Tom Lin
Moby ID: 197090
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Tom co-founded Demiurge Studios in 2002. He serves as creative director, maintaining a consistent vision for the look, feel and design of projects at Demiurge Studios. Tom has managed content development for every project through Demiurge's history, including work on Brothers in Arms: Earned in Blood and Charlie and the Chocolate Factory. Tom holds a B.F.A. from Carnegie Mellon University.
Credited on 15 games
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SEGA Heroes (2018, iPhone) | Art Lead |
Crazy Taxi: Gazillionaire (2017, iPad) | Demiurge Studios is |
Fusion Galaxy (2016, Android) | Mentors |
Puzzle & Glory (2015, Android) | Art Lead |
Marvel Puzzle Quest (2013, Windows) | Art |
Aliens: Colonial Marines (2013, Xbox 360) | Producers |
Shoot Many Robots (2012, Xbox 360) | Creative Director |
Green Day: Rock Band (2010, Wii) | Art Lead |
Mass Effect: Pinnacle Station (2009, Windows) | Demurge Studios |
Mass Effect (2008, Windows) | Demiurge Studios |
Frontlines: Fuel of War (2008, Windows) | Production |
Medal of Honor: Airborne (2007, Xbox 360) | Lead Environment Artist |
Advent Rising (2005, Windows) | Additional Programming |
Charlie and the Chocolate Factory (2005, Windows) | Artists and Animators |
FlipTrip (2002, Windows) | Seething Bile and Some Game Design |
[ full credits ]
Frequent Collaborators
People- 14 games with Albert Reed
- 12 games with Alex Rice
- 11 games with Chris Linder
- 10 games with Jimmy Storey
- 10 games with Katie Stampf
- 9 games with Kevin Teich
- 9 games with Liang Li
- 8 games with Bill Reed
- 8 games with David D. Flamburis
- 8 games with Joseph Zupko
Companies
- 14 games with Demiurge Studios, Inc.
- 5 games with Epic Games, Inc.
- 5 games with Valve Corporation
- 4 games with Electronic Arts, Inc.
- 3 games with Sony DADC Europe GmbH
- 3 games with Epic Games Tools LLC
- 3 games with Computer Games Distribution, s.r.o.
- 3 games with SEGA Corporation
- 3 games with Liquid Development, LLC
- 3 games with Google LLC
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