Description
This sequel begins in Skara Brae - recently reduced to ruins by Tarjan, the Mad God of game one. A series of seven quests must be solved before you can track him down and do him in. Missions involve a wider variety of puzzle types due to a new command that permits you to use objects and artifacts. Other improvements include auto-mapping, new character classes, magic spells and dungeon levels (84 of them!) that vary in size and shape. You also get to visit more exotic lands than in the previous installments, for each quest takes place in its own universe: a forest world, a frozen wasteland, and one that's linked via time warps to different times on earth, from ancient Rome to the Nazis' Berlin. Characters from the previous games may be imported into this one.
Part of the Following Groups
User Reviews
The Press Says
| CU Amiga |
Amiga |
May, 1991 |
89 out of 100 |
89 |
| Amiga Joker |
Amiga |
May, 1991 |
85 out of 100 |
85 |
| Zzap! |
Commodore 64 |
Oct, 1988 |
81 out of 100 |
81 |
| Amiga Action |
Amiga |
May, 1991 |
81 out of 100 |
81 |
| Commodore User |
Commodore 64 |
Sep, 1988 |
8 out of 10 |
80 |
| Abandonia |
DOS |
Nov 09, 2006 |
4 out of 5 |
80 |
| Power Play |
Amiga |
Jun, 1991 |
71 out of 100 |
71 |
| Amiga Format |
Amiga |
Jun, 1991 |
69 out of 100 |
69 |
| Amiga Power |
Amiga |
May, 1991 |
67 out of 100 |
67 |
| Amiga Computing |
Amiga |
Jun, 1991 |
65 out of 100 |
65 |
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