The Bard's Tale II: The Destiny Knight
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Description
After a group of brave heroes defeated the wizard Mangar the Dark and freed Skara Brae from eternal winter, all seemed well in the world. However, the evil Archmage Lagoth Zanta shows up and splits the Destiny Wand into seven pieces, scattering them all over the land. The Destiny Wand has protected the lands for seven hundred years, and without it the realm will fall into chaos. Thus it falls upon the heroes to reforge it. One of them also has to ascend to the position of Archmage and use the wand to defeat Lagoth Zanta.The Destiny Knight is the second installment in the Bard's Tale series, and a sequel to Tales of the Unknown. Like its predecessor, it is a fantasy role-playing game with first-person exploration of a pseudo-3D world and turn-based battles against randomly appearing enemies. The sequel features six towns as opposed to the predecessor's only one, and a larger overworld area. Dungeons contain more traps and puzzles than before.
The player can create a party of up to seven active characters, as well as create additional characters and store them at the Adventurer's Guild in every city. Available races are human, elf, dwarf, hobbit, half-elf, half-orc, and gnome. In addition, some monsters can join the party and be summoned during combat. It is also possible to store money and banks and gamble in the casino, though the latter feature has been removed from the PC version.
Screenshots
Promo Images
There are no promo images for this game
Alternate Titles
- "Bard's Tale 2" -- Informal name
Part of the Following Groups
- Bard's Tale series
- Fantasy Creatures: Elves
- Gameplay feature: Character development - Automatic leveling
- Gameplay feature: Importable characters
User Reviews
Critic Reviews
| Computer and Video Games (CVG) | DOS | Dec, 1990 | 95 out of 100 | 95 |
| Happy Computer | Commodore 64 | 1987 | 89 out of 100 | 89 |
| Amiga Computing | Amiga | Dec, 1988 | 87 out of 100 | 87 |
| Amiga Action | Amiga | Jan, 1991 | 86 out of 100 | 86 |
| Zzap! | Amiga | Nov, 1988 | 80 out of 100 | 80 |
| Commodore User | Commodore 64 | Apr, 1988 | 8 out of 10 | 80 |
| ASM (Aktueller Software Markt) | Amiga | Dec, 1990 | 9.4 out of 12 | 78 |
| The Games Machine (UK) | Amiga | Sep, 1988 | 76 out of 100 | 76 |
| Joker Verlag präsentiert: Sonderheft | Commodore 64 | 1992 | 76 out of 100 | 76 |
| Joker Verlag präsentiert: Sonderheft | DOS | 1992 | 75 out of 100 | 75 |
Forums
| Topic | # Posts | Last Post |
|---|---|---|
| BT2 in the Auto-mapping Game Group? | 4 | GTramp (54078) Jun 23, 2011 |
Trivia
Development
Michael Cranford, the creator, was never directly employed by Electronic Arts. Instead he was brought in as an outside contractor. He designed the second game almost entirely from his home, and after a falling out with an old friend on he decided not to get involved with the third game.Related Web Sites
- Bard Songs (An online collection of Bard's Tale music transcribed to MIDI format. All from the PC versions.)
- Bard's Tale 2 - The Destiny Knight Walkthrough/FAQ (This text solution includes monster references and more plus the full guide. Posted on CheatChaser.com)
- Fan Site (Nice comprehensive site with links to maps, walkthroughs and other Bard's Tale 2 fan sites.)
- The Bard's Tale Compendium (Very complete site with lots of information, hints, downloads for every game of the Bard's Tale series.)
Amiga Credits
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Lagoth Zanta's Name by:
Scenario Design:
Graphics:
Music:
Producer:
EuroPackage Design:
Grapplegroup Ltd.
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