Graeme J. Devine
aka:
Graeme Devine
Moby ID: 2913
Credits (73 credits on 37 games)
- by Role
- by Date
- by Moby Score
- by Genre
2023 | |
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The 7th Guest VR (Windows) | Special Thanks (as Graeme Devine) |
2020 | |
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Age of Empires III: Definitive Edition (Windows) | Programming |
2019 | |
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Doom³ (PlayStation 4) | Additional Programming |
The 13th Doll: A Fan Game of The 7th Guest (Windows) | To the creators of the game that captured our hearts, minds, and imaginations: |
2017 | |
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Halo Wars: Definitive Edition (Windows) | Design |
2014 | |
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Spate (Windows) | Thanks for the Fun |
2012 | |
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Doom³: BFG Edition (Xbox 360) | Additional Programming |
Monster Crew (iPhone) | Friends and Family (i.e. our Test Team) |
2010 | |
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The 7th Guest (iPhone) | Original Concept |
Quake Arena Arcade (Xbox 360) | Game Designer |
2009 | |
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Halo Wars (Xbox 360) | Lead Writer |
2008 | |
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Command & Conquer: Red Alert 3 (Windows) | Special Thanks |
2006 | |
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Age of Empires III: The WarChiefs (Windows) | Additional Playtesting & Help |
2005 | |
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Age of Empires III (Windows) | Programming |
Doom³ (Xbox) | Additional Programming |
Doom³: Resurrection of Evil (Windows) | Additional Programming |
Doom³ (Limited Collector's Edition) (Xbox) | Additional Programming |
2004 | |
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Doom³ (Windows) | Additional Programming |
2003 | |
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Call of Duty (Windows) | Activision Special Thanks |
2002 | |
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Doom II (Game Boy Advance) | Programming |
Wolfenstein 3D (Game Boy Advance) | Programming |
2001 | |
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Commander Keen (Game Boy Color) | Game Design (id) |
Quake III: Revolution (PlayStation 2) | Game Designer (id Software) |
Doom (Game Boy Advance) | Programming |
2000 | |
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Quake III: Team Arena (Windows) | Game Design |
Quake III: Arena (Dreamcast) | Game Designer |
1999 | |
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Quake III: Arena (Windows) | Design |
The 11th Hour (Windows) | Original Design |
Kingpin: Life of Crime (Windows) | Special Thanks |
1997 | |
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The 7th Guest (Windows) | Executive Producer |
1996 | |
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Uncle Henry's Playhouse (Windows) | Executive Producers |
Clandestiny (Windows) | Executive Producers (as Graeme Devine) |
1995 | |
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The 11th Hour (DOS) | Lead Programming |
1994 | |
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The 7th Guest (Macintosh) | Game Concept and Design |
1993 | |
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The 7th Guest (DOS) | Game Concept and Design |
1991 | |
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Spot (Amiga) | Produced by |
1990 | |
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Spot (NES) | Produced by |
Silver Surfer (NES) | Created by |
Overlord (DOS) | Hardware Support |
1989 | |
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J.R.R. Tolkien's War in Middle Earth (DOS) | Production Assistance |
Turbo Champions (DOS) | Written by |
1987 | |
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Metropolis (PC Booter) | Written by (Ice Cream & Doughnuts) |
1986 | |
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Xcel (Amstrad CPC) | By |
1985 | |
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Xcel (ZX Spectrum) | By |
1983 | |
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Firebirds (ZX Spectrum) | Author |