Jean-Philippe Roy
Moby ID: 300931
Credited on 10 games
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For Honor (2017, Xbox One) | Graphics Technical Directors |
Tom Clancy's Rainbow Six: Siege (2015, Windows) | Thanks |
The Mighty Quest for Epic Loot (2013, Windows) | Art Technical Director |
Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Team Leads Texture |
Tom Clancy's Splinter Cell: Conviction (2009, Windows) | Assistant Technical Art Director |
Shaun White Snowboarding (2008, Windows) | Assistant Technical Art Directors |
Assassin's Creed (Director's Cut Edition) (2008, Windows) | Shader Artists |
Tom Clancy's Rainbow Six: Vegas 2 (2008, Windows) | Shader Artists |
Assassin's Creed (2007, Xbox 360) | Shader Artists |
Tom Clancy's Rainbow Six: Vegas (2006, Windows) | Shader Artists |
[ full credits ]
Frequent Collaborators
People- 10 games with Yves Guillemot
- 10 games with Christophe Derennes
- 10 games with Christine Burgess-Quémard
- 10 games with Yannis Mallat
- 10 games with Lionel Raynaud
- 10 games with Olivier Paris
- 10 games with Serge Hascoët
- 10 games with Shannon Kokoska
- 10 games with Ludovic Ducas
- 10 games with Frédéric Jean
Companies
- 10 games with Ubisoft Montréal
- 10 games with Ubisoft Entertainment SA
- 7 games with Valve Corporation
- 6 games with Playman s.r.o.
- 6 games with Ubisoft, Inc.
- 5 games with ak tronic Software & Services GmbH
- 5 games with Ubisoft GmbH
- 4 games with Epic Games, Inc.
- 4 games with Havok
- 4 games with Ubisoft SRL
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