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190 results for "Venture"

GROUP: Adam's Venture series
GROUP: Other Venture series
A series of interactive fiction, mainly by Jyym Pearson. The games use the same engine as the Scott Adams Classic Adventures.
GROUP: Kid Venture series
GROUP: Adventure versions
Various home computer implementations of Will Crowther and Don Woods' ADVENTURE, the first text adventure game, originally developed on university mainframes. Enormously influential, it not only inspired Infocom's Zork, Adventure International's Scott Adams and Level 9's Pete Austin, but also...
GROUP: Gameplay feature: Jetpack
Games where the player can use a jetpack for travel purposes. Jetpacks or rocket packs are devices usually worn on the back which allow a single user to fly. Related Link(s) Wikipedia: Jet pack
GROUP: Gameplay feature: Possession
Games in which the player is either a dead person, a ghost, human or creature with special powers or other entity that lets you possess either characters or objects or both. During the possession the player must be able to control the possessed character or object in some manner.
GROUP: Gameplay feature: Transformation
Games that allow the player character to transform into another character or species, either as part of the main game or as part of a side-quest. Some games might allow players to transform between the two (or more) forms at will, whilst others might dictate when the player is able to transform....
GROUP: Gameplay feature: Fishing
Games where player participation in fishing activities is a small or an optional feature in a game, not qualified for the Sport: Fishing sub-genre. Limitations Games where fishing is part of the major plot or representation of gameplay should not be included in this game group. This is not a...
GROUP: Gameplay feature: Mining
Games that feature mining as a part of the gameplay. For purposes of this game group, mining is defined as the following: "The use of equipment, instrument(s) or similar device(s) by the player, used to extract minerals or geological equivalents from seams, veins, or other conventionally known...
GROUP: Gameplay feature: Alchemy
Games that feature alchemy as a part of gameplay. For purposes of this game group, alchemy is defined as: "The use of one or several ingredients with or without the use of certain apparatus to create a certain outcome in the form of a potion, spell, or similar devices". Acquiring ingredients for...
GROUP: Gameplay feature: Drowning
In early videogame history, a character going for a swim typically meant a quick death. As games got more "realistic", characters could now survive underwater. This group is for games that include a drowning mechanic. If a character is submerged under any type of liquid and can survive for only...
GROUP: Gameplay feature: Gambling
Games where player may participate in betting, gambling, or equivalent activities as an alternate source of income for in-game purposes. Gambling in this regard is a minor or an optional feature in the game and does not qualify for the Non-Sports: Casino sub-genre. Limitations Games where the...
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