Hikaru Yoshikawa
aka:
吉川 ひかる
Moby ID: 437614
Credits (21 credits on 14 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Metal Gear: Survive (2018, PlayStation 4) | UI Programmers |
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Enemy NPC Programmers |
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Enemy NPC Programmers |
3rd-person (Other) | |
---|---|
Xenoblade Chronicles X (2015, Wii U) | Lead Level Design - Missions & NLA |
XenobladeX (2015, Wii U) | Lead Level Design - Quest&NLA |
Suikoden Tierkreis (2008, Nintendo DS) | Event / Script Designer |
Grandia III (2005, PlayStation 2) | Townspeople Scenario |
Action | |
---|---|
Super Bomberman R Online (2021, Windows) | UI Design / Engineering |
Metal Gear: Survive (2018, PlayStation 4) | UI Programmers |
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Enemy NPC Programmers |
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Enemy NPC Programmers |
Metal Gear Solid: Peace Walker (2011, PlayStation 3) | Objects |
Action RPG | |
---|---|
Xenoblade Chronicles X (2015, Wii U) | Lead Level Design - Missions & NLA |
XenobladeX (2015, Wii U) | Lead Level Design - Quest&NLA |
Anime / Manga | |
---|---|
Xenoblade Chronicles X (2015, Wii U) | Lead Level Design - Missions & NLA |
XenobladeX (2015, Wii U) | Lead Level Design - Quest&NLA |
Pokémon Black Version 2 (2012, Nintendo DS) | Text |
Pokémon White Version 2 (2012, Nintendo DS) | Text |
Record of Agarest War Zero (2009, PlayStation 3) | Data Support |
Suikoden Tierkreis (2008, Nintendo DS) | Event / Script Designer |
Asia | |
---|---|
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Enemy NPC Programmers |
Behind view | |
---|---|
Metal Gear: Survive (2018, PlayStation 4) | UI Programmers |
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Enemy NPC Programmers |
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Enemy NPC Programmers |
Metal Gear Solid: Peace Walker (2011, PlayStation 3) | Objects |
Trinity Universe (2010, PlayStation 3) | Scenario Support |
Cold War | |
---|---|
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Enemy NPC Programmers |
Compilation | |
---|---|
TurboGrafx-16 Mini (2020, Dedicated console) | Special Thanks |
Xenoblade Chronicles X (2015, Wii U) | Lead Level Design - Missions & NLA |
Diagonal-down | |
---|---|
Pokémon Black Version 2 (2012, Nintendo DS) | Text |
Direct control | |
---|---|
Super Bomberman R Online (2021, Windows) | UI Design / Engineering |
Fantasy | |
---|---|
Super Bomberman R Online (2021, Windows) | UI Design / Engineering |
Pokémon Black Version 2 (2012, Nintendo DS) | Text |
Pokémon White Version 2 (2012, Nintendo DS) | Text |
Suikoden Tierkreis (2008, Nintendo DS) | Event / Script Designer |
Grandia III (2005, PlayStation 2) | Townspeople Scenario |
Fixed / flip-screen | |
---|---|
Super Bomberman R Online (2021, Windows) | UI Design / Engineering |
Free camera | |
---|---|
Xenoblade Chronicles X (2015, Wii U) | Lead Level Design - Missions & NLA |
XenobladeX (2015, Wii U) | Lead Level Design - Quest&NLA |
Isometric | |
---|---|
Record of Agarest War Zero (2009, PlayStation 3) | Data Support |
Japanese-style RPG (JRPG) | |
---|---|
Xenoblade Chronicles X (2015, Wii U) | Lead Level Design - Missions & NLA |
XenobladeX (2015, Wii U) | Lead Level Design - Quest&NLA |
Pokémon Black Version 2 (2012, Nintendo DS) | Text |
Pokémon White Version 2 (2012, Nintendo DS) | Text |
Suikoden Tierkreis (2008, Nintendo DS) | Event / Script Designer |
Martial arts | |
---|---|
Metal Gear Solid: Peace Walker (2011, PlayStation 3) | Objects |
Mecha / giant robot | |
---|---|
Xenoblade Chronicles X (2015, Wii U) | Lead Level Design - Missions & NLA |
XenobladeX (2015, Wii U) | Lead Level Design - Quest&NLA |
Multiple units/characters control | |
---|---|
Record of Agarest War Zero (2009, PlayStation 3) | Data Support |
Off-roading | |
---|---|
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Enemy NPC Programmers |
Quick Time Events (QTEs) | |
---|---|
Metal Gear Solid: Peace Walker (2011, PlayStation 3) | Objects |
Real-time | |
---|---|
Xenoblade Chronicles X (2015, Wii U) | Lead Level Design - Missions & NLA |
XenobladeX (2015, Wii U) | Lead Level Design - Quest&NLA |
Regional differences | |
---|---|
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Enemy NPC Programmers |
Role-playing (RPG) | |
---|---|
Xenoblade Chronicles X (2015, Wii U) | Lead Level Design - Missions & NLA |
XenobladeX (2015, Wii U) | Lead Level Design - Quest&NLA |
Pokémon Black Version 2 (2012, Nintendo DS) | Text |
Pokémon White Version 2 (2012, Nintendo DS) | Text |
Trinity Universe (2010, PlayStation 3) | Scenario Support |
Record of Agarest War Zero (2009, PlayStation 3) | Data Support |
Suikoden Tierkreis (2008, Nintendo DS) | Event / Script Designer |
Grandia III (2005, PlayStation 2) | Townspeople Scenario |
Sandbox / open world | |
---|---|
Xenoblade Chronicles X (2015, Wii U) | Lead Level Design - Missions & NLA |
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Enemy NPC Programmers |
XenobladeX (2015, Wii U) | Lead Level Design - Quest&NLA |
Sci-fi / futuristic | |
---|---|
Xenoblade Chronicles X (2015, Wii U) | Lead Level Design - Missions & NLA |
XenobladeX (2015, Wii U) | Lead Level Design - Quest&NLA |
Shooter | |
---|---|
Metal Gear: Survive (2018, PlayStation 4) | UI Programmers |
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Enemy NPC Programmers |
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Enemy NPC Programmers |
Metal Gear Solid: Peace Walker (2011, PlayStation 3) | Objects |
Spy / espionage | |
---|---|
Metal Gear: Survive (2018, PlayStation 4) | UI Programmers |
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Enemy NPC Programmers |
Metal Gear Solid: Peace Walker (2011, PlayStation 3) | Objects |
Stealth | |
---|---|
Metal Gear: Survive (2018, PlayStation 4) | UI Programmers |
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Enemy NPC Programmers |
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Enemy NPC Programmers |
Metal Gear Solid: Peace Walker (2011, PlayStation 3) | Objects |
Steampunk | |
---|---|
Grandia III (2005, PlayStation 2) | Townspeople Scenario |
Strategy / tactics | |
---|---|
Record of Agarest War Zero (2009, PlayStation 3) | Data Support |
Tactical RPG | |
---|---|
Record of Agarest War Zero (2009, PlayStation 3) | Data Support |
Tank | |
---|---|
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Enemy NPC Programmers |
Top-down | |
---|---|
Super Bomberman R Online (2021, Windows) | UI Design / Engineering |
Truck | |
---|---|
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Enemy NPC Programmers |
Turn-based | |
---|---|
Pokémon Black Version 2 (2012, Nintendo DS) | Text |
Pokémon White Version 2 (2012, Nintendo DS) | Text |
Trinity Universe (2010, PlayStation 3) | Scenario Support |
Record of Agarest War Zero (2009, PlayStation 3) | Data Support |
Suikoden Tierkreis (2008, Nintendo DS) | Event / Script Designer |
Grandia III (2005, PlayStation 2) | Townspeople Scenario |