Gregg Barnett
aka:
Greg Barnett
Moby ID: 22185
Credits (50 credits on 24 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
The Punisher: The Ultimate Payback! (1991, Game Boy) | Design |
Airwolf (1989, NES) | Music Arranger/Programmer (uncredited) |
The Hobbit (1983, Commodore 64) | Conversion to the Commodore 64 |
2D scrolling | |
---|---|
FIFA Soccer 97 (1996, SEGA Saturn) | Thanks To |
The Punisher (1990, NES) | Game Design |
Rocket Ranger (1990, NES) | Discipline |
The Hunt for Red October (1990, NES) | Developers |
The Three Stooges (1989, NES) | Sound Programmer (uncredited) |
Bad Street Brawler (1989, NES) | Music Programmer (uncredited) |
Horace Goes Skiing (1984, Commodore 64) | Written by |
3rd-person (Other) | |
---|---|
Discworld Noir (1999, PlayStation) | Produced By |
Discworld II: Mortality Bytes! (1997, PlayStation) | Directed and Produced by |
Discworld (1996, SEGA Saturn) | Game Creation |
Rocket Ranger (1990, NES) | Discipline |
Action | |
---|---|
The Punisher: The Ultimate Payback! (1991, Game Boy) | Design |
The Punisher (1990, NES) | Game Design |
Rocket Ranger (1990, NES) | Discipline |
The Hunt for Red October (1990, NES) | Developers |
The Three Stooges (1989, NES) | Sound Programmer (uncredited) |
Bad Street Brawler (1989, NES) | Music Programmer (uncredited) |
Back to the Future (1989, NES) | Music Programmer (uncredited) |
Airwolf (1989, NES) | Music Arranger/Programmer (uncredited) |
Fist: The Legend Continues (1987, ZX Spectrum) | Game Design by |
Kung-Fu: The Way of the Exploding Fist (1986, Commodore 16, Plus/4) | Game Design |
Horace Goes Skiing (1984, Commodore 64) | Written by |
Hungry Horace (1983, Commodore 64) | Written by |
Action RPG | |
---|---|
Shadowrun (1993, SNES) | Game Design |
Adventure | |
---|---|
Discworld Noir (1999, PlayStation) | Produced By |
Discworld II: Mortality Bytes! (1997, PlayStation) | Directed and Produced by |
Discworld (1996, SEGA Saturn) | Game Creation |
Sherlock (1984, Commodore 64) | C64 Porting |
The Hobbit (1983, Commodore 64) | Conversion to the Commodore 64 |
Arcade | |
---|---|
The Hunt for Red October (1990, NES) | Developers |
720ยบ (1989, NES) | Music Programmer (uncredited) |
Airwolf (1989, NES) | Music Arranger/Programmer (uncredited) |
Beat 'em up / brawler | |
---|---|
Bad Street Brawler (1989, NES) | Music Programmer (uncredited) |
Fist: The Legend Continues (1987, ZX Spectrum) | Game Design by |
Behind view | |
---|---|
The Punisher (1990, NES) | Game Design |
Cold War | |
---|---|
The Hunt for Red October (1990, NES) | Developers |
Cyberpunk / dark sci-fi | |
---|---|
Shadowrun (1993, SNES) | Game Design |
Detective / mystery | |
---|---|
Discworld Noir (1999, PlayStation) | Produced By |
Shadowrun (1993, SNES) | Game Design |
Sherlock (1984, Commodore 64) | C64 Porting |
Diagonal-down | |
---|---|
Ghost Master (2003, Windows) | Director |
Pipe Dreams 3D (2000, PlayStation) | Studio Head / Creative Director |
FIFA Soccer 97 (1996, SEGA Saturn) | Thanks To |
Shadowrun (1993, SNES) | Game Design |
720ยบ (1989, NES) | Music Programmer (uncredited) |
Direct control | |
---|---|
FIFA Soccer 97 (1996, SEGA Saturn) | Thanks To |
Rocket Ranger (1990, NES) | Discipline |
Fantasy | |
---|---|
Discworld Noir (1999, PlayStation) | Produced By |
Discworld II: Mortality Bytes! (1997, PlayStation) | Directed and Produced by |
Discworld (1996, SEGA Saturn) | Game Creation |
Shadowrun (1993, SNES) | Game Design |
The Hobbit (1983, Commodore 64) | Conversion to the Commodore 64 |
Fighting | |
---|---|
Kung-Fu: The Way of the Exploding Fist (1986, Commodore 16, Plus/4) | Game Design |
Fixed / flip-screen | |
---|---|
Pipe Dreams 3D (2000, PlayStation) | Studio Head / Creative Director |
Rocket Ranger (1990, NES) | Discipline |
Kung-Fu: The Way of the Exploding Fist (1986, Commodore 16, Plus/4) | Game Design |
The Hobbit (1983, Commodore 64) | Conversion to the Commodore 64 |
Flight / aviation | |
---|---|
Rocket Ranger (1990, NES) | Discipline |
Airwolf (1989, NES) | Music Arranger/Programmer (uncredited) |
Football (European) / Soccer | |
---|---|
FIFA Soccer 97 (1996, SEGA Saturn) | Thanks To |
Graphic adventure | |
---|---|
Discworld Noir (1999, PlayStation) | Produced By |
Discworld II: Mortality Bytes! (1997, PlayStation) | Directed and Produced by |
Discworld (1996, SEGA Saturn) | Game Creation |
Helicopter | |
---|---|
Airwolf (1989, NES) | Music Arranger/Programmer (uncredited) |
Horror | |
---|---|
Ghost Master (2003, Windows) | Director |
Interactive fiction / text adventure | |
---|---|
Sherlock (1984, Commodore 64) | C64 Porting |
The Hobbit (1983, Commodore 64) | Conversion to the Commodore 64 |
Isometric | |
---|---|
Shadowrun (1993, SNES) | Game Design |
Aussie Rules Footy (1991, NES) | With Special Thanks To |
Licensed | |
---|---|
Discworld Noir (1999, PlayStation) | Produced By |
Discworld II: Mortality Bytes! (1997, PlayStation) | Directed and Produced by |
Discworld (1996, SEGA Saturn) | Game Creation |
FIFA Soccer 97 (1996, SEGA Saturn) | Thanks To |
Shadowrun (1993, SNES) | Game Design |
The Punisher: The Ultimate Payback! (1991, Game Boy) | Design |
The Punisher (1990, NES) | Game Design |
The Hunt for Red October (1990, NES) | Developers |
The Three Stooges (1989, NES) | Sound Programmer (uncredited) |
Back to the Future (1989, NES) | Music Programmer (uncredited) |
Airwolf (1989, NES) | Music Arranger/Programmer (uncredited) |
The Hobbit (1983, Commodore 64) | Conversion to the Commodore 64 |
Martial arts | |
---|---|
Fist: The Legend Continues (1987, ZX Spectrum) | Game Design by |
Kung-Fu: The Way of the Exploding Fist (1986, Commodore 16, Plus/4) | Game Design |
Mini-games | |
---|---|
Rocket Ranger (1990, NES) | Discipline |
Multiple units/characters control | |
---|---|
FIFA Soccer 97 (1996, SEGA Saturn) | Thanks To |
Naval / watercraft | |
---|---|
The Hunt for Red October (1990, NES) | Developers |
Oceania | |
---|---|
Aussie Rules Footy (1991, NES) | With Special Thanks To |
Platform | |
---|---|
The Three Stooges (1989, NES) | Sound Programmer (uncredited) |
Horace Goes Skiing (1984, Commodore 64) | Written by |
Point and select | |
---|---|
Pipe Dreams 3D (2000, PlayStation) | Studio Head / Creative Director |
Discworld Noir (1999, PlayStation) | Produced By |
Discworld II: Mortality Bytes! (1997, PlayStation) | Directed and Produced by |
Discworld (1996, SEGA Saturn) | Game Creation |
Puzzle | |
---|---|
Pipe Dreams 3D (2000, PlayStation) | Studio Head / Creative Director |
Puzzle elements | |
---|---|
Discworld Noir (1999, PlayStation) | Produced By |
Discworld II: Mortality Bytes! (1997, PlayStation) | Directed and Produced by |
Discworld (1996, SEGA Saturn) | Game Creation |
Rail shooter | |
---|---|
The Punisher: The Ultimate Payback! (1991, Game Boy) | Design |
The Punisher (1990, NES) | Game Design |
Real-time | |
---|---|
Pipe Dreams 3D (2000, PlayStation) | Studio Head / Creative Director |
The Hobbit (1983, Commodore 64) | Conversion to the Commodore 64 |
Role-playing (RPG) | |
---|---|
Shadowrun (1993, SNES) | Game Design |
Sci-fi / futuristic | |
---|---|
Shadowrun (1993, SNES) | Game Design |
Rocket Ranger (1990, NES) | Discipline |
Shooter | |
---|---|
The Hunt for Red October (1990, NES) | Developers |
Side view | |
---|---|
The Punisher: The Ultimate Payback! (1991, Game Boy) | Design |
The Hunt for Red October (1990, NES) | Developers |
The Three Stooges (1989, NES) | Sound Programmer (uncredited) |
Bad Street Brawler (1989, NES) | Music Programmer (uncredited) |
Airwolf (1989, NES) | Music Arranger/Programmer (uncredited) |
Fist: The Legend Continues (1987, ZX Spectrum) | Game Design by |
Kung-Fu: The Way of the Exploding Fist (1986, Commodore 16, Plus/4) | Game Design |
Simulation | |
---|---|
Airwolf (1989, NES) | Music Arranger/Programmer (uncredited) |
Skateboarding | |
---|---|
720ยบ (1989, NES) | Music Programmer (uncredited) |
Snowboarding / skiing | |
---|---|
Horace Goes Skiing (1984, Commodore 64) | Written by |
Sports | |
---|---|
FIFA Soccer 97 (1996, SEGA Saturn) | Thanks To |
Aussie Rules Footy (1991, NES) | With Special Thanks To |
720ยบ (1989, NES) | Music Programmer (uncredited) |
Bop'N Wrestle (1985, Commodore 64) | Game Concept |
Horace Goes Skiing (1984, Commodore 64) | Written by |
Strategy / tactics | |
---|---|
Ghost Master (2003, Windows) | Director |
Rocket Ranger (1990, NES) | Discipline |
Text parser | |
---|---|
The Hobbit (1983, Commodore 64) | Conversion to the Commodore 64 |
Top-down | |
---|---|
Back to the Future (1989, NES) | Music Programmer (uncredited) |
Horace Goes Skiing (1984, Commodore 64) | Written by |
Hungry Horace (1983, Commodore 64) | Written by |
Tricks / stunts | |
---|---|
720ยบ (1989, NES) | Music Programmer (uncredited) |
World War II | |
---|---|
Rocket Ranger (1990, NES) | Discipline |
Wrestling | |
---|---|
Bop'N Wrestle (1985, Commodore 64) | Game Concept |