🤔 How many games has Beethoven been credited on? (answer)

Bertrand Israël

aka: Bertrand Israel
Moby ID: 128520

Credits (37 credits on 18 games)

Production
Rabbids Go Home: A Comedy Adventure (2009, Wii) Core Team
Design
Prince of Persia: The Lost Crown (2024, Windows) Lead Level Designer (as Bertrand Israel)
Rayman Mini (2019, iPhone) Lead Level Designer and Technical Designer
Mario + Rabbids: Kingdom Battle - Donkey Kong Adventure (2018, Nintendo Switch) Senior Level Designer (as Bertrand Israel)
Mario + Rabbids: Kingdom Battle (2017, Nintendo Switch) Senior Level Designer
Assassin's Creed: Syndicate - Jack the Ripper (2015, Windows) Level Designers
ZombiU (2015, Windows) Rational Level Design
Valiant Hearts: The Great War (2014, Android) Port Content Director
ZombiU (2012, Wii U) Rational Level Design
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) Lead Level Designer
From Dust (2012, Browser) Lead Designer
Tom Clancy's Ghost Recon: Future Soldier (2012, Xbox 360) Lead Level Designer
Tom Clancy's Ghost Recon: Future Soldier (2012, PlayStation 3) Lead Level Designer
Rayman Origins (2012, Windows) Shooter Lead Level Designer
Rayman Origins (2011, Xbox 360) Shooter Lead Level Designer
Beyond Good & Evil (2011, Xbox 360) Lead Level Designer
Rabbids Go Home: A Comedy Adventure (2009, Wii) Senior Level Design Coordinator
Rayman: Raving Rabbids (2006, PlayStation 2) FPS Lead Level-Design
Rayman: Raving Rabbids (2006, PlayStation 2) Level-Designers
Rayman: Raving Rabbids (2006, Wii) FPS Lead Level Design
Rayman: Raving Rabbids (2006, Wii) Level Designers
Rayman: Raving Rabbids (2006, Windows) FPS Lead Level-Design
Rayman: Raving Rabbids (2006, Windows) Level-Designers
Peter Jackson's King Kong: The Official Game of the Movie (2005, Windows) Level Designers (Jack Levels)
Peter Jackson's King Kong: The Official Game of the Movie (2005, PlayStation 2) Level Design Technical Director
Peter Jackson's King Kong: The Official Game of the Movie (2005, PlayStation 2) Level-Designers (Jack Levels)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, GameCube) Level Designers
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, PlayStation 2) Level Designers
Beyond Good & Evil (2003, GameCube) Lead Level Designer
Beyond Good & Evil (2003, Windows) Lead Level Designer
Beyond Good & Evil (2003, PlayStation 2) Lead Level Designer
Programming/Engineering
Peter Jackson's King Kong: The Official Game of the Movie (2005, Windows) Level Design Technical Director
Art/Graphics
Rayman 3: Hoodlum Havoc (2003, PlayStation 2) Additional Graphic Artists
Rayman 3: Hoodlum Havoc (2003, GameCube) Additional Graphic Artists
Walt Disney's The Jungle Book: Rhythm n' Groove (2000, PlayStation) Character Modeling - Modeling Artists
Walt Disney's The Jungle Book: Rhythm n' Groove (2000, Windows) Modeling Artists
Zero Zone (1998, Windows) Lead Computergraphics Designers