MobyRank MobyScore
Windows
79
3.6
Macintosh
80
5.0
Linux
...
...

Description

Quake 4 is the true sequel to Quake II, continuing the Strogg vs. Humans storyline from the point where Quake II ended. The Strogg is an alien cyborg race which, much like the Star Trek Borg race from which they seem to be partly inspired, wander the galaxy conquering planets and wiping civilizations. Their sole purpose is to collect organic body parts with which to swell their ranks. After a prolonged war, the united armed forces of Earth decided to launch a desperate counter attack on the home planet of the invaders, Stroggos. By some twist of fate a sole marine was able to disable the Strogg main planetary defense (aka The Big Gun) and kill Makron, their leader. That was the end of Quake II. The second wave of attack is meant to land on Stroggos and take advantage of the brief disorder, ending the threat of the Strogg forever. Of course it will not be that easy...

This time the lone soldier theme (of Quake I, II and the Doom series) is replaced by a war. Not as large scale as a military FPS or even Halo, but close enough. There are squad mates, some of which are important to protect, some vehicles (a hovertank and a mech) and frequently changing objectives to achieve. The arsenal contains elements from all Quake games (nailgun, rail gun, lightning gun) and the classic BFG has been replaced by the Dark Matter Gun. Weapons can be improved later in the game, making them much more effective. The game uses a somewhat improved version of the Doom 3 engine to good effect. Multiplayer options are rather limited, offering only the standard Deathmatch modes and CTF.

Quake 4 was developed by Raven under the guidance of id Software.

Alternate Titles

  • "雷神之锤4" -- Chinese Title (Simplified)
  • "Q4" -- Informal Abbreviation

Part of the Following Groups


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User Reviews

This game puts the “whore” in “war-gasm”, because you can't spell “stupid” without “id” Windows lasttoblame (392)
A fun, violent yet dated FPS. Xbox 360 Andrew Pine (14)
Can we say "$hit" in mobygames? Windows MichaelPalin Bronze Star Contributing Member (826)
It just grows old very fast Windows phorque (142)
Meh. The Best is the Enemy of the Good. Windows null-geodesic Bronze Star Contributing Member (228)
This game gives the Quake Series a bad name..Multi-player wasn't too bad.... Windows DudeOfMonson (108)
Does nothing new, but does it good. Windows Dakota Bob (71)

The Press Says

Game Informer Magazine Windows Nov, 2005 8.5 out of 10 85
Gamers.at Xbox 360 Dec 05, 2005 81 out of 100 81
IGN Xbox 360 Nov 21, 2005 8.1 out of 10 81
ActionTrip Windows Oct 25, 2005 81 out of 100 81
GamePro Xbox 360 Nov 21, 2005 4 out of 5 80
XBox Front Xbox 360 Dec 09, 2005 78 out of 100 78
Armchair Empire, The Xbox 360 Dec 29, 2005 7.5 out of 10 75
Video Game Talk Xbox 360 Jan 12, 2006 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Game Revolution Windows Nov 11, 2005 C+ 58
Game Freaks 365 Xbox 360 2005 5.6 out of 10 56

Forums

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Trivia

Being the first time Raven Software has designed a game based on a Id license, Id required overall approval of all design.


This entry was contributed by Sciere Bronze Star Contributing Member (110228), Kabushi (43702), Iggi Bronze Star Contributing Member (1829) and Silverblade (1428)
 

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