Nicolas Fortin
Moby ID: 193634
Credits (27 credits on 19 games)
- by Role
- by Date
- by Moby Score
- by Genre
2020 | |
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Watch Dogs: Legion (Windows) | Assistant Art Directors |
Phoenix Point: Year One Edition (Windows) | Quality Assurance |
2019 | |
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Phoenix Point (Windows) | Outsourcing |
2016 | |
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Watch_Dogs 2 (PlayStation 4) | Branding & Street Art |
Far Cry: Primal (PlayStation 4) | Texture Artists |
2014 | |
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Far Cry 4 (Windows) | Texture Artists |
2013 | |
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Guardians of Middle-earth (Windows) | CG Artists Texture |
Army of Two: The Devil's Cartel (Xbox 360) | Texture Artists |
2011 | |
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The Lord of the Rings: War in the North (PlayStation 3) | Modeling & Texture |
Skylanders: Spyro's Adventure (Xbox 360) | QA Testers |
2010 | |
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Prince of Persia: The Two Thrones (PlayStation 3) | Texture Artists |
The Lord of the Rings: Aragorn's Quest (Nintendo DS) | CG Artists |
The Lord of the Rings: Aragorn's Quest (PlayStation 3) | CG Artists |
2008 | |
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Assassin's Creed (Director's Cut Edition) (Windows) | Texture |
2007 | |
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Assassin's Creed (Xbox 360) | Texture |
2006 | |
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Tom Clancy's Rainbow Six: Vegas (Windows) | Additional Weapons / Gadgets Art |
AND 1 Streetball (PlayStation 2) | Texture |
2005 | |
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Prince of Persia: The Two Thrones (GameCube) | Cinematic Team Texture Artists |
Peter Jackson's King Kong: The Official Game of the Movie (Xbox 360) | 3D Modelers / Lighters |
Tom Clancy's Rainbow Six: Lockdown (PlayStation 2) | Texturing |