Christian Harvey

aka: Chris Harvey
Moby ID: 69566

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Chris Harvey is a self taught programmer, having his first game released (albeit a rather limited release) for the Oric 1 back in 1983. Called Tezmania it was a version of the Spectrum game Bugaboo (The Flea). After teaching himself machine code, Chris started work at Elite Systems, designing the graphics and gameplay for Airwolf on the C64, since then he has worked on over 40 games across many successful formats. In 2007, Chris is VP of Development at Coresoft Games in Laguna Hills California, and looking forward to advancements in graphics and gameplay offered by the next generation of hardware.

Credited on 32 games

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Sonic Colors: Ultimate (2021, Xbox Series) Technical Director
Battlezone 98 Redux (2016, Windows) Developed by Big Boat Interactive
Blood Beach (2010, Wii) Sound Effects
Fantasy Aquarium World (2009, Wii) Programming
Cake Mania: Baker's Challenge (2008, PlayStation 2) Lead Programmer
World Poker Championship 2: Final Table Showdown (2006, Windows) Lead Programmer
NHRA Drag Racing: Quarter Mile Showdown (2006, Windows) VP of Development
World Championship Poker (2004, PlayStation 2) Programmers
Lords of the Realm III (2004, Windows) Development Support & Testing
Deer Hunter (2003, PlayStation 2) Programmers
Big Strike Bowling (2003, PlayStation) Director of Technology
MTV Celebrity Deathmatch (2003, PlayStation) Director of Technology
Spyro 2: Season of Flame (2002, Game Boy Advance) Artists
Big Bass Fishing (2002, PlayStation) Director of Technology
Cabela's Ultimate Deer Hunt: Open Season (2002, PlayStation) Director of Technology
Saltwater Sportfishing (2001, PlayStation) Director of Technology
Spyro: Season of Ice (2001, Game Boy Advance) Artists
Cabela's Big Game Hunter: Ultimate Challenge (2001, PlayStation) Director of Technology
Spot Goes to Hollywood (1996, SEGA Saturn) Additional Design Ideas
Disney's The Jungle Book (1994, SNES) Programmers

[ full credits ]

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