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Quake 4

aka: Q4
Moby ID: 19650

[ Linux add ] [ Macintosh add ] [ Windows ] [ Windows Apps add ] [ Xbox 360 ]

Windows credits (2005)

225 people (212 professional roles, 13 thanks) with 229 credits.

Raven Software

Project Lead Eric C. Biessman
Art Lead Kevin Long
Animation Lead Kevin Long
Design Lead Jim Hughes
Programming Leads Rick Johnson, Jeffrey Newquist
Audio Leads Zachary Quarles, Kevin Schilder
Studio Head Brian Raffel
Director of Product Development Michael Crowns
Line Producer Rosalie Kofsky
Assistant Art Lead Fred R. Hooper
Art Djordje Cakovan, Derrick Hammond, Kim A. Lathrop, Caryn Law, Simon Paul Mills, Nichol Norman, Isaac B. Owens, Kurt Richards, Paul Richards, Arnold Swekel, Andrew Trabbold, Matt Vainio
Additional Art Les Dorscheid, Mark A. Nelson, Tara Rueping, Jeffrey Unay, Creat Studio
Assistant Animation Lead Michael Pleva
Animation Michael Egnew, David Gulisano, Nick Maggiore
Additional Animation Robert Gee, Kimberly Sanchez, Jarrod Showers, Ryan Watson
Cinematic Consultant Dan Hay
Level Design Kenneth Banks, Matthew Breit, Roger Cordes, Robert Bettenberg, Chad Bordwell, Ford Dye, Michael Majernik, Scott McNutt, Corey Peters, Michael Renner, Andrew Weldon, Patrick Williams
Programming Aaron Bahr, Gretchen Carlson, Bryan Dube, Jeff Dischler, David Dynerman, Michael Ekberg, Michael Gummelt, Dwight Luetscher, James Monroe, Nathan Rausch, Aurelio Reis, Allison Salmon, John Scott, Jim Shepard, James Singer, Anthony Whitaker, Marcus Whitlock
Additional Programming Ste Cork, Keith Fuller, Gil Gribb, Steve Houchard, Ryan Hummer, Chuck Nicholson, Christopher Reed, Kerry Sergent
Motion Capture Lead Bobby Duncanson
Motion Capture Jerry Ashworth
Additional Motion Capture Jeff Degenhardt, Nicholas Stevenson
Writer Robert Love
Internal Quality Assurance Ryan Jackson, Jason Robinson
Special Thanks Raven Spouses and Significant Others, Shaun Absher, Jason Chappell, Nick Choles, Rick Dimond, Ben Geisler, Joe Koberstein, Nathan McKenzie, Jason Smith, Everyone at Raven, Carlo Vogelsang (Creative Labs), Splash Damage

id Software

Executive Producer Tim Willits
Sound Design Christian Antkow
Programming Jan Paul van Waveren, Timothee Besset, Robert A. Duffy
Design Mal Blackwell, Jerry Keehan
Quake II Xbox Programming Brian Harris
Art Kenneth Scott

Published by Activision

Executive Producer Graham Fuchs
Producer Doug Pearson
Associate Producers Glenn Ige, Kekoa Lee-Creel
Production Coordinators Eain Bankins, Daniel Taylor
VP North American Studios Mark Lamia
Global Brand Manager Tabitha Hayes
Associate Brand Manager Ed Lin
VP of Marketing Dusty Welch
PR Manager Michael Mantarro
Publicist MacLean Marshall
Jr. Publicist Megan Korns Russell
Senior Manager Edward Clune
Installer Programmer Kimberly Carrasco
Project Leads Matthew Nelson
Localizations Vincent Fennel, Jeffry Moxley
Senior Project Leads Glenn Vistante
QA Senior Manager Marilena Morini
Localizations Manager Adam Hartsfield

Test Team

Floor Lead Vince Sinatra
Localizations Tom Chua
Single Player Coordinator Soukha Phimpasouk
Multiplayer Coordinator Michael H. Cook
Testers Pedro Aguilar, Ray Avila, Rommel Brigaudit, Jeff Burda, Jarrod Catlett, Travis Catlett, Nikiyah Clemmons, Randy Coffman, John DeShazer, John Donikian, Brandon Gilbrech, Jakub Graniczka, Jeff Grant, Bryant Hunter, Brian Jackson, Francis James Jimenez, David Lee, Luis Levy, Ian MacIntyre, Allan Manangan, Josh Martin, Josh Maxman, Tomer Mor, Chris Morrell, Christopher Neal, Chris Osberg, Naomi Palermo, Kimberly Park, Christof Pearson, Bharathram Pitchumani, Alfredo Plascencia, Christopher Puente, Manuel Rojas, Jason Sa, Dan Saffron, Eric Stanzione, Michael Salwet, Steffen Schlachtenhaufen, Chad Schmidt, Todd Swerdloff, Steve Theantanoo, Keith Weber, Charlie Wang, Nicholas Westfield, Marc Williams, Walter Williams, Gus Amador, Ivan Cornejo, Nick Drossos, Don Johnson, Timothy Linderman, Rick Lucha, Nelson Ngo, Chris Norman, Juan A. Noyola, Mark Vazquez, Justin Walker
External Test Coordinator Chad Siedhoff
Sr. Manager, Code Release Group Tim Vanlaw
Lead, Code Release Group Jefrey Sedivy
A very special thanks to The Activision Visioneers

Activision UK

Senior VP Tricia Bertero
VP UK, Emerging Markets & European Markets Roger Walkden
UK Marketing Director Scott Morrison
Marketing Manager Tim Woodley
Brand Manager Gary Sims
Senior Localisation Manager Tamsin Lucas
Senior Localisation Project Manager Mark Nutt
Localisation Project Manager Corinne Callois
Creative Services Manager Jackie Sutton
Creative Services Co-ordinator Nathalie Clarke
Head of European Corporate Communications Tim Ponting
European Operations Manager Heather Clarke
Production Planners Victoria Fisher, Lynne Moss

Other

Quake 4 theme produced by Chris Vrenna
Quake 4 theme composed by Clint Walsh
Voiceover Peter Stormare (Strauss), Charles Napier (Harper), Michael Gannon (Voss), David Vincent (Rhodes), Khary Payton (Bidwell/Announcer), Danny Cooksey (Anderson), André Sogliuzzo (Cortez), Dimitriy Dyachenko (Sledge), Greg Eagles (Morris), Kat Cressida (Computer/Pilot VO), Phil LaMarr (Marine), Steven Jay Blum (Marine), Wally Wingert (Marine), Andre Ware (Marine)
Casting and Voice Direction Margaret Tang, Womb Music
Voiceover Recording, Editing and Post Rik Schaffer, Womb Music
Packaging Design Hamagami Carroll Associates
Manual Layout Ignited Minds LLC
Uses BINK Video by RAD Game Tools Inc.
Uses Miles Sound System by RAD Game Tools Inc.
Miles 3D Realistic Sound Experience (RSX) by Intel Corporation, RAD Game Tools Inc.
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Collaborations

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Credits contributed by Corn Popper, formercontrib, Sciere.