designers |
3rd-person (Other) | |
---|---|
Resident Evil 0 (2016, PlayStation 4) | CG Designers |
Dragon Ball Z: Budokai Tenkaichi 3 (2007, PlayStation 2) | Background / Effects |
Blue Dragon (2006, Xbox 360) | CG Artists |
Rule of Rose (2006, PlayStation 2) | CG Designer |
Grandia III (2005, PlayStation 2) | Computer Graphics Artists |
Death by Degrees (2005, PlayStation 2) | CG Designers |
Onimusha 3: Demon Siege (2004, PlayStation 2) | CG Artists |
Action | |
---|---|
Resident Evil 0 (2016, PlayStation 4) | CG Designers |
Dragon Ball Z: Budokai Tenkaichi 3 (2007, PlayStation 2) | Background / Effects |
Dragon Ball Z: Budokai Tenkaichi 2 (2006, PlayStation 2) | Effects |
Rule of Rose (2006, PlayStation 2) | CG Designer |
Death by Degrees (2005, PlayStation 2) | CG Designers |
Onimusha 3: Demon Siege (2004, PlayStation 2) | CG Artists |
Adventure | |
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Rule of Rose (2006, PlayStation 2) | CG Designer |
Anime / Manga | |
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Dragon Ball Z: Budokai Tenkaichi 3 (2007, PlayStation 2) | Background / Effects |
Blue Dragon (2006, Xbox 360) | CG Artists |
Dragon Ball Z: Budokai Tenkaichi 2 (2006, PlayStation 2) | Effects |
Beat 'em up / brawler | |
---|---|
Death by Degrees (2005, PlayStation 2) | CG Designers |
Behind view | |
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Dragon Ball Z: Budokai Tenkaichi 2 (2006, PlayStation 2) | Effects |
Diagonal-down | |
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Blue Dragon (2006, Xbox 360) | CG Artists |
Direct control | |
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Dragon Ball Z: Budokai Tenkaichi 3 (2007, PlayStation 2) | Background / Effects |
Europe | |
---|---|
Onimusha 3: Demon Siege (2004, PlayStation 2) | CG Artists |
Fantasy | |
---|---|
Dragon Ball Z: Budokai Tenkaichi 3 (2007, PlayStation 2) | Background / Effects |
Blue Dragon (2006, Xbox 360) | CG Artists |
Grandia III (2005, PlayStation 2) | Computer Graphics Artists |
Onimusha 3: Demon Siege (2004, PlayStation 2) | CG Artists |
Fighting | |
---|---|
Dragon Ball Z: Budokai Tenkaichi 3 (2007, PlayStation 2) | Background / Effects |
Dragon Ball Z: Budokai Tenkaichi 2 (2006, PlayStation 2) | Effects |
Horror | |
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Resident Evil 0 (2016, PlayStation 4) | CG Designers |
Interwar | |
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Rule of Rose (2006, PlayStation 2) | CG Designer |
Japan (Ancient/Classical/Medieval) | |
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Onimusha 3: Demon Siege (2004, PlayStation 2) | CG Artists |
Licensed | |
---|---|
Dragon Ball Z: Budokai Tenkaichi 3 (2007, PlayStation 2) | Background / Effects |
Dragon Ball Z: Budokai Tenkaichi 2 (2006, PlayStation 2) | Effects |
Martial arts | |
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Death by Degrees (2005, PlayStation 2) | CG Designers |
Puzzle elements | |
---|---|
Resident Evil 0 (2016, PlayStation 4) | CG Designers |
Rule of Rose (2006, PlayStation 2) | CG Designer |
Quick Time Events (QTEs) | |
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Blue Dragon (2006, Xbox 360) | CG Artists |
Role-playing (RPG) | |
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Blue Dragon (2006, Xbox 360) | CG Artists |
Grandia III (2005, PlayStation 2) | Computer Graphics Artists |
Sci-fi / futuristic | |
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Blue Dragon (2006, Xbox 360) | CG Artists |
Spy / espionage | |
---|---|
Death by Degrees (2005, PlayStation 2) | CG Designers |
Stealth | |
---|---|
Death by Degrees (2005, PlayStation 2) | CG Designers |
Steampunk | |
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Rule of Rose (2006, PlayStation 2) | CG Designer |
Grandia III (2005, PlayStation 2) | Computer Graphics Artists |
Survival horror | |
---|---|
Resident Evil 0 (2016, PlayStation 4) | CG Designers |
Rule of Rose (2006, PlayStation 2) | CG Designer |
Onimusha 3: Demon Siege (2004, PlayStation 2) | CG Artists |
Turn-based | |
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Blue Dragon (2006, Xbox 360) | CG Artists |
Grandia III (2005, PlayStation 2) | Computer Graphics Artists |