Björn Heußner

aka: Björn Heussner
Moby ID: 162738

Biography edit · view history

In the late 80's Björn made his first experience on designing games with the tool S.E.U.C.K - Shoot'em Up Construction Kit on C64. He created a game called "Viet Fight" with this tool and made the 12th place from over 400 games in a competition wich was organized by the Developer of SEUCK and a german computer magazine.

After that his passion in making games awakens strongly. With a small group of 5 friends he founded in 1991 his first Company "Soft Enterprises" and they developed their first own programmed and designed game called "Brain Artifice".

Companies Founded and Co-Founded:

1991-1997 Soft Enterprises GBR

Worked as: Graphic Artist and Game Gesigner

1997-2002 Soft Enterprises GmbH

Worked as: Game Designer and Project Leader

2002-2003 i3D Software AG

Worked as: Project Leader and COO

2003-2006 L39 Studios

Worked as: Project Leader and General Manager

2006- until now L39 Studios GmbH

Work as: Project Leader and General Manager

Credited on 12 games

Displaying most recent · View all

Alien Disco Safari (2007, Windows) Project Management
The Lord of the Rings: The Battle for Middle-earth II (2006, Windows) The team would like to thank their family and friends. Without their support, this game would not have been possible
C64 Classix (2005, Windows) Thanks go out to
Shoot the Roach (2005, Windows) Gameplay / Level Design
Highland Warriors (2003, Windows) Project Lead SE-Games
Der Schuh des Manitu (2001, Windows) Project Management (Projektleitung)
Get the Bunny (2001, Windows) Project Management
Skout (1999, Windows) Level Design
Project Paradise (1997, DOS) Level Design
Battle Race (1996, DOS) Level Design, Graphics and Rendersequences
The Hidden Below (1994, DOS) Graphics
Xmas Carnage (1994, DOS) Level design by

[ full credits ]


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