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James Pond 2: Codename: RoboCod

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In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.

The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.


James Pond 2: Codename: RoboCod Game Boy Advance Each time we defuse a bomb, a number with the bombs still left in the level appears.
James Pond 2: Codename: RoboCod SNES Starting outside toy factory (U. S. version)
James Pond 2: Codename: RoboCod Genesis Side-scrolling train
James Pond 2: Codename: RoboCod Game Boy Title screen

Alternate Titles

  • "Super James Pond II" -- International SNES title
  • "Super James Pond" -- Game Boy/US SNES title
  • "RoboCod" -- Official European SEGA Master System abbreviation
  • "James Pond II: Codename: RoboCod" -- In-game title
  • "James Pond: Codename: RoboCod" -- European DS title

Part of the Following Groups

User Reviews

The CD32 has the best version of Robocod Amiga CD32 Schutzstaffel88 (14)
Charismatic, original platform fun with lots of surprises Amiga Martin Smith (76)
Robocod is a real winner in platform games! DOS Accatone (5183)

Critic Reviews

ST Format Atari ST Feb, 1992 86 out of 100 86
ASM (Aktueller Software Markt) Atari ST Feb, 1992 10 out of 12 83
Retrogaming History SEGA Master System Oct 04, 2008 8 out of 10 80
SEGA-Mag (Objectif-SEGA) Genesis Dec 15, 2008 8 out of 10 80
GameCola.net SEGA Master System Dec, 2004 7.68 out of 10 77
Power Play Genesis Feb, 1992 73 out of 100 73
Games Master Amiga Sep, 1993 73 out of 100 73
Game Zero Game Gear Dec, 1993 72.5 out of 100 72
Power Unlimited Game Boy Oct, 1993 7 out of 10 70
Game Players Game Gear Feb, 1994 45 out of 100 45


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Cancelled NES version

In the August 1993 issue of the British videogame magazine Game Zone, a review for the NES version of this game was written. This version of the game was never officially released.


The title music by Richard Joseph bares much similarity to the theme from RoboCop (the movie). Some notes are changed, and the music is obviously much "cuter", but you can still hear the RoboCop theme in there!

Product placement

The UK release of the game featured considerable product placement from Penguin chocolate biscuits, making it one of the first games to use this form of marketing (Zool is another famous example from this era).


  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Platformers (Check 'em out)
    • November 1994 (Issue 50) – #14 The All-Time Top 50 C64 Games
  • Retro Gamer
    • September 2004 (Issue #8) – #67 Best Game Of All Time (Readers' Vote)
  • ST Format
    • January 1993 (issue #42) - #17 in '50 finest Atari ST games of all time' list
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