🐳 New! Moby v2023.06.02 update

Michael Renner

aka: Mike Renner

Biography edit · view history

Mike Renner began working at Raven Software in 1997, before his graduation from Marycrest International University with a BA in Computer Graphics. Mike's name appears in the credits of such great games as the Hexen II Mission Pack: Portal of Praevus, Heretic II, and Quake II for the N64. He has also worked on Soldier of Fortune. His hobbies and interests include art, video games, softball, bar hopping, and dropping the elbow on anyone willing to play deathmatch.

Source: Selected articles from Raven Software Official Website - Company - Design

http://www.ravensoft.com/frameset.html

Credited on 29 games

Displaying most recent · View all

Call of Duty: Black Ops - Cold War (2020 on PlayStation 4) Design
Call of Duty: Warzone (2020 on Windows) Design
Call of Duty: Modern Warfare (2019 on PlayStation 4) Design
Call of Duty: Black Ops IIII (2018 on PlayStation 4) Raven
Call of Duty: WWII (2017 on Windows) Raven Software
Call of Duty: Modern Warfare - Remastered (2017 on PlayStation 4) Raven
Call of Duty: Infinite Warfare (2016 on PlayStation 4) Raven
Call of Duty: Black Ops III (2015 on Windows) Studio Designers
Call of Duty: Advanced Warfare (2014 on Windows) Raven Software
Among the Sleep (2014 on Windows) Our Lovely Backers
Call of Duty: Ghosts (2013 on Xbox 360) Designed and Developed by Infinity Ward, Neversoft and Raven Software
Call of Duty: Black Ops II (2012 on Xbox 360) Raven
Call of Duty: MW3 (2011 on Xbox 360) Additional Development Support from Raven Software, Treyarch and Neversoft Entertainment
Call of Duty: Black Ops (2010 on Xbox 360) Raven Software
Singularity (2010 on Windows) Singularity Team
Wolfenstein (2009 on Windows) Wolfenstein Core Team
Quake 4 (2005 on Windows) Level Design
Doom³ (2005 on Xbox) Level Design
Doom³ (Limited Collector's Edition) (2005 on Xbox) Level Design
Star Wars: Jedi Knight II - Jedi Outcast (2002 on GameCube) Additional Level Design

[ full credits ]

developer photo

You can't see me, but I can see you...

Frequent Collaborators

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: