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Martin McKenzie

Moby ID: 65610

Credits (30 credits on 22 games)

1st-person
Quake II (2002, Amiga) The Quake2 GUI for AmigaOS was developed by
Hidden & Dangerous (2001, PlayStation) Lead Programmer
Descent: Freespace - The Great War (2001, Amiga) Additional Programming (GUI)
2D scrolling
Grand Theft Auto 2 (2000, Game Boy Color) Lead Programmer
Grand Theft Auto (1999, Game Boy Color) Programming
Space Station Silicon Valley (1999, Game Boy Color) Programming
Rats! (1999, Game Boy Color) Programmer (uncredited)
Montezuma's Return! (1998, Game Boy Color) High Scores (Martin)
Lemmings 2: The Tribes (1994, Game Boy) Special Thanks to
Crash Presents December 1989 (1989, ZX Spectrum) Programming
3rd-person (Other)
Hidden & Dangerous (2001, PlayStation) Lead Programmer
Action
Pinball Tycoon (2003, Game Boy Advance) Programming
Quake II (2002, Amiga) The Quake2 GUI for AmigaOS was developed by
Hidden & Dangerous (2001, PlayStation) Lead Programmer
Kiss Pinball (2001, PlayStation) Lead Programmer
Descent: Freespace - The Great War (2001, Amiga) Additional Programming (GUI)
Grand Theft Auto 2 (2000, Game Boy Color) Lead Programmer
Austin Powers: Welcome to My Underground Lair! (2000, Game Boy Color) Programming Tools
Austin Powers: Oh Behave! (2000, Game Boy Color) Programming Tools
Grand Theft Auto (1999, Game Boy Color) Programming
Jim Henson's Muppets (1999, Game Boy Color) Programming (Martin "Bozo" McKenzie)
Space Station Silicon Valley (1999, Game Boy Color) Programming
Rats! (1999, Game Boy Color) Programmer (uncredited)
Montezuma's Return! (1998, Game Boy Color) High Scores (Martin)
Pinball Builder: A Construction Kit for Windows (1996, Windows 3.x) Programming
Pinball Fantasies (1995, Game Boy) Programming
Pinball Dreams (1995, Atari ST) Atari Falcon Programming
Snare (1992, ZX Spectrum) Sound FX
Crash Presents December 1989 (1989, ZX Spectrum) Programming
Arcade
Kiss Pinball (2001, PlayStation) Lead Programmer
Austin Powers: Welcome to My Underground Lair! (2000, Game Boy Color) Programming Tools
Austin Powers: Oh Behave! (2000, Game Boy Color) Programming Tools
Space Station Silicon Valley (1999, Game Boy Color) Programming
Rats! (1999, Game Boy Color) Programmer (uncredited)
Montezuma's Return! (1998, Game Boy Color) High Scores (Martin)
Pinball Dreams (1995, Atari ST) Atari Falcon Programming
Snare (1992, ZX Spectrum) Sound FX
Automobile
Grand Theft Auto (1999, Game Boy Color) Programming
Compilation
Crash Presents December 1989 (1989, ZX Spectrum) Programming
Contemporary
Grand Theft Auto (1999, Game Boy Color) Programming
Crime
Grand Theft Auto 2 (2000, Game Boy Color) Lead Programmer
Grand Theft Auto (1999, Game Boy Color) Programming
Direct control
Quake II (2002, Amiga) The Quake2 GUI for AmigaOS was developed by
Grand Theft Auto 2 (2000, Game Boy Color) Lead Programmer
Grand Theft Auto (1999, Game Boy Color) Programming
Crash Presents December 1989 (1989, ZX Spectrum) Programming
Fixed / flip-screen
Snare (1992, ZX Spectrum) Sound FX
Licensed
Kiss Pinball (2001, PlayStation) Lead Programmer
Austin Powers: Welcome to My Underground Lair! (2000, Game Boy Color) Programming Tools
Austin Powers: Oh Behave! (2000, Game Boy Color) Programming Tools
Jim Henson's Muppets (1999, Game Boy Color) Programming (Martin "Bozo" McKenzie)
Multiple units/characters control
Lemmings 2: The Tribes (1994, Game Boy) Special Thanks to
North America
Grand Theft Auto (1999, Game Boy Color) Programming
Pinball
Pinball Tycoon (2003, Game Boy Advance) Programming
Kiss Pinball (2001, PlayStation) Lead Programmer
Total Pinball 3D (1996, DOS) Additional work by
Pinball Builder: A Construction Kit for Windows (1996, Windows 3.x) Programming
Pinball Fantasies (1995, Game Boy) Programming
Pinball World (1995, DOS) Programming
Pinball Dreams (1995, Atari ST) Atari Falcon Programming
Platform
Austin Powers: Welcome to My Underground Lair! (2000, Game Boy Color) Programming Tools
Austin Powers: Oh Behave! (2000, Game Boy Color) Programming Tools
Lemmings Revolution (2000, Windows) Programmers
Jim Henson's Muppets (1999, Game Boy Color) Programming (Martin "Bozo" McKenzie)
Space Station Silicon Valley (1999, Game Boy Color) Programming
Rats! (1999, Game Boy Color) Programmer (uncredited)
Montezuma's Return! (1998, Game Boy Color) High Scores (Martin)
Lemmings 2: The Tribes (1994, Game Boy) Special Thanks to
Point and select
Lemmings 2: The Tribes (1994, Game Boy) Special Thanks to
Puzzle
Lemmings Revolution (2000, Windows) Programmers
Lemmings 2: The Tribes (1994, Game Boy) Special Thanks to
Puzzle elements
Space Station Silicon Valley (1999, Game Boy Color) Programming
Snare (1992, ZX Spectrum) Sound FX
Racing / Driving
Grand Theft Auto 2 (2000, Game Boy Color) Lead Programmer
Grand Theft Auto (1999, Game Boy Color) Programming
Real-time
Lemmings Revolution (2000, Windows) Programmers
Lemmings 2: The Tribes (1994, Game Boy) Special Thanks to
Regional differences
Grand Theft Auto 2 (2000, Game Boy Color) Lead Programmer
Grand Theft Auto (1999, Game Boy Color) Programming
Sci-fi / futuristic
Quake II (2002, Amiga) The Quake2 GUI for AmigaOS was developed by
Descent: Freespace - The Great War (2001, Amiga) Additional Programming (GUI)
Space Station Silicon Valley (1999, Game Boy Color) Programming
Crash Presents December 1989 (1989, ZX Spectrum) Programming
Shooter
Quake II (2002, Amiga) The Quake2 GUI for AmigaOS was developed by
Descent: Freespace - The Great War (2001, Amiga) Additional Programming (GUI)
Grand Theft Auto 2 (2000, Game Boy Color) Lead Programmer
Crash Presents December 1989 (1989, ZX Spectrum) Programming
Side view
Austin Powers: Welcome to My Underground Lair! (2000, Game Boy Color) Programming Tools
Austin Powers: Oh Behave! (2000, Game Boy Color) Programming Tools
Lemmings Revolution (2000, Windows) Programmers
Jim Henson's Muppets (1999, Game Boy Color) Programming (Martin "Bozo" McKenzie)
Space Station Silicon Valley (1999, Game Boy Color) Programming
Rats! (1999, Game Boy Color) Programmer (uncredited)
Montezuma's Return! (1998, Game Boy Color) High Scores (Martin)
Lemmings 2: The Tribes (1994, Game Boy) Special Thanks to
Snare (1992, ZX Spectrum) Sound FX
Simulation
Descent: Freespace - The Great War (2001, Amiga) Additional Programming (GUI)
Total Pinball 3D (1996, DOS) Additional work by
Pinball World (1995, DOS) Programming
Space flight
Descent: Freespace - The Great War (2001, Amiga) Additional Programming (GUI)
Strategy / tactics
Hidden & Dangerous (2001, PlayStation) Lead Programmer
Top-down
Kiss Pinball (2001, PlayStation) Lead Programmer
Grand Theft Auto 2 (2000, Game Boy Color) Lead Programmer
Grand Theft Auto (1999, Game Boy Color) Programming
Total Pinball 3D (1996, DOS) Additional work by
Pinball Builder: A Construction Kit for Windows (1996, Windows 3.x) Programming
Pinball Fantasies (1995, Game Boy) Programming
Pinball World (1995, DOS) Programming
Pinball Dreams (1995, Atari ST) Atari Falcon Programming
Crash Presents December 1989 (1989, ZX Spectrum) Programming
War
Hidden & Dangerous (2001, PlayStation) Lead Programmer
World War II
Hidden & Dangerous (2001, PlayStation) Lead Programmer