Half-Life 2: Episode Two

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Half-Life 2: Episode Two is the second episode to extend the story behind the original Half-Life 2. In the previous episode, Dr. Gordon Freeman escaped from City 17 with Alyx Vance, while the Citadel was destroyed by a storm of unseen proportions. This episode brings the team face to face with the Combine forces stationed in the White Forest, since they have been ordered to stop Gordon and Alyx from delivering a packet of crucial information stolen from the Citadel to an enclave of survived scientists.

There are no new weapons, but Gordon receives a new form of ammunition for the Gravity Gun: the Magnusson Device. The driving sequences introduce a new vehicle: a powerful car with its engine revealed.

There is also a new soundtrack and the game engine has been updated with a new renderer, a new dynamic lighting and shadowing system, updated physics, and new effects such as motion blur and depth of field. Dual core processors are now supported as well. The player always controls Gordon Freeman, often assisted by Alyx, a Vortigaunt or the rebels.


Half-Life 2: Episode Two Windows The house on the top of the hill
Half-Life 2: Episode Two Windows A disgusting close up of a Zombine.
Half-Life 2: Episode Two Windows White forest base
Half-Life 2: Episode Two Windows A Vortigaunt helps defending the position.

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User Reviews

Nice expansion but something is smelling stale. Windows dreamstealer (146)

Critic Reviews

Worth Playing Windows Nov 20, 2007 9.7 out of 10 97
Gameguru Mania Windows Oct 28, 2007 91 out of 100 91
4Players.de Windows Oct 15, 2007 90 out of 100 90
Avid Gamer Windows Oct 13, 2007 9 out of 10 90
Eurogamer.net (UK) Windows Oct 10, 2007 9 out of 10 90
YouGamers Windows Oct 22, 2007 89 out of 100 89
GameStar (Germany) Windows Oct 31, 2007 85 out of 100 85
Jeuxvideo.com Windows Oct 15, 2007 17 out of 20 85
Tap-Repeatedly/Four Fat Chicks Windows Nov, 2007 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Gamekult Windows Oct 16, 2007 7 out of 10 70


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German version

There are a number of changes in some German versions of the game:
  • All blood is coloured grey
  • Almost all enemies instantly disappear after being killed
A detailed list of changes can be found on schnittberichte.com (German).


  • Games for Windows Magazine
    • March 2008 - #3 Game of the Year 2007

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Contributed to by Sciere (330422), Niccolò Mineo (295) and Zeppin (8343)