Doug Rogers

Moby ID: 18145

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Doug Rogers has worked with game developers since 1997 in his role as developer relations manager at NVIDIA. He was responsible for providing support, tools, examples, SDKs, training for developers to help them create games. His primary focus is graphics technology and how best to showcase graphics in a game environment.

Credited on 14 games

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Google Spotlight Stories (2013, Android) Graphics Engineer
F.E.A.R.: Perseus Mandate (2007, Windows) Nvidia
F.E.A.R.: Extraction Point (2006, Windows) Special Thanks
Condemned: Criminal Origins (2006, Windows) Special Thanks
Neverwinter Nights 2 (2006, Windows) Special Thanks
F.E.A.R.: First Encounter Assault Recon (Director's Edition) (2005, Windows) Special Thanks
F.E.A.R.: First Encounter Assault Recon (2005, Windows) Special Thanks
Dungeon Siege II (2005, Windows) Special Thanks
SWAT 4 (2005, Windows) Thanks to
Painkiller (2004, Windows) People Can Fly Special Thanks
Unreal Tournament 2003 (2002, Windows) Infogrames Interactive Inc., Beverly, MA
Descent³ / Descent³: Mercenary (1999, Windows) Outrage would like to thank the following
Descent³ (1999, Windows) Special Thanks
Falcon 4.0 (1998, Windows) Special Thanks to

[ full credits ]

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