Zachary Quarles
aka:
Zack Quarles
Moby ID: 53555
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Zachary Quarles is an award-winning sound designer, a core member of Sweet Justice Sound, and the owner of ZQ SFX LLC. His audio career began in 2000, enriched by his experience in the Doom/Quake MOD scenes. He offers a unique blend of experience, having worked both as a developer and as a publisher. This diverse background has culminated into now being a "hired gun" as Supervising Sound Designer with Sweet Justice. Zack has collaborated with top-tier studios like Blizzard, Sony Santa Monica, Xbox, Playground Games, id Software, Lucasarts, and Raven Software, contributing to renowned franchises such as Diablo, God of War, DOOM, Quake, Killer Instinct, Fable, Sunset Overdrive, Crackdown, and many more.
In his role as a developer, Zack has served as a key member of creative teams, establishing and executing the audio vision for various titles and interfacing with multiple disciplines across each project. On the publishing side, he's supported developers with crucial audio services including audio direction, content design, source recordings, system designs, audio consultation, and department growth plans.
Through his work at Sweet Justice, Zack's wide-ranging expertise in sound design and implementation makes him an invaluable asset to any project. His skills range from creating unique audio visions and seamless sound implementation, to cross-functional collaboration and comprehensive audio support. This skill set enables him to deliver killer sound design that significantly enhances the storytelling and overall gaming experience.
Credited on 32 games
Displaying most recent · View all
Killer Instinct (2023, Windows Apps) | Audio Director |
WarCraft Rumble (2023, iPad) | Blizzard Development Family |
Diablo IV (2023, Windows) | Blizzard Development Family |
God of War: Ragnarök (2022, PlayStation 4) | Sound Designers |
Crackdown 3 (2019, Xbox One) | Supervising Sound Director |
Sunset Overdrive (2018, Windows Apps) | Sound Designers |
Arkhangel: The House of the Seven Stars (2018, Windows) | Winter Night Games |
Hero-U: Rogue to Redemption (2018, Windows) | Boosters |
Halo Wars 2 (2017, Xbox One) | Additional Voices |
Panic at Multiverse High! (2016, Windows) | Sounds |
ReCore (2016, Xbox One) | Additional Sound Design |
Dead State: Reanimated (2015, Windows) | Sound Design |
Sunset Overdrive (2014, Xbox One) | Sound Designers |
D4: Dark Dreams Don't Die (2014, Xbox One) | Audio Team, Sound Supervisor |
Dead State (2014, Windows) | Sound Design |
Killer Instinct (2013, Xbox One) | Sound Supervisor |
Crimson Dragon (2013, Xbox One) | Sound Designers |
Rage (2011, Windows) | Audio Design |
F.3.A.R. (2011, Windows) | Additional Audio Design |
Quake Arena Arcade (2010, Xbox 360) | Additional Audio |
[ full credits ]
Frequent Collaborators
People- 9 games with Kristofor Mellroth
- 9 games with Dan Hay
- 9 games with Phil Spencer
- 8 games with Ste Cork
- 8 games with Brian Raffel
- 8 games with Michael Crowns
- 8 games with Ken Lobb
- 8 games with Matthew V. Booty
- 8 games with Fred Tatasciore
- 8 games with Paul Amer
Companies
- 12 games with Epic Games Tools LLC
- 10 games with Microsoft Corporation
- 10 games with Xbox Game Studios
- 10 games with Valve Corporation
- 8 games with Activision Publishing, Inc.
- 8 games with Experis
- 7 games with Activision Deutschland GmbH
- 6 games with Raven Software Corporation
- 6 games with NBG EDV Handels- und Verlags GmbH
- 6 games with Audiokinetic Inc.
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