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Joshua Weier

aka: Josh Weier
Moby ID: 28174

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Josh Weier is a Software Developer with Valve in 2003.

Hailing from Wisconsin, where he worked on multiple FPS titles with Raven Software, Josh now finds himself in the ever-raining Seattle. But at least it doesn't snow. Most of his days are spent holed up in an office with Steve Bond designing new encounters, creating special effects, and using his whiteboard as a canvas for a wide variety of strange and badly drawn characters. Don't get him started about "treasure games" and be sure to make fun of how young he is, because he really gets a kick out of it.

Credited on 26 games

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The Lab (2016, Windows) Valve is
Defense Grid 2 (2014, Xbox One) Valve
Aperture Tag: The Paint Gun Testing Initiative (2014, Windows) Valve Corporation
Counter-Strike: Global Offensive (2012, Windows) Valve
Portal 2 (2011, Windows) Personnel
Alien Swarm (2010, Windows) Valve
Left 4 Dead 2 (2009, Xbox 360) Valve
Left 4 Dead (2008, Xbox 360) Development Team
Portal: Still Alive (2008, Xbox 360) Personnel
The Orange Box (2007, PlayStation 3) Valve
Portal (2007, Windows) Valve Corporation
Half-Life 2: Episode Two (2007, Windows) Valve
Half-Life 2: Episode One (2006, Windows) Valve
Half-Life 2 (2005, Xbox) Valve
Half-Life: Source (2005, Windows) Valve is
Counter-Strike: Source (2004, Windows) Valve
Star Trek: Voyager - Elite Force (2001, PlayStation 2) Additional Programming
Soldier of Fortune: Gold Edition (2001, PlayStation 2) Additional Programming
Half-Life (2001, PlayStation 2) Valve
Soldier of Fortune: Platinum Edition (2001, Windows) Additional Programming

[ full credits ]

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