Martin McKenzie

Moby ID: 65610

Credits (30 credits on 22 games)

Production
Total Pinball 3D (1996, DOS) Additional work by
Design
Quake II (2002, Amiga) The Quake2 GUI for AmigaOS was developed by
Programming/Engineering
Pinball Tycoon (2003, Game Boy Advance) Programming
Hidden & Dangerous (2001, PlayStation) Lead Programmer
Kiss Pinball (2001, PlayStation) Lead Programmer
Descent: Freespace - The Great War (2001, Amiga) Additional Programming (GUI)
Grand Theft Auto 2 (2000, Game Boy Color) Lead Programmer
Austin Powers: Welcome to My Underground Lair! (2000, Game Boy Color) Programming Tools
Austin Powers: Welcome to My Underground Lair! (2000, Game Boy Color) Game Code
Austin Powers: Welcome to My Underground Lair! (2000, Game Boy Color) Programmer
Austin Powers: Oh Behave! (2000, Game Boy Color) Programming Tools
Austin Powers: Oh Behave! (2000, Game Boy Color) Game Code
Austin Powers: Oh Behave! (2000, Game Boy Color) Programmer
Lemmings Revolution (2000, Windows) Programmers
Grand Theft Auto (1999, Game Boy Color) Programming
Jim Henson's Muppets (1999, Game Boy Color) Programming (Martin "Bozo" McKenzie)
Space Station Silicon Valley (1999, Game Boy Color) Programming
Rats! (1999, Game Boy Color) Programmer (uncredited)
Pinball Builder: A Construction Kit for Windows (1996, Windows 3.x) Programming
Pinball Fantasies (1995, Game Boy) Programming
Pinball Fantasies (1995, Jaguar) Programming by
Pinball World (1995, DOS) Programming
Pinball Dreams (1995, Atari ST) Atari Falcon Programming
Crash Presents December 1989 (1989, ZX Spectrum) Programming
Art/Graphics
Crash Presents December 1989 (1989, ZX Spectrum) Graphics
Audio
Snare (1992, ZX Spectrum) Sound FX
Crash Presents December 1989 (1989, ZX Spectrum) Sound FX
Quality Assurance
Descent: Freespace - The Great War (2001, Amiga) Testers
Thanks
Lemmings 2: The Tribes (1994, Game Boy) Special Thanks to
Other
Montezuma's Return! (1998, Game Boy Color) High Scores (Martin)