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David Bunnett

Moby ID: 3253

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David Bunnett is a co-founder of Stormfront Studios, and serves as Vice President and Executive Producer.

David previously worked in film illustration and special effects for Paramount Studios and for George Lucas' Industrial Light and Magic (ILM). Among his feature film efforts, David was responsible for the design of the dragon in the movie Dragonslayer. He has managed or art directed the development of many Stormfront hits over the last decade, including the action-combat game Blood Wake currently being produced for Microsoft on the Xbox platform.

He received his art training at Brandeis University.

Credited on 25 games

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The Lord of the Rings: The Two Towers (2002, PlayStation 2) Special Thanks
Blood Wake (2001, Xbox) Project Director
The Legend of Alon D'ar (2001, PlayStation 2) Special Thanks
Pool of Radiance: Ruins of Myth Drannor (2001, Windows) Special Thanks
Hot Wheels: Turbo Racing (1999, Nintendo 64) Project Executive
Byzantine: The Betrayal (1997, Windows) Project Director (for Stormfront Studios)
Andretti Racing (1996, PlayStation) Co-Development Executive
Madden NFL Football: Limited Edition (1996, DOS) Executive Art Director
Old Time Baseball (1995, DOS) Executive Art Director
Tony La Russa Baseball 3 (1995, DOS) Art Director
Star Trek: Deep Space Nine - Harbinger (1995, DOS) Additional Game Design by
La Russa Baseball 95 (1994, Genesis) Original Game Design
ESPN Baseball Tonight (1994, DOS) Art Direction
Eagle Eye Mysteries in London (1994, DOS) Game & Characters Designed by
Mario Andretti Racing (1994, Genesis) Art Director
Eagle Eye Mysteries (1993, DOS) Backgrounds and Illustrations
Tony La Russa Baseball II (1993, DOS) Game Design
Tony La Russa Baseball (1993, Genesis) Game Design
Stronghold (1993, DOS) Design
Treasures of the Savage Frontier (1992, DOS) Graphics / Artwork

[ full credits ]

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