Steve Jubinville

Moby ID: 161336

Credits (24 credits on 12 games)

Art/Graphics
Invincible: Guarding the Globe (2023, Android) Modeling Supervisor
Guardians of Middle-earth (2013, Windows) Character Supervisor
Prince of Persia: The Two Thrones (2010, PlayStation 3) Modellers
Prince of Persia: Warrior Within (2010, PlayStation 3) Texture Artists
Assassin's Creed (Director's Cut Edition) (2008, Windows) Modeling
Assassin's Creed (2007, Xbox 360) Modeling
Assassin's Creed (2007, PlayStation 3) Modeling
Tom Clancy's Rainbow Six: Vegas (2006, Windows) Additional Weapons / Gadgets Art
AND 1 Streetball (2006, PlayStation 2) Modeling
Far Cry: Instincts - Predator (2006, Xbox 360) Character Artists
Prince of Persia: The Two Thrones (2005, GameCube) Cinematic Team Modelers
Prince of Persia: The Two Thrones (2005, PlayStation 2) Cinematic Team Modelers
Prince of Persia: The Two Thrones (2005, Windows) Modelers
Tom Clancy's Rainbow Six: Lockdown (2005, PlayStation 2) Modelers
Tom Clancy's Splinter Cell: Chaos Theory (2005, Xbox) Modeling by
Tom Clancy's Splinter Cell: Chaos Theory (2005, Xbox) Texturing by
Tom Clancy's Splinter Cell: Chaos Theory (2005, PlayStation 2) Texture Artists
Tom Clancy's Splinter Cell: Chaos Theory (2005, PlayStation 2) Modelers
Tom Clancy's Splinter Cell: Chaos Theory (2005, Windows) Cinematics Texturing by
Tom Clancy's Splinter Cell: Chaos Theory (2005, Windows) Cinematics Modeling by
Prince of Persia: Warrior Within (2004, Windows) Texture Artists
Prince of Persia: Warrior Within (2004, PlayStation 2) Texture Artists
Prince of Persia: Warrior Within (2004, GameCube) Texture Artists
Support
Time Machine VR (2016, PlayStation 4) Special Development Contributors