Jim Ingraham
Moby ID: 419831
Credited on 11 games
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Immortals of Aveum (2023, Xbox Series) | Lead UI Artist |
Tiny Tina's Assault on Dragon Keep: A Wonderlands One-shot Adventure (2021, Windows) | Hangar 13 Games Was |
BioShock 2: Remastered (2016, Windows) | 2K Marin and 2K Australia |
Middle-earth: Shadow of Mordor (2014, Windows) | Additional UI, VFX & Lighting |
Natural Selection II (2012, Windows) | User Interface |
Back to the Future: The Game - Episode 3: Citizen Brown (2011, iPad) | User Interface |
BioShock 2: Minerva's Den (2011, Windows) | 2К Marin |
Back to the Future: The Game (2011, PlayStation 3) | Interface Design |
Back to the Future: The Game - Episode 1: It's About Time (2010, Windows) | Interface Design |
BioShock 2: The Protector Trials (2010, PlayStation 3) | 2К Marin |
BioShock 2 (2010, PlayStation 3) | 2K Marin & 2K Australia |
[ full credits ]
Frequent Collaborators
People- 5 games with Mario Di Pesa
- 5 games with Yuri Lowenthal
- 5 games with Nathan Bell
- 5 games with Davis Krieghoff
- 5 games with Stephen Babb
- 4 games with Neil M. Goldberg
- 4 games with Collin Fogel
- 4 games with Dushan Leska
- 4 games with Marc Perret
- 4 games with Daniel Brewer
Companies
- 5 games with 2K Games, Inc.
- 4 games with Epic Games Tools LLC
- 4 games with Cloud Chamber
- 4 games with Valve Corporation
- 3 games with Telltale, Inc.
- 3 games with NVIDIA Corporation
- 3 games with Epic Games, Inc.
- 2 games with Havok
- 2 games with Ghost Story Games, LLC
- 2 games with Digital Extremes, Inc.
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