Solomon's Key for the NES was released in Japan on this day in 1986.

Marble Madness

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Description

The idea of this arcade game is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.

Screenshots

Marble Madness Commodore 64 The pathway gets narrow!
Marble Madness Apple II Title screen
Marble Madness NES The rolls of carpet will shove the marble along
Marble Madness Arcade Narrow passage

Alternate Titles

  • "マーブルマッドネス" -- Japanese spelling

Part of the Following Groups

User Reviews

A Challenge To Gamers Everywhere. NES powerstone05 (272)
The lack of a proper control system mars this otherwise perfect conversion. PC Booter Trixter (8739)
PC Version Disappointed PC Booter AstroNerdBoy (40)
The PC version doesn't hold a candle to the Amiga classic. PC Booter Tomer Gabel (4388)
Madness? It's only marbles. Genesis Liam Dowds (51)
One of the best coin-op conversions of its era Amiga Randy Delucchi (27)

The Press Says

Happy Computer Amiga 1986 91 out of 100 91
Génération 4 Amiga 1987 90 out of 100 90
Joystick (French) NES Dec, 1991 88 out of 100 88
Player One Genesis Apr, 1992 75 out of 100 75
Defunct Games Game Gear Feb 25, 2007 70 out of 100 70
ASM (Aktueller Software Markt) SEGA Master System Aug, 1992 8 out of 12 67
Amiga Joker Amiga Feb, 1991 64 out of 100 64
Portable Review Game Gear Jul 25, 2007 24 out of 40 60
Power Play Game Gear Aug, 1992 59 out of 100 59
Commodore Force Commodore 64 Aug, 1993 31 out of 100 31

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Trivia

1001 Video Games

The Arcade version of Marble Madness appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Graphics and Sound

A non-advertised fact about the PC version is that it supports 16-color graphics and 3-voice sound -- but only on a Tandy or PCjr computer. All other users automatically get 4-color CGA graphics and single-voice sound.

Secret level

In the PC version, there is a secret level accessible from the first level (involving being in the right place at the right time) which contained various difficult challenges (rivers, moving platforms and the like). This secret level does not exist in the original arcade game.

Awards

  • Happy Computer
    • 1986 - Best Coin-Op Conversion of the Year
    • Issue 04/1987 - #13 Best Game in 1986 (Readers' Vote)
Information also contributed by Daniel Yu, Indra was here and FatherJack

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