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Marble Madness

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The idea of this arcade game is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.


Marble Madness PC Booter Start of game
Marble Madness FM Towns Beware of these green guys
Marble Madness NES Title screen
Marble Madness Game Boy Color Title screen

Alternate Titles

  • "マーブルマッドネス" -- Japanese spelling

Part of the Following Groups

User Reviews

A Challenge To Gamers Everywhere. NES powerstone05 (281)
The lack of a proper control system mars this otherwise perfect conversion. PC Booter Trixter (8730)
PC Version Disappointed PC Booter AstroNerdBoy (40)
Madness? It's only marbles. Genesis Liam Dowds (51)
The PC version doesn't hold a candle to the Amiga classic. PC Booter Tomer Gabel (4364)
One of the best coin-op conversions of its era Amiga Randy Delucchi (27)

The Press Says

Génération 4 Amiga 1987 90 out of 100 90
64'er Commodore 64 Nov, 1986 12 out of 15 80
ASM (Aktueller Software Markt) Game Boy Feb, 1992 9 out of 12 75
Video Games Genesis Feb, 1992 70 out of 100 70
Nintendo Power Magazine Game Boy Sep, 1991 3.1 out of 5 62
Pocket Magazine / Pockett Videogames BlackBerry Aug 12, 2010 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Video Games SEGA Master System Aug, 1992 60 out of 100 60
Power Play Game Gear Aug, 1992 59 out of 100 59
1UP! SEGA Master System Apr 09, 2010 54 out of 100 54
Power Play Atari ST 1987 4 out of 10 40


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1001 Video Games

The Arcade version of Marble Madness appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Graphics and Sound

A non-advertised fact about the PC version is that it supports 16-color graphics and 3-voice sound -- but only on a Tandy or PCjr computer. All other users automatically get 4-color CGA graphics and single-voice sound.

Secret level

In the PC version, there is a secret level accessible from the first level (involving being in the right place at the right time) which contained various difficult challenges (rivers, moving platforms and the like). This secret level does not exist in the original arcade game.


  • Happy Computer
    • 1986 - Best Coin-Op Conversion of the Year
    • Issue 04/1987 - #13 Best Game in 1986 (Readers' Vote)
Information also contributed by Daniel Yu, Indra was here and FatherJack

Related Web Sites

Contributed to by Quapil (4736), Corn Popper (69652), Tibes80 (1495), Infernos (8851), Sciere (289998), Kabushi (131935), emerging_lurker (136), Pseudo_Intellectual (44789), Macintrash (2495), Servo (55766) and quizzley7 (21202)