Tim Cannell

Moby ID: 38277

Credits (32 credits on 20 games)

Programming/Engineering
F1 Race Stars (2012, PlayStation 3) Engine Room Games
F1 2011 (2011, Xbox 360) Engine Room (Programming)
F1 2011 (2011, PlayStation 3) Engine Room (Programming)
Bodycount (2011, Xbox 360) Engine Room Games
Bodycount (2011, PlayStation 3) Engine Room Games
F1 2010 (2010, Windows) Engine Room Games (Programming)
Conflict: Denied Ops (2008, Xbox 360) Executive Software Engineers
Conflict: Denied Ops (2008, PlayStation 3) Executive Software Engineers
Conflict: Denied Ops (2008, Windows) Executive Software Engineers
Conflict: Global Terror (2005, PlayStation 2) Exec Software Engineers
Conflict: Vietnam (2004, PlayStation 2) Executive Software Engineers
Conflict: Vietnam (2004, Windows) Executive Engineer
Conflict: Desert Storm II - Back to Baghdad (2003, PlayStation 2) Senior Software Engineer
The Great Escape (2003, PlayStation 2) Senior Software Engineer
The Great Escape (2003, Windows) Senior Software Engineer
Conflict: Desert Storm II - Back to Baghdad (2003, Windows) Senior Software Engineer
Conflict: Desert Storm (2002, Windows) Senior Software Engineer
Conflict: Desert Storm (2002, Xbox) Senior Software Engineer
Conflict: Desert Storm (2002, PlayStation 2) Senior Software Engineer
Warzone 2100 (1999, Windows) Software Engineer
Warzone 2100 (1999, PlayStation) Software Engineers
Transport Tycoon: World Editor (1995, DOS) Installation by
X-COM: UFO Defense (1995, PlayStation) Additional Programming
Impossible Mission 2025 (1994, Amiga) Additional Programming
Pirates! Gold (1994, Amiga CD32) Programmer
The Godfather (1992, Amiga) Programmed by
Days of Thunder (1990, Amiga) Code
Days of Thunder (1990, Atari ST) Code
Shinobi (1989, Amiga) Programming by
Thanks
Firewatch (2016, Windows) Special Thanks
Firewatch (2016, PlayStation 4) Thanks to
X-COM: Terror from the Deep (1996, PlayStation) Thanks To