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Description

The idea of this arcade game is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.

Screenshots

Marble Madness Arcade High score
Marble Madness Game Boy Those vacuums sure do suck!
Marble Madness SEGA Master System Zig Zag
Marble Madness Amiga A pipe to transport you between floors

Promo Images

There are no promo images for this game


Alternate Titles

  • "マーブルマッドネス" -- Japanese spelling

Part of the Following Groups

User Reviews

A Challenge To Gamers Everywhere. NES powerstone05 (305)
The lack of a proper control system mars this otherwise perfect conversion. PC Booter Trixter (8777)
Madness? It's only marbles. Genesis Liam Dowds (51)
PC Version Disappointed PC Booter AstroNerdBoy (40)
The PC version doesn't hold a candle to the Amiga classic. PC Booter Tomer Gabel (4351)
One of the best coin-op conversions of its era Amiga Randy Delucchi (27)

Critic Reviews

The Video Game Critic NES Jun 08, 2003 A 100
ASM (Aktueller Software Markt) Amiga Oct, 1986 9.33 out of 10 93
Computer and Video Games (CVG) NES Oct, 1991 85 out of 100 85
All Game Guide Arcade 1998 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Video Games Genesis Feb, 1992 70 out of 100 70
Nintendo Power Magazine Game Boy Sep, 1991 3.1 out of 5 62
ASM (Aktueller Software Markt) Genesis Apr, 1992 7 out of 12 58
Play Time Game Boy May, 1992 54 out of 100 54
Play Time Genesis May, 1992 47 out of 100 47
All Game Guide Game Boy Color 1999 2 Stars2 Stars2 Stars2 Stars2 Stars 40

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Trivia

1001 Video Games

The Arcade version of Marble Madness appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Graphics and Sound

A non-advertised fact about the PC version is that it supports 16-color graphics and 3-voice sound -- but only on a Tandy or PCjr computer. All other users automatically get 4-color CGA graphics and single-voice sound.

Secret level

In the PC version, there is a secret level accessible from the first level (involving being in the right place at the right time) which contained various difficult challenges (rivers, moving platforms and the like). This secret level does not exist in the original arcade game.

Awards

  • Happy Computer
    • 1986 - Best Coin-Op Conversion of the Year
    • Issue 04/1987 - #13 Best Game in 1986 (Readers' Vote)
Information also contributed by Daniel Yu, Indra was here and FatherJack

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