🕹️ New release: Lunar Lander Beyond

Scott McClellan

Moby ID: 18455

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Scott got his start in QA at the then blossoming Virgin Interactive in Irvine, CA working on NHL Powerplay '96. In short order he became QA lead and then QA manager there. When budgets, jobs and projects were cut off and Scott somehow wound up running the game library and returns. Scott left the industry for a year then returned at Zono, inc. as a designer where he contributed to games like Metal Fatigue (PC), Pearl Harbor: Zero Hour (PC), AVP: Extinction (PS2/XBOX), Rooks Revenge (PC) and Bigfoot Hunter 3D (PC). Scott currently works as a freelance designer, web developer and real estate appraiser.

Credited on 10 games

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Aliens Versus Predator: Extinction (2003, PlayStation 2) Art
Pearl Harbor: Zero Hour (2001, Windows) Core Team
Recoil (1999, Windows) Quality Assurance
NHL Powerplay 98 (1997, Windows) QA Lead Tester
Grand Slam (1997, PlayStation) QA Supervisors
Resident Evil (1997, Windows) Product Analysts
NanoTek Warrior (1997, PlayStation) QA Supervisors
Sabre Ace: Conflict Over Korea (1997, Windows) Product Analysts
NHL Powerplay '96 (1996, Windows) Product Analytics
F1 Challenge (1995, SEGA Saturn) Product Analysts

[ full credits ]

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