Jonathan Peedin
Moby ID: 8732
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Jonathan Peedin, Director of Art, <moby company="Red" entertainment<="" moby="" storm="">
After receiving his BFA in Painting and Drawing at East Carolina University, Jonathan started doing graphics and illustration work at Fringe Multimedia, the same company that Steve Cotton (Red Storm Producer) worked for. After hearing about a job opportunity as an artist at Red Storm, he initially wasn't sure he was interested. "I was a bit taken aback because I had never actually considered a career in the games industry. Then I remembered all the late nights my mom and I stayed up until midnight competing with each other in Asteroids (I was nine), and all the money I blew (invested) on Street Fighter 2. I then decided that I might actually be a good fit in the industry." Jonathan landed the job as an entry level artist and was quickly promoted to the role of lead artist, serving in that position for both Rainbow Six and Rogue Spear. He is excited about his producer role so he can help problem solve and assist in keeping the schedules realistic and achievable.
Credited on 21 games
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Trover Saves the Universe (2019, PlayStation 4) | Producer |
Radical Heights (2018, Windows) | Sr. UI/UX Designer |
Fortnite (2018, iPhone) | Designed, Developed, and Published by Epic Games |
LawBreakers (2017, PlayStation 4) | Sr. UI/UX Designer |
Earth Defense Force: Insect Armageddon (2011, Xbox 360) | Art Production Manager |
Yogi Bear (2010, Wii) | Special Thanks |
Puzzle Quest 2 (2010, Windows) | Additional Art by Vicious Cycle Software, Inc. |
Despicable Me: The Game (2010, PSP) | Art Production Manager |
Matt Hazard: Blood Bath and Beyond (2010, Xbox 360) | Art Production Manager |
Eat Lead: The Return of Matt Hazard (2009, PlayStation 3) | Art Production Manager |
Ben 10: Alien Force (2008, PlayStation 2) | Art Production Manager |
Tom Clancy's Ghost Recon: Island Thunder (2002, Windows) | Director of Art |
The Sum of All Fears (2002, Game Boy Advance) | Director of Art |
Tom Clancy's Ghost Recon: Desert Siege (2002, Windows) | Director of Art |
The Sum of All Fears (2002, Windows) | Art Director |
Tom Clancy's Ghost Recon (2001, Windows) | Director Of Art |
Tom Clancy's Rainbow Six: Rogue Spear (2001, Dreamcast) | Lead Artists |
Tom Clancy's Rainbow Six: Rogue Spear (1999, Windows) | Lead Artists |
Tom Clancy's Rainbow Six: Gold Pack Edition (1999, Windows) | Art Director |
Tom Clancy's Rainbow Six (1998, Windows) | Art Director |
[ full credits ]
Frequent Collaborators
People- 10 games with Steve Wasaff
- 10 games with Bill Brown
- 10 games with Joseph Drust
- 9 games with Todd Lewis
- 8 games with Thomas DeVries
- 8 games with John Sonedecker
- 8 games with Steve Reid
- 8 games with Jonathan Bishop
- 7 games with Timothy Randall
- 7 games with Jim Ashcraft
Companies
- 9 games with Red Storm Entertainment, Inc.
- 8 games with Ubisoft Entertainment SA
- 7 games with D3 Go!
- 6 games with Valve Corporation
- 5 games with Epic Games, Inc.
- 5 games with Ubisoft Ltd.
- 5 games with Ubisoft GmbH
- 4 games with Soundelux Ltd.
- 4 games with Vicious Cycle Software, Inc.
- 4 games with Take-Two Interactive...
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