Description
In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.
The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.
Alternate Titles
- "Super James Pond II" -- International SNES title
- "Super James Pond" -- US SNES title
Part of the Following Groups
User Reviews
The Press Says
| Datormagazin |
Nov, 1991 |
96 out of 100 |
96 |
| Amiga Computing |
Jan, 1992 |
91 out of 100 |
91 |
| Amiga Format |
Aug, 1993 |
91 out of 100 |
91 |
| Amiga Power |
Aug, 1993 |
84 out of 100 |
84 |
| The One |
Jul, 1993 |
82 out of 100 |
82 |
| Pelit |
May, 1993 |
81 out of 100 |
81 |
| Games Master |
Sep, 1993 |
73 out of 100 |
73 |
| Power Play |
Jan, 1992 |
73 out of 100 |
73 |
| Amiga Joker |
Dec, 1991 |
72 out of 100 |
72 |
| The Good Old Days |
Oct 21, 2000 |
4 out of 6 |
67 |
Forums
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Trivia
The UK release of the game featured considerable product placement (or is that plaicement?) from Penguin chocolate biscuits, making it one of the first games to use this form of marketing (
Zool is another famous example from this era).