🕹️ New release: Lunar Lander Beyond

Andrew Paton

Moby ID: 90194

Biography edit · view history

Graduated from Sir Wilfred Laurier University in 2000 with a BSc in Computing and a Minor in Physics.

Worked for Silicon Knights in January 2000 to March of 2007, under the following titles/roles:

Programmer: Eternal Darkness: Sanity's Requiem. (N64 & GameCube)

Senior Programmer: Metal Gear Solid: The Twin Snakes (GameCube)

Assistant Lead Programmer: Too Human (XBox 360) Left S.K. before finishing the project.

Was responsible for headed up localization on both Eternal Darkness "Sanity's Requiem" and Metal Gear Solid "Twin Snakes" for the Nintendo Game Cube.

Currently is employed by Day1Studios from April of 2007 under the title of Software Engineer and has released the following tittles.

F.E.A.R. Auto-update for XBox 360 F.E.A.R. Files for XBox 360. Extraction Point only, Day 1 Studios did not convert Perseus Mandate for the Xbox 360.

Credited on 8 games

Displaying most recent · View all

Marvel Midnight Suns (2022, Windows) Lead Systems Engineers
Back 4 Blood (2021, Windows) WB Friends and Family
Hero-U: Rogue to Redemption (2018, Windows) Gamers
F.3.A.R. (2011, Windows) Software Engineers (Core Technology)
Fracture (2008, PlayStation 3) Programmers
Too Human (2008, Xbox 360) Programmers
Metal Gear Solid: The Twin Snakes (2004, GameCube) Localizations
Eternal Darkness: Sanity's Requiem (2002, GameCube) Programmers

[ full credits ]

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: