Chris Gottgetreu
Moby ID: 145387
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Before making the leap over to the game industry Chris Gottgetreu began his career in Television Industry working for Sirius Animation Inc. on an Animated TV show called the The Elf King. During his stay at Sirius Animation inc, Chris worked his way from 3d Modeller to Technical Director by end production.
In 2000, he flew half way across the world to the UK to join Climax Solent, working as Art Manager on Sudeki (Xbox) and then heading to Climax LA as lead artist on ATV Offroad Fury: Blazin' Trails (PSP).
During 2005, Chris joined Xen Group as senior artist working in different roles in all aspects of art for Microsoft first-party titles including Crackdown and Too Human. He is now the art manager at Ruffian Games.
Credited on 7 games
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Kinect Star Wars (2012, Xbox 360) | Artists |
Crackdown 2 (2010, Xbox 360) | Technical Art Director |
Gridrunner Revolution (2009, Windows) | High Res Sprites |
Too Human (2008, Xbox 360) | Sr. VFX Artist |
Crackdown (2007, Xbox 360) | Env Artists |
ATV Offroad Fury: Blazin' Trails (2005, PSP) | Lead Artist |
Sudeki (2004, Xbox) | Art Manager |
[ full credits ]
Frequent Collaborators
People- 5 games with Gary Liddon
- 4 games with Ken Lobb
- 4 games with Dana Ludwig
- 4 games with Gareth Noyce
- 4 games with William Hodge
- 4 games with Peter Connelly
- 4 games with Phil Spencer
- 3 games with Billy Thomson
- 3 games with Sébastien Motte
- 3 games with John Noonan
Companies
- 4 games with Xbox Game Studios
- 4 games with Microsoft Corporation
- 2 games with Xen Services, Ltd.
- 2 games with Soundelux Design Music Group
- 2 games with Rockstar Dundee Ltd.
- 2 games with Audiokinetic Inc.
- 2 games with Valve Corporation
- 1 game with Climax Solent
- 1 game with RelQ Software Pvt Ltd.
- 1 game with Realtime Worlds Ltd.
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