🐳 Moby v2023.03.16 update

Graham Wihlidal

Credits (47 credits on 35 games)

Programming/Engineering
Mirror's Edge: Catalyst (Windows, 2016) Rendering
Battlefield: Hardline - Betrayal (Windows, 2016) Rendering
Battlefield: Hardline - Getaway (Windows, 2016) Rendering
Star Wars: Battlefront (Windows, 2015) Rendering
Need for Speed (PlayStation 4, 2015) Rendering
Battlefield: Hardline - Robbery (Windows, 2015) Rendering
Rory McIlroy PGA Tour (PlayStation 4, 2015) Rendering
Battlefield: Hardline - Criminal Activity (Windows, 2015) Rendering
Battlefield: Hardline (Windows, 2015) Rendering
Dragon Age: Inquisition (Windows, 2014) Rendering
Battlefield 4: Final Stand (Windows, 2014) Rendering
Battlefield 4: Dragon's Teeth (Windows, 2014) Rendering
Battlefield 4: Naval Strike (Windows, 2014) Rendering
Battlefield 4: Second Assault (Windows, 2014) Rendering
Battlefield 4: China Rising (Windows, 2013) Rendering
Need for Speed: Rivals (Windows, 2013) Rendering
Battlefield 4 (Windows, 2013) Rendering
Mass Effect (PlayStation 3, 2012) Additional Programming
Mass Effect 3 (N7 Collector's Edition) (Windows, 2012) Programmers
Mass Effect 3 (N7 Collector's Edition) (Xbox 360, 2012) Programmers
Mass Effect 3 (Xbox 360, 2012) Programmers
Mass Effect 3 (PlayStation 3, 2012) Programmers
Mass Effect 3 (Windows, 2012) Programmers
Mass Effect 3 (N7 Collector's Edition) (PlayStation 3, 2012) Programmers
Star Wars: The Old Republic (Windows, 2011) Client Programmers
Mass Effect 2 (PlayStation 3, 2011) Additional Programming
Mass Effect 2 (PlayStation 3, 2011) Programmers
Mass Effect 2 (Windows, 2010) Additional Programming
Mass Effect 2 (Collector's Edition) (Windows, 2010) Add'l Programming
Mass Effect 2 (Xbox 360, 2010) Additional Programming
Dragon Age: Origins (PlayStation 3, 2009) Programmers
Dragon Age: Origins (Windows, 2009) Programmers
Dragon Age: Origins (PlayStation 3, 2009) Graphics Programmers
Dragon Age: Origins (PlayStation 3, 2009) Platform Programmers
Mass Effect (Windows, 2008) Additional Programming
Mass Effect (Xbox 360, 2007) Add'l Programming
Art/Graphics
Star Wars: Battlefront (PlayStation 4, 2015) Rendering
Technology
Plants vs. Zombies: Garden Warfare (Windows, 2014) Frostbite Development
Thanks
Star Wars: Battlefront II (Xbox One, 2017) Special Thanks
Need for Speed: Payback (Windows, 2017) Special Thanks
FIFA 18 (Windows, 2017) Special Thanks
Madden NFL 18 (PlayStation 4, 2017) Special Thanks
Mass Effect: Andromeda (Windows, 2017) Special Thanks
Battlefield 1 (Windows, 2016) Special Thanks
FIFA 17 (Windows, 2016) Special Thanks
Other
Fortnite: Battle Royale (iPhone, 2018) Designed, Developed, and Published by Epic Games
Fortnite: Battle Royale (Windows, 2017) Epic Games