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Disney's Aladdin

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Game Boy
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The game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer.

The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots.

The game's humorous animations were created by Walt Disney Feature Animation.


Disney's Aladdin DOS Abu Bonus Level
Disney's Aladdin DOS Use the poles to reach higher areas
Disney's Aladdin Windows Story is told between levels (Large size)
Disney's Aladdin Genesis Made it to Jaffar!

Alternate Titles

  • "Disneys Aladdin" -- German Game Boy title
  • "アラジン" -- Japanese spelling

Part of the Following Groups

User Reviews

Fun game with some hard levels Genesis John McClane (7)
Terrific! DOS Tomer Gabel (4362)

Critic Reviews

High Score Genesis Jan, 1994 5 out of 5 100
1UP! Genesis Aug 13, 2004 93 out of 100 93
ASM (Aktueller Software Markt) Genesis Dec, 1993 11 out of 12 92
PC Games (Germany) DOS Jan, 1995 89 out of 100 89
Game Freaks 365 Genesis 2004 8.5 out of 10 85
Joystick (French) DOS Jan, 1995 85 out of 100 85
Datormagazin Amiga Dec 07, 1994 4 out of 5 80
Retrogaming History Genesis Jul 09, 2009 8 out of 10 80
Edge Genesis Nov, 1993 8 out of 10 80
Total! (Germany) Game Boy Oct, 1994 2 out of 6 80


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The 2D animation for Aladdin and the other characters of the game were done by actual Disney animators and artists who worked on the film.


The PC version Disney's Aladdin has digital music throughout the game, using .AMF files, a digital module format similar to .MODs. (AMF is the format used by Otto Chrons' Digital Sound and Music Interface, or DSMI. Another game that uses DSMI for sound,is Archon Ultra

NES Music

The game's music was composed in Notator for the Atari ST as a MIDI file, then converted to the NES.


  • In the level where Aladdin has to escape from the Palace Dungeon, eagle-eyed viewers may spot a familiar set of mouse ears located on one of the skulls in the background.
  • In the Desert level for the Genesis (probably other versions as well), there's a clothes line with just some clothes and a Mickey Mouse hat!
  • In the background in the "Inside the Lamp" level, a Sega Genesis can be seen in the background.
  • On the Genesis, in the level "Escape from the Sultan's Palace", Sebastian from Disney's Ariel the Little Mermaid is hanging in chains.
  • In the second level of the Mega Drive/Genesis version, the snakes closely resemble Sir Hiss (Prince John's henchman) from Disney's 1973 feature film, Robin Hood.


  • Amiga Joker
    • Issue 02/1996 – Best Dexterity Game in 1995 (Readers' Vote)
  • FLUX
    • Issue #4 - #13 in the "Top 100 Video Games of All-Time" list
  • GamePro
    • 1993 (Vol. #6, Issue #2) - Genesis Game of the Year
  • Power Play
    • Issue 02/1994 – Best Genesis Game in 1993
    • Issue 02/1994 – Most Cuddly Sprite in 1993 (for Aladdin)
Information also contributed by Big John WV, Guy Chapman, chiliflamingo, irelandgamer94, Nick K. and Robbb
Contributed to by POMAH (35669), Corn Popper (69642), Luiz Pacheco (1257), NGC 5194 (17291), Freeman (19110) and Satoshi Kunsai (1810)