Sebastian Grinke
aka:
Seb Grinke
Moby ID: 185124
Biography edit · view history
Sebastian wrote games from an early age on the ZX-81, Spectrum and then the Amiga. His first published work was Gunfighter, an Amiga Power Cover Disk in January 1995. He has been working professionally as a Video Game Programmer, Designer, Journalist and Producer since entering the industry aged 16.
Lead Designer at EA Montreal 2007-2010
Senior Programmer at Pivotal Games (Eidos) 2004-2007
Designer/Producer of www.screenlearning.com
Senior Designer at SCEE London Studio 2003-2004
Freelance Journalist for AI Games Programming Wisdom Volume 2
Founding Member and Designer/Programmer at Pivotal Games 2000-2003
Designer at Pumpkin Studios 1999-2000
Freelance Journalist for Amiga Power Magazine and GamesRadar.com
Designer/Programmer at Binary Asylum 1994-1999
Credited on 20 games
Displaying most recent · View all
Killer Instinct (2023, Windows Apps) | Game Designer |
Journey to the Savage Planet (2020, Windows) | Typhoon Special Thanks |
State of Decay 2 (2018, Windows Apps) | Design Directors |
ReCore (2016, Xbox One) | Design Directors |
ADR1FT (2016, Windows) | Thank You |
State of Decay: Year-One Survival Edition (2015, Windows) | Design Team |
D4: Dark Dreams Don't Die (2014, Xbox One) | Lead Designer |
Crimson Dragon (2013, Xbox One) | Meld Development Team |
Killer Instinct (2013, Xbox One) | Game Designer |
Nike+ Kinect Training (2012, Xbox 360) | Game Designers |
Need for Speed: Nitro (2009, Wii) | Lead Designer |
Conflict: Denied Ops (2008, Windows) | Senior Software Engineers |
Conflict: Global Terror (2005, PlayStation 2) | Senior Software Engineers |
EyeToy: Chat (2004, PlayStation 2) | Additional Design Work |
Conflict: Vietnam (2004, Windows) | Senior Software Engineer |
EyeToy: Groove (2003, PlayStation 2) | Design and Sequencing |
Conflict: Desert Storm II - Back to Baghdad (2003, PlayStation 2) | Software Engineer |
Conflict: Desert Storm (2002, PlayStation 2) | Software Engineer |
Zeewolf 2: Wild Justice (1995, Amiga) | Level design by |
Zeewolf (1994, Amiga) | Quality assurance |
[ full credits ]
Frequent Collaborators
People- 7 games with Chris Charla
- 7 games with John Dongelmans
- 7 games with Ken Lobb
- 7 games with Curtis Neal
- 7 games with Paul Amer
- 7 games with Phil Spencer
- 6 games with Jeffrey S. Blazier
- 6 games with Ted Woolsey
- 6 games with Kristofor Mellroth
- 6 games with Brian Weiss
Companies
- 8 games with Xbox Game Studios
- 8 games with Microsoft Corporation
- 6 games with Experis
- 5 games with Pivotal Games Ltd.
- 4 games with SCi Games Ltd.
- 4 games with Mastertronic Games Ltd.
- 4 games with Epic Games, Inc.
- 4 games with Valve Corporation
- 3 games with Namco Bandai Partners Pty Ltd.
- 3 games with ESDigital Games
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