Unreal Tournament 2003
Description official descriptions
Unreal Tournament is a First Person Shooter representing a fast paced extreme sport of the future, where you compete against other warriors to determine the best. It has the same feel of the original, but new graphics, effects, and game modes adds new flavor to the game. Choose from Deathmatch, Team Deathmatch, Capture the Flag, Domination 2.0, or Bombing Run. Adrenaline adds a new factor in the gameplay as you can execute special abilities like regeneration, speed, invisibility when you reach full Adrenaline by either collecting the pills or killing enemies. UT 2K3 can be played single player against bots, or multiplayer through LAN or the Internet.
- 浴血戰場 2003 - Traditional Chinese spelling
- 虚幻竞技场2003 - Simplified Chinese spelling
- 3D Engine: Unreal Engine 2
- Best of Infogrames / Atari releases
- BPjS / BPjM indexed games
- Gameplay feature: Recordable replays
- Games that include map/level editor
- Games with officially released source code
- Genre: Arena shooter
- Middleware: SDL
- Setting: Space station / Spaceship
- Software Pyramide releases
- Theme: Future sports / Brutal sports
- Unreal series
- Unreal Tournament series
Credits (Windows version)
254 People (179 developers, 75 thanks) · View all
|Character Models & Animation|
|Art & Models|
|[ full credits ]|
Average score: 87% (based on 44 ratings)
Average score: 3.7 out of 5 (based on 54 ratings with 2 reviews)
Honestly, I really hated everything about this game.
First of all, the game is slow! No one wants to battle friends on a slow game. Quake 3 was fast, which is why so many people played and still play it, but this slow paced game was not fun!
Graphics are horrible. No color, depth, anything! Models look stupid, and the game types get boring after a while, because almost all levels are basically for the same things! No advantageful places, places to hide waiting for victims or anything!
Weapons are not balanced! Just a couple of guns thrown together. People will just run for the good weapons and then run back. Unlike Quake 3, where every weapon has its good and bad, which balances it all out.
The Bottom Line
I would like to end my review with the statement "Unreal Tournament 2003 is the greatest disappointment Ive ever seen. I give it a 1/5
Windows · by ThE oNe (180) · 2002
The most notable good thing about UT2k3 is definitely the graphics. The visuals, even on lower detail settings, are a step above the Quake 3 engine lot of games that were previous to this. Often times you find yourself walking around each stage taking in the sights, rather than killing your foes. Of course, to get these visuals running smoothly a decent PC is a must.
On playing the game another technological leap is apparent - the physics engine. Admittedly, this was bought of the shelf and slotted into the game by the developers, but it is a great addition to the genre. Bodies tumble and roll accurately off ledges, down slopes and into pieces using "rag-doll" bodies. It's very cool to watch and there's no more dead bodies lying around hovering in mid air.
Gameplay? Feelings from fans of previous games have been very mixed and with good reason - this game does not play like it's predecessor. In fact it plays a lot like Quake 3. That said, it's still a blast in every respect and the range of weapons is good and quite well balanced.
Levels are also good, not only in terms of eye-candy but also gameplay-wise with some really well thought out deathmatch and capture the flag maps. The inclusion of the necessary level (and model) editing tools "out of the box" is also a point worthy of note!
This game is not perfect by any means. First my number one gripe - lack of mission based maps (not sure what the game mode was called in the original UT), where one team of players has to take over the other teams stronghold by completing a series of objectives. This was really fun in the last game, and the only reason I can see not to include it in this one is the amount of work involved in creating these sort of levels. Lazy!
My other major gripe - AI. I believe that Steve Polge. creator of the first good "bot" for Quake (the Reaperbot) did the AI work on this game (as well as the previous one), surprisingly however, the team AI is a little lacking. With capture the flag missions the player can not trust the bots on his own team to defend the flag (even with the whole team defending!). This means that often the only way to finish a capture the flag mission (in single player) is to send all team mates to attack while you defend the base alone. Boring!
The Bottom Line
Good, not great - excellent for showing off your PC's capabilities but not the best FPS available.
Windows · by Tibes80 (1543) · 2003
On February 28, 2003, the English version of Unreal Tournament 2003 was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.
The game was re-released in Germany in October 2003, because the game was banned short before the introduction of the new law for the protection of the youth, making the USK ratings valid. Therefore the USK rated the game again (USK 16) and therewith annihilated the previous ban.
In the German version, the blood was re-coloured green and gore effects were removed.
CD3 contains a script (linux_installer.sh) which allows you to play UT2K3 under Linux.
- 2002 – #10 Best PC Game of the Year (Readers' Vote)
- Computer Gaming World
- April 2003 (Issue #225) – Best Graphics of the Year
- 2002 – Best Graphics of the Year (PC)
- GameStar (Germany)
- February 13, 2003 - Best Graphics in 2002 (Readers' Vote)
Related Sites +
A (largely) unscored review of the Macintosh version of the game by NZMac, a New Zealand Apple site (Nov. 03, 2003).
- MobyGames ID: 7364
- Wikipedia (en)
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Contributors to this Entry
Game added by vism.
Game added October 4th, 2002. Last modified October 10th, 2023.