56
MobyRank
100 point score based on reviews from various critics.
2.9
MobyScore
5 point score based on user ratings.

Description

You play Hiro Miyamoto an average martial arts instructor who gets involved in a mission of time-shattering proportions. You must rescue the girl from the evil corporation, find the sword with the girl, and travel back in time with the sword, the girl and a Superfly to get a vaccine for a virus that has wiped out two-thirds of the world's populace. The sword is the Daikatana, a weapon wielded by your ancestors, and you are… a guy with guns that fires at things a lot. This is a shooter, which means that while there are cutscenes and plotlines happening in the background, most of it is window dressing for miles of action and gallons of blood and flayed flesh.

Part of the Following Groups


Merchant Title      
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John Romero's Daikatana    
amazon.com
John Romero's Daikatana    
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User Reviews

An entertaining game with variety and a sense of humor that requires patience to appreciate. Michael Lum (3) unrated
John, why do you want to annoy us? -Chris (7378) 2 Stars2 Stars2 Stars2 Stars2 Stars
Hey...it's not THAT bad... MadCat (56) 0.83 Stars0.83 Stars0.83 Stars0.83 Stars0.83 Stars
A challenging FPS, and I'm having fun with it. Mr. Natural (2) unrated
Reminds me of Quake Arena 2, and I like it! Arejarn (315) 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars
True Lies (the hazards of demos) tantoedge (22) 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars
It's not that bad! emerging_lurker (181) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars
You call this a game? Dragoon (94) unrated
Merely Average Matt Grosvenor (2) 2.17 Stars2.17 Stars2.17 Stars2.17 Stars2.17 Stars
What a rip off Aki Zeta-5 (160) 1 Stars1 Stars1 Stars1 Stars1 Stars

The Press Says

Power Unlimited Dec, 1999 8.8 out of 10 88
Absolute Games (AG.ru) May 07, 2000 70 out of 100 70
Deaf Gamers 2002 3.5 out of 5 70
GameZone May 29, 2000 7 out of 10 70
PC Games (Germany) Mar 07, 2001 68 out of 100 68
IGN Jun 01, 2000 5.8 out of 10 58
Da Gameboyz Jul 09, 2004 5.5 out of 10 55
Game Revolution May, 2000 C 50
GameSpot Jun 01, 2000 4.6 out of 10 46
GameSpot UK Jun 14, 2000 2 out of 10 20

Forums

Topic # Posts Last Post
incite PC gaming's Daikatana preview / interview video 18 Yearman (13337)
Aug 19, 2007

Trivia

The reason for the long development cycle was because of the switch to the Quake II engine. Romero decided to switch because of its colored lighting, among other graphical goodies, but when he finally received the source code, it was nothing like he pictured.


This entry was contributed by Kartanym Bronze Star Contributing Member (9944) and Matthew Bailey (1139)
 

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