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Marble Madness

MobyRank MobyScore
Sharp X68000
Game Boy Color
Commodore 64
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The idea of this arcade game is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.


Marble Madness Apple II Your marble rolling down the path...
Marble Madness Game Boy Second Race
Marble Madness NES The rolls of carpet will shove the marble along
Marble Madness Game Boy Color And again getting a bonus for reaching the finish line

Alternate Titles

  • "マーブルマッドネス" -- Japanese spelling

Part of the Following Groups

User Reviews

A Challenge To Gamers Everywhere. NES powerstone05 (272)
The lack of a proper control system mars this otherwise perfect conversion. PC Booter Trixter (8743)
PC Version Disappointed PC Booter AstroNerdBoy (40)
The PC version doesn't hold a candle to the Amiga classic. PC Booter Tomer Gabel (4416)
Madness? It's only marbles. Genesis Liam Dowds (51)
One of the best coin-op conversions of its era Amiga Randy Delucchi (27)

The Press Says

The Video Game Critic NES Jun 08, 2003 A 100
Mean Machines Genesis Jan, 1992 88 out of 100 88
Joystick (French) NES Dec, 1991 88 out of 100 88
Tilt Apple II Jun, 1987 16 out of 20 80
The Games Machine (UK) PC Booter Oct, 1987 79 out of 100 79
Power Play NES Nov, 1991 76 out of 100 76
Defunct Games Game Gear Feb 25, 2007 70 out of 100 70
NES Archives NES Jan 06, 2002 C+ 58
ASM (Aktueller Software Markt) Genesis Apr, 1992 7 out of 12 58
1UP! SEGA Master System Apr 09, 2010 54 out of 100 54


There are currently no topics for this game.


1001 Video Games

The Arcade version of Marble Madness appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Graphics and Sound

A non-advertised fact about the PC version is that it supports 16-color graphics and 3-voice sound -- but only on a Tandy or PCjr computer. All other users automatically get 4-color CGA graphics and single-voice sound.

Secret level

In the PC version, there is a secret level accessible from the first level (involving being in the right place at the right time) which contained various difficult challenges (rivers, moving platforms and the like). This secret level does not exist in the original arcade game.


  • Happy Computer
    • 1986 - Best Coin-Op Conversion of the Year
    • Issue 04/1987 - #13 Best Game in 1986 (Readers' Vote)
Information also contributed by Daniel Yu, Indra was here and FatherJack

Related Web Sites

Contributed to by Quapil (4745), Corn Popper (69521), Tibes80 (1495), Sciere (234463), Kabushi (116517), emerging_lurker (136), Pseudo_Intellectual (43972), Macintrash (2516), Servo (55896) and quizzley7 (21221)