Martin McKenzie
Moby ID: 65610
Credits (30 credits on 22 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Quake II (2002, Amiga) | The Quake2 GUI for AmigaOS was developed by |
Hidden & Dangerous (2001, PlayStation) | Lead Programmer |
Descent: Freespace - The Great War (2001, Amiga) | Additional Programming (GUI) |
2D scrolling | |
---|---|
Grand Theft Auto 2 (2000, Game Boy Color) | Lead Programmer |
Grand Theft Auto (1999, Game Boy Color) | Programming |
Space Station Silicon Valley (1999, Game Boy Color) | Programming |
Rats! (1999, Game Boy Color) | Programmer (uncredited) |
Montezuma's Return! (1998, Game Boy Color) | High Scores (Martin) |
Lemmings 2: The Tribes (1994, Game Boy) | Special Thanks to |
Crash Presents December 1989 (1989, ZX Spectrum) | Programming |
3rd-person (Other) | |
---|---|
Hidden & Dangerous (2001, PlayStation) | Lead Programmer |
Action | |
---|---|
Pinball Tycoon (2003, Game Boy Advance) | Programming |
Quake II (2002, Amiga) | The Quake2 GUI for AmigaOS was developed by |
Hidden & Dangerous (2001, PlayStation) | Lead Programmer |
Kiss Pinball (2001, PlayStation) | Lead Programmer |
Descent: Freespace - The Great War (2001, Amiga) | Additional Programming (GUI) |
Grand Theft Auto 2 (2000, Game Boy Color) | Lead Programmer |
Austin Powers: Welcome to My Underground Lair! (2000, Game Boy Color) | Programming Tools |
Austin Powers: Oh Behave! (2000, Game Boy Color) | Programming Tools |
Grand Theft Auto (1999, Game Boy Color) | Programming |
Jim Henson's Muppets (1999, Game Boy Color) | Programming (Martin "Bozo" McKenzie) |
Space Station Silicon Valley (1999, Game Boy Color) | Programming |
Rats! (1999, Game Boy Color) | Programmer (uncredited) |
Montezuma's Return! (1998, Game Boy Color) | High Scores (Martin) |
Pinball Builder: A Construction Kit for Windows (1996, Windows 3.x) | Programming |
Pinball Fantasies (1995, Game Boy) | Programming |
Pinball Dreams (1995, Atari ST) | Atari Falcon Programming |
Snare (1992, ZX Spectrum) | Sound FX |
Crash Presents December 1989 (1989, ZX Spectrum) | Programming |
Arcade | |
---|---|
Kiss Pinball (2001, PlayStation) | Lead Programmer |
Austin Powers: Welcome to My Underground Lair! (2000, Game Boy Color) | Programming Tools |
Austin Powers: Oh Behave! (2000, Game Boy Color) | Programming Tools |
Space Station Silicon Valley (1999, Game Boy Color) | Programming |
Rats! (1999, Game Boy Color) | Programmer (uncredited) |
Montezuma's Return! (1998, Game Boy Color) | High Scores (Martin) |
Pinball Dreams (1995, Atari ST) | Atari Falcon Programming |
Snare (1992, ZX Spectrum) | Sound FX |
Automobile | |
---|---|
Grand Theft Auto (1999, Game Boy Color) | Programming |
Compilation | |
---|---|
Crash Presents December 1989 (1989, ZX Spectrum) | Programming |
Contemporary | |
---|---|
Grand Theft Auto (1999, Game Boy Color) | Programming |
Crime | |
---|---|
Grand Theft Auto 2 (2000, Game Boy Color) | Lead Programmer |
Grand Theft Auto (1999, Game Boy Color) | Programming |
Direct control | |
---|---|
Quake II (2002, Amiga) | The Quake2 GUI for AmigaOS was developed by |
Grand Theft Auto 2 (2000, Game Boy Color) | Lead Programmer |
Grand Theft Auto (1999, Game Boy Color) | Programming |
Crash Presents December 1989 (1989, ZX Spectrum) | Programming |
Fixed / flip-screen | |
---|---|
Snare (1992, ZX Spectrum) | Sound FX |
Licensed | |
---|---|
Kiss Pinball (2001, PlayStation) | Lead Programmer |
Austin Powers: Welcome to My Underground Lair! (2000, Game Boy Color) | Programming Tools |
Austin Powers: Oh Behave! (2000, Game Boy Color) | Programming Tools |
Jim Henson's Muppets (1999, Game Boy Color) | Programming (Martin "Bozo" McKenzie) |
Multiple units/characters control | |
---|---|
Lemmings 2: The Tribes (1994, Game Boy) | Special Thanks to |
North America | |
---|---|
Grand Theft Auto (1999, Game Boy Color) | Programming |
Pinball | |
---|---|
Pinball Tycoon (2003, Game Boy Advance) | Programming |
Kiss Pinball (2001, PlayStation) | Lead Programmer |
Total Pinball 3D (1996, DOS) | Additional work by |
Pinball Builder: A Construction Kit for Windows (1996, Windows 3.x) | Programming |
Pinball Fantasies (1995, Game Boy) | Programming |
Pinball World (1995, DOS) | Programming |
Pinball Dreams (1995, Atari ST) | Atari Falcon Programming |
Platform | |
---|---|
Austin Powers: Welcome to My Underground Lair! (2000, Game Boy Color) | Programming Tools |
Austin Powers: Oh Behave! (2000, Game Boy Color) | Programming Tools |
Lemmings Revolution (2000, Windows) | Programmers |
Jim Henson's Muppets (1999, Game Boy Color) | Programming (Martin "Bozo" McKenzie) |
Space Station Silicon Valley (1999, Game Boy Color) | Programming |
Rats! (1999, Game Boy Color) | Programmer (uncredited) |
Montezuma's Return! (1998, Game Boy Color) | High Scores (Martin) |
Lemmings 2: The Tribes (1994, Game Boy) | Special Thanks to |
Point and select | |
---|---|
Lemmings 2: The Tribes (1994, Game Boy) | Special Thanks to |
Puzzle | |
---|---|
Lemmings Revolution (2000, Windows) | Programmers |
Lemmings 2: The Tribes (1994, Game Boy) | Special Thanks to |
Puzzle elements | |
---|---|
Space Station Silicon Valley (1999, Game Boy Color) | Programming |
Snare (1992, ZX Spectrum) | Sound FX |
Racing / Driving | |
---|---|
Grand Theft Auto 2 (2000, Game Boy Color) | Lead Programmer |
Grand Theft Auto (1999, Game Boy Color) | Programming |
Real-time | |
---|---|
Lemmings Revolution (2000, Windows) | Programmers |
Lemmings 2: The Tribes (1994, Game Boy) | Special Thanks to |
Regional differences | |
---|---|
Grand Theft Auto 2 (2000, Game Boy Color) | Lead Programmer |
Grand Theft Auto (1999, Game Boy Color) | Programming |
Sci-fi / futuristic | |
---|---|
Quake II (2002, Amiga) | The Quake2 GUI for AmigaOS was developed by |
Descent: Freespace - The Great War (2001, Amiga) | Additional Programming (GUI) |
Space Station Silicon Valley (1999, Game Boy Color) | Programming |
Crash Presents December 1989 (1989, ZX Spectrum) | Programming |
Shooter | |
---|---|
Quake II (2002, Amiga) | The Quake2 GUI for AmigaOS was developed by |
Descent: Freespace - The Great War (2001, Amiga) | Additional Programming (GUI) |
Grand Theft Auto 2 (2000, Game Boy Color) | Lead Programmer |
Crash Presents December 1989 (1989, ZX Spectrum) | Programming |
Side view | |
---|---|
Austin Powers: Welcome to My Underground Lair! (2000, Game Boy Color) | Programming Tools |
Austin Powers: Oh Behave! (2000, Game Boy Color) | Programming Tools |
Lemmings Revolution (2000, Windows) | Programmers |
Jim Henson's Muppets (1999, Game Boy Color) | Programming (Martin "Bozo" McKenzie) |
Space Station Silicon Valley (1999, Game Boy Color) | Programming |
Rats! (1999, Game Boy Color) | Programmer (uncredited) |
Montezuma's Return! (1998, Game Boy Color) | High Scores (Martin) |
Lemmings 2: The Tribes (1994, Game Boy) | Special Thanks to |
Snare (1992, ZX Spectrum) | Sound FX |
Simulation | |
---|---|
Descent: Freespace - The Great War (2001, Amiga) | Additional Programming (GUI) |
Total Pinball 3D (1996, DOS) | Additional work by |
Pinball World (1995, DOS) | Programming |
Space flight | |
---|---|
Descent: Freespace - The Great War (2001, Amiga) | Additional Programming (GUI) |
Strategy / tactics | |
---|---|
Hidden & Dangerous (2001, PlayStation) | Lead Programmer |
Top-down | |
---|---|
Kiss Pinball (2001, PlayStation) | Lead Programmer |
Grand Theft Auto 2 (2000, Game Boy Color) | Lead Programmer |
Grand Theft Auto (1999, Game Boy Color) | Programming |
Total Pinball 3D (1996, DOS) | Additional work by |
Pinball Builder: A Construction Kit for Windows (1996, Windows 3.x) | Programming |
Pinball Fantasies (1995, Game Boy) | Programming |
Pinball World (1995, DOS) | Programming |
Pinball Dreams (1995, Atari ST) | Atari Falcon Programming |
Crash Presents December 1989 (1989, ZX Spectrum) | Programming |
War | |
---|---|
Hidden & Dangerous (2001, PlayStation) | Lead Programmer |
World War II | |
---|---|
Hidden & Dangerous (2001, PlayStation) | Lead Programmer |