Half-Life 2: Episode Two

Critic Score User Score
Linux
...
5.0
Macintosh
...
3.6
Windows
88
4.2
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Description

Half-Life 2: Episode Two is the second episode to extend the story behind the original Half-Life 2. In the previous episode, Dr. Gordon Freeman escaped from City 17 with Alyx Vance, while the Citadel was destroyed by a storm of unseen proportions. This episode brings the team face to face with the Combine forces stationed in the White Forest, since they have been ordered to stop Gordon and Alyx from delivering a packet of crucial information stolen from the Citadel to an enclave of survived scientists.

There are no new weapons, but Gordon receives a new form of ammunition for the Gravity Gun: the Magnusson Device. The driving sequences introduce a new vehicle: a powerful car with its engine revealed.

There is also a new soundtrack and the game engine has been updated with a new renderer, a new dynamic lighting and shadowing system, updated physics, and new effects such as motion blur and depth of field. Dual core processors are now supported as well. The player always controls Gordon Freeman, often assisted by Alyx, a Vortigaunt or the rebels.

Screenshots

Half-Life 2: Episode Two Windows Transportation is lovely in this episode.
Half-Life 2: Episode Two Windows An Antlion-web
Half-Life 2: Episode Two Windows A nice little upgrade
Half-Life 2: Episode Two Windows Inside the homebase

Part of the Following Groups

User Reviews

Nice expansion but something is smelling stale. Windows dreamstealer (146)

Critic Reviews

IGN Windows Oct 09, 2007 9.4 out of 10 94
Pelit Windows Nov, 2007 93 out of 100 93
Tweakers.net Windows Nov 01, 2007 9 out of 10 90
Gamernode Windows Oct 16, 2007 9 out of 10 90
Avid Gamer Windows Oct 13, 2007 9 out of 10 90
Game Freaks 365 Windows 2007 9 out of 10 90
Gameplay (Benelux) Windows Nov, 2007 87 out of 100 87
PC Games (Germany) Windows Oct 10, 2007 87 out of 100 87
GameSpy Windows Oct 10, 2007 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Gamekult Windows Oct 16, 2007 7 out of 10 70

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Trivia

German version

There are a number of changes in some German versions of the game:
  • All blood is coloured grey
  • Almost all enemies instantly disappear after being killed
A detailed list of changes can be found on schnittberichte.com (German).

Awards

  • Games for Windows Magazine
    • March 2008 - #3 Game of the Year 2007

Related Web Sites

Contributed to by Sciere (306728), Niccolò Mineo (296) and Zeppin (8343)