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King's Quest IV: The Perils of Rosella (DOS)

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100 point score based on reviews from various critics.
3.8
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5 point score based on user ratings.
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Description

King Graham and Queen Valanice were glad to have their children back. Graham thinks that it is time to pass onto them his old adventurers' hat. When he throws it across the room, he suffers a heart attack and collapses on the floor, and he is carried off to bed. The only way that Graham's health can be restored is by retrieving the magic fruit in the faraway land of Tamir. A beautiful fairy called Genesta offers Rosella the chance to be transported to the land, and find the fruit. But once she gets transported, she cannot be sent back unless she helps the fairy regain her talisman that was stolen by the evil witch, Lolotte.

King's Quest IV: The Perils of Rosella is the first game in the series to have a female as a lead character. As Rosella, you will meet characters that will either help or hinder you. You move Rosella around with arrow keys, and perform actions by typing commands.

Unlike the previous King's Quest games, which used the AGI engine, KQ IV uses the new SCI engine; the most visible effect is that the game is paused while you're typing, giving you time to give even the longest commands.

Screenshots

King's Quest IV: The Perils of Rosella DOS AGI: A swamp.
King's Quest IV: The Perils of Rosella DOS The famous "Beam Me" Easter egg - unfortunately exclusive to the AGI version
King's Quest IV: The Perils of Rosella DOS AGI: Rosella inside the whale's mouth - one of many inter-game references
King's Quest IV: The Perils of Rosella DOS SCI: Intro

Alternate Titles

  • "KQ4" -- common abbreviation
  • "King's Quest IV: המיסתורין של רוזאלה" -- Hebrew spelling

Part of the Following Groups

User Reviews

Ground breaking in some ways, backwards in others Great Hierophant (226) 3 Stars3 Stars3 Stars3 Stars3 Stars
The prettiest KQ game I have played so far *Katakis* (37494) 4.4 Stars4.4 Stars4.4 Stars4.4 Stars4.4 Stars
Possibly my personal favourite of the King’s Quest series Jayson Firestorm (153) 5 Stars5 Stars5 Stars5 Stars5 Stars
A great effort in graphics and sound for its time. woods01 (154) 3.6 Stars3.6 Stars3.6 Stars3.6 Stars3.6 Stars
I played KQ4 when it was NEW ... and I wasn't bored! Jeanne (75634) 4.2 Stars4.2 Stars4.2 Stars4.2 Stars4.2 Stars
Excellent classic adventure game from Sierra - My all time favorite classic PC game OlSkool_Gamer (99) 5 Stars5 Stars5 Stars5 Stars5 Stars

The Press Says

Quandary Jan, 1995 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Adventure Classic Gaming May 01, 2000 4 out of 5 80
Techtite 2000 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Power Play 1989 72 out of 100 72
Adventure Gamers Sep 29, 2006 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Joker Verlag präsentiert: Sonderheft 1993 70 out of 100 70
Just Games Retro Dec 01, 2008 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Adventure-Treff Aug 02, 2011 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 50

Forums

Topic # Posts Last Post
An unconventional credit source 5 Zeppin (8339)
Feb 26, 2012

Trivia

King's Quest 4 began development right around the time Sierra wanted to go with a new game engine, so KQ4 was developed simultaneously in both game engines--the new one (SCI) so that they could work the kinks out, and the old one (AGI) so that they could still release a product if any major setbacks occured with SCI. No such problems occured, and King's Quest 4 was released in two versions: The AGI version which traditional 160x200 graphics and only requiring 256k of RAM, and the new SCI version with 320x200 graphics, but requiring 512K of RAM. The older version is extremely hard to come by--it had a very limited release.

The advertising copy wins the award for most long-winded introduction to a game of 1988. ;-)

Related Web Sites

  • DJvu Browser Plug-in (Website containing plug-in needed to view the Spring '89 issue of The Sierra Newsletter. )
  • Hints for KQ4 (Wonderful hints nudge you along to help you solve the many puzzles in KQ4.)
  • ScummVM (supports the DOS and Apple IIgs versions of King's Quest IV under Windows, Linux, Macintosh and other platforms.)
  • The Sierra Newsletter - Spring '89 (The Spring '89 issue contains an interesting article about "The Making of King's Quest IV". Worth a look. You must have the DJVu Browser plug-in in order to access the magazine.)
Andy Roark (253) added King's Quest IV: The Perils of Rosella (DOS) on May 23, 1999
Other platforms contributed by POMAH (31330), Guy Chapman (1746), Terok Nor (17854) and Servo (55896)