Original Game Staff |
Producer / Supervisor |
Shigeru Miyamoto |
Directors |
Script Director |
Toru Osawa |
Game System Directors |
Yoichi Yamada, Eiji Aonuma (Eiji Onozuka) |
3D System Director / Character Design |
Yoshiaki Koizumi |
Program Director |
Toshio Iwawaki |
Music Composer |
Kōji Kondō |
Cinema Scene Directors |
Takumi Kawagoe, Naoki Mori |
Map Data Manager |
Shigeo Kimura |
Programmers |
Main System |
Kenzō Hayakawa |
Display System |
Yasunari Soejima |
Boss Enemy Program |
Kazuaki Morita |
Enemy Program |
Masumi Tarukado, Hiroshi Umemiya, Masarō Sakakibara |
Program |
Shigeki Yoshida, Takamitsu Kuzuhara, Satoru Takahata, Nobuo Okajima, Nobuhiro Sumiyoshi, Atsushi Nishiwaki |
Technical Program |
Kenji Matsutani |
Tool Program |
Yūichi Yamamoto |
Camera Program |
Masatoshi Ogawa |
Cinema Scene Program |
Makoto Sasaki, Kunihiro Komatsu |
Sound Effects Program |
Yoji Inagaki, Takuya Maekawa |
Designers |
Character Design |
Yoshiki Haruhana, Satoru Takizawa, Jin Ikeda, Satomi Asakawa |
Field Design |
Makoto Miyanaga, Hiromasa Shikata, Hiromu Takemura |
Dungeon Design |
Kenta Usui, Shinichi Ikematsu, Takeshi Hosono |
Effects Design |
Tomoaki Kuroume |
Prerendered Background Design |
Shigeki Yoshida |
Item Design |
Ren Uehara |
Cinema Scene Unit |
Assistant Director |
Daiki Iwamoto |
Cinema Scene Animators |
Hiroshi Matsunaga, Daisuke Kageyama |
MOCAP System Directors |
Shinya Takahashi, Tsuyoshi Watanabe |
Actor Unit |
Character Voices |
Fujiko Takimoto, Nobuyuki Hiyama, Jun Mizusawa, Takashi Nagasako, Yayoi Jingūji, Kaori Mizuhashi |
Motion Capture Actor |
Yoshinori Tsujimoto (JAC) |
Action Coordinator |
Yuuta Morokaji (JAC) |
Art Work Unit |
Character Illustration |
Yusuke Nakano |
Illustration Support |
Wataru Yamaguchi, Minoru Maeda |
Manual Editors |
Yushi Ozeki, Yasuhiro Sakai, Jim Wornell |
Support Unit |
Supervisors |
Takashi Tezuka, Toshihiko Nakago |
Schedule Management |
Yoshitaka Nishikawa |
Coordinator |
Mitsuhiro Takano |
Script Support |
Kensuke Tanabe |
English Text Writer |
Daniel Owsen (Dan Owsen) |
English Text Translation |
Hiroyuki Yamada (Hiro Yamada) |
Technical Support |
Hironobu Kakui, Hirohito Yoshimoto, Yoshinori Tanimoto, Hideaki Shimizu, Shin Hasegawa, Yasuki Tawaraishi, Shingo Okamoto |
Motion Editors |
Hiroshi Momose, Rui Shimamura |
NOA Support |
Manabu Fukuda, Gail Tilden, Yoshio Tsuboike |
Progress Management |
Kimiyoshi Fukui, Keizō Katō |
Special Thanks to |
Mitsuhiro Hikino, Yoshitaka Takeshita, Gentarō Takaki, Atsushi Sakaguchi, Hajime Kitagawa, Nintendo E.A.D., Super Mario Club, Nintendo of America Inc. Debugging Staff, Japan Action Club, Arts Vision |
Executive Producer |
Hiroshi Yamauchi |
The Legend of Zelda: Ocarina of Time 3D Staff - GREZZO |
Producer |
Koichi Ishii |
Directors (GREEZO) |
Programming |
Shun Moriya |
Design |
Mikiharu Ōiwa |
Planning |
Hiroyuki Kuwata |
Sound |
Yoshitaka Fujita |
GREEZO (2) |
Programming |
Toshinori Shimono, Kazumi Kobayashi, Atsushi Ebisawa, Shinji Takeda, Kei Yokohama, Yoshiki Ueda, Shingo Watanabe |
Design |
3D Animation |
Kazuhiko Takahashi (Leader & Quality Control), Kaori Ishiyama, Hiroyuki Sano, Mitsuo Iida |
Character Design |
Hirofumi Sakoi (Leader & Quality Control), Tatsuya Awata, Takeshi Miyazawa, Eiichi Amano |
Map Design |
Yuichiro Takao (Leader), Masaki Yasuda (Quality Control), Satoshi Terada, Yoshimitsu Sato, Junichi Ushiku |
Event Design |
Jun Sekine |
Menu Design |
Masayo Asano |
GREEZO (3) |
Planning |
Hidetomo Saito, Kyoji Koizumi, Katsumi Kuga, Jyunichi Shinomiya, Kazuyuki Miyamoto, Tatsumaro Tezuka, Yasunori Marubayashi, Takeo Ōin |
Project Managers |
Takaaki Tonooka, Hideaki Matsuoka, Takami Kuramochi |
Business Section |
Hiromi Kaneko, Kanako Kurata, Azumi Nozaki, Kazuhiko Nakane, Kazuki Kashiwakura, Ayako Shinkai, Saika Okanishi |
Nintendo of America |
NOA Localization Management |
Leslie Swan, Nathan Bihldorff, Reiko Ninomiya, Tim O'Leary |
NOA Localization |
Gema Almoguera, Hélène Bisson-Pelland, Robert Heiret, Kristin Kirby, Edward Lee Murray, Tom Slattery, Kevin Sullivan, Álex Zarza |
NOA Product Testing |
Masayasu Nakata, Kyle Hudson, Eric M. Bush, Sean Egan, Edward A. Ridgeway, Mike Rasciner, Teresa Lillygren, Nicko Gonzalez De Santiago, Pablo Reyes, Joshua Newman, Kindra Timmerwilke, Stéphane Arlot, Sara Hoad, Miyuki Matsunaga |
Nintendo of Europe |
NOE Localisation Management |
Erkan Kasap, Paul Logue, Micky Auer, Matthew Mawer |
Coordination |
Barbara Wallace (Localisation Producer) |
Translation |
Kevin Murray (UK English), Marie Suffert (French), Thomas Berthollet (French), Martina Deimel (German), Philipp Zechner (German), Ambra Gostoli (Italian), Kent Robello (Italian), José Manuel Malagón León (Spanish), Araceli Mazón Figueroa (Spanish) |
Quality Assurance |
Andrea De Benedetto (Coordination), Oliver Bates (English), Benedict Barrow (English), Marie Pinault (French), Zoran Tasevski (German), Elisa Lopatriello (Italian), Matteo Zuzzi (Italian), Javier Ignacio León López (Spanish), Marc Durán Serrano (Spanish) |
Special Thanks |
Rika Yamamoto, Junko Koizumi |
Nintendo |
Technical Support |
Hiroshi Momose, Yoshito Yasuda, Shingo Okamoto, Tomohiro Umeda |
Special Thanks |
Hideaki Shimizu |
Debug |
MARIO CLUB, Manabu Matsumoto, Masashi Okamoto |
Artwork |
Chiharu Sakiyama, Yuka Kotaki, Naruhisa Kawano |
Voice |
Fujiko Takimoto, Nobuyuki Hiyama, Jun Mizusawa, Takashi Nagasako, Yayoi Jingūji, Kaori Mizuhashi |
Illustration |
Yusuke Nakano, Naoko Ayabe |
Coordination |
Toyokazu Nonaka, Nagako Ikuta, Tomohiro Yamamura, Tomomi Sano |
Music |
Mahito Yokota, Takeshi Hama |
Sound Programming |
Yoji Inagaki, Yuya Takezawa, Shigetoshi Gohara, Mitsuhiro Hikino |
Music Supervisor |
Kōji Kondō |
Graphics Supervisors |
Yoshiki Haruhana, Satoru Takizawa |
Progress Management |
Keizō Katō, Hiroshi Sato, Shin Hasegawa |
Producers |
Eiji Aonuma, Takao Shimizu |
Senior Producers |
Takashi Tezuka, Shinya Takahashi |
General Producer |
Shigeru Miyamoto |
Executive Producer |
Satoru Iwata |