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Joel Walsh

Moby ID: 309089

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Born 1971 in the US, Joel started his career in 1986, recording and editing on-air promo's, stations ID's and interviews with a 1/4" open reel tape deck and razor blade for his local college radio station. During the 90's his career as a recording musician, live sound engineer and recording assistant provided the foundation for his transition into commercial projects. Between 2002 and 2007 he worked with 2 of Canada's top post audio & music production companies helping transition their production process and tools to deliver Surround & HD audio for broadcast. Joel presently works as a Sound Designer for games.

Credited on 14 games

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Bendy and the Dark Revival (2022, Windows) Audio Design
The Vale: Shadow of the Crown (2021, Windows) Consultants
Watch Dogs: Legion (2020, Windows) Special Thanks
Bendy and the Ink Machine: Chapter 5 (2018, Windows) Senior Sound Designer
Auto Age: Standoff (2017, Windows) Audio Director
Assassin's Creed: Syndicate (2015, Windows) Dialogue Editors
Rollers of the Realm (2014, Windows) Audio Design
Real Soccer 2013 (2012, Android) Sound Designed by
Wild Blood (2012, Android) Additional Sound Design
Critter Crunch (2012, Windows) Sound Design
The Amazing Spider-Man (2012, iPhone) Sound designed by
Call of Duty: MW3 (2011, PlayStation 3) Additional Development Support from Raven Software, Treyarch and Neversoft Entertainment
Might & Magic: Clash of Heroes (2009, Nintendo DS) Sound Effects
My First: Skydiving Academy (2008, Windows) Audio Design

[ full credits ]

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