The Mortal Kombat
fighters, plus several new ones, return for a tournament held by the evil Shang Tsung of the Outworld. The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional credits, as well as the usual two player mode including same character duels.
To win the main tournament, the player must beat each of the other human players, before taking on Shang Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature.
- "真人快打2" -- Chinese spelling (simplified)
- "MK 2" -- Common abbreviation
- "モータルコンバットII ～究極神拳～" -- Japanese spelling
Part of the Following Groups
The Press Says
||95 out of 100
|The Video Game Critic
||Feb 11, 2000
||91 out of 100
|Coming Soon Magazine
||91 out of 100
|Video Games & Computer Entertainment
||9 out of 10
||May 01, 2007
||Sep 30, 1994
|Electronic Gaming Monthly (EGM)
||7 out of 10
||Nov 08, 2004
||67 out of 100
|Digital Press - Classic Video Games
||Dec 04, 2004
||4 out of 10
There are currently no topics for this game.
There were strong rumours of animal fatalities called animalities. This was untrue but as a result they were included in Mortal Kombat 3
Baraka was at one point going to have a blade spin move, but this was removed to balance him out more. However, this move did eventually get restored for Mortal Kombat Trilogy
In some versions of the game ERMAC flashes onscreen. This is an error message (ERror MACro) that was not removed but many people believed it was a secret character. He was later added as an actual character in Ultimate Mortal Kombat 3
Kano and Sonya are the only 2 characters not to return from Mortal Kombat
, although they can be seen chained in the background of Shao Kahn's stage.
Game Boy version
Missing characters from the Game Boy version: Baraka, Johnny Cage, Kung Lao, Rayden, Kintaro, and Noob Saibot.
On September 30, 1994, Mortal Kombat II
, with the exception of the Game Boy version, was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games
In addition to the indexing, on February 8, 1995, all versions except Game Boy were also confiscated for violating §131 of Germany's penal code (for showing gruel violence against humans etc.). But due to the 10 year limitation for confiscations, all versions are no longer confiscated since February 8, 2005.
Jax was originally going to be named Stryker, a name that would later be used for a whole other character in Mortal Kombat 3
In the early arcade test versions of the game, the word "Otomix" appeared on Johnny Cage's pants (worn by actor Daniel Pesina during the filming), but the sign was removed in subsequent upgrades. Otomix is an established supplier of athletic and martial arts wear.
Three of the cast members for Mortal Kombat
and Mortal Kombat 2
filed a lawsuit against Midway shortly after the game was released. The claim? The physical instructors/martial artists Elizabeth Malecki (Sonya Blade), Catalin Zamiar (Kitana/Milenna) and Philip Ahn were under the impression that they were hired under typical acting contracts and were entitled to a small modicum of benefits including royalties of title sales, etc. The plaintiffs banded together against Midway, who took the case to court.
Eventually the judge failed on Midway's behalf, citing that the work done by the plaintiffs for Midway was done strictly as a "work-for-hire" and Midway owned all the property and benefits on the characters/titles/etc.
As a side note, it has always been rumored that this lawsuit was what prompted Midway to take Kitana and it's variations from Mortal Kombat 3
- Noob Saibot, a secret character, spelled backwards is Tobias Boon, the last names of the two game creators.
- The "Toasty!" face is sound designer Dan Forden.
Unlike the predecessor, the SNES version kept the blood and fatalities. However, in Japan all blood was coloured green and the screen goes black and white during a fatality.
Information also contributed by
Big John WV,
- Game Informer
- August 2001 (Issue #100) - #97 in the "Top 100 Games of All Time" poll
- Game Players
- January 1995 - Best SNES Game in 1994
- January 1995 - Best SNES Fighting Game in 1994
- January 1995 - Best Genesis Fighting Game in 1994
- March 1995 - Best Fighting Game