Jason A. Greenwood

aka: Jason Greenwood
Moby ID: 22075

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During 1994 to 1999, Jason worked on an endeavor involving designing a graphics/audio engine and authoring tools for the computer gaming market at 7th Level, a Media technology office based in Dallas-TX making Raster Animation Engine, Waveform Analysis and Authoring Software. Reporting to the CTO; Jason directed Software Engineering Services inclusive of Quality Assurance, Automation, Localization, Release Management, Technical Support and IT Operations.

Prior to joining the world of Multi-Media Entertainment, Jason worked Quality Assurance skills on the joint IBM/MGX/Microsoft new operating system efforts of OS/2, as well as twenty two Device Drivers for the Windows Environment, an eight version series of AutoCad products, Desktop Publishing/Presentation/Charting applications and a QPM Process Management application.

Credited on 14 games

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Dominion: Storm Over Gift 3 (1998, Windows) QA Director
G-Nome (1997, Windows) Director of Quality Assurance
Monty Python's The Meaning of Life (1997, Windows) Director Of Development Services
Tamagotchi CD-ROM (1997, Windows) Director of Quality Assurance
Disney's The Hunchback of Notre Dame: 5 Topsy Turvy Games (1996, Windows) Director of Quality Assurance
Tracer (1996, Windows) Quality Assurance
Monty Python & the Quest for the Holy Grail (1996, Windows 3.x) Director of Quality Assurance
Ace Ventura (1996, Windows) Director of Quality Assurance
The Great Math Adventure (1996, Windows 3.x) Director of Quality Assurance
Arcade America (1996, Windows) Quality Assurance Manager
The Great Word Adventure 1 (1995, Windows 3.x) Quality Assurance Manager
Disney's Timon & Pumbaa's Jungle Games (1995, Windows) Quality Assurance Manager
Peter and the Wolf (1995, Windows 3.x) Testers
Battle Beast (1995, Windows 3.x) Lead QA Engineer

[ full credits ]

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