Quake II (2023, Windows)
|
Level Design |
Quake (2021, Windows)
|
Design |
Doom II (2019, PlayStation 4)
|
Design Support |
The Ultimate Doom (2019, PlayStation 4)
|
Designers |
The Ultimate Doom (2019, PlayStation 4)
|
Design Credits |
Alice: Madness Returns (2011, PlayStation 3)
|
Original Concept |
Alice: Madness Returns (2011, PlayStation 3)
|
Senior Creative Director |
Alice: Madness Returns (2011, Windows)
|
Original Concept |
Alice: Madness Returns (2011, Windows)
|
Senior Creative Director |
Alice: Madness Returns (2011, Xbox 360)
|
Original Concept |
Alice: Madness Returns (2011, Xbox 360)
|
Senior Creative Director |
Doom II (2010, Xbox 360)
|
Design and Support |
Quake (2009, Zeebo)
|
Design |
Quake II (2009, Zeebo)
|
Level Design |
American McGee's Grimm: The Girl Without Hands (2008, Windows)
|
Creative Director |
American McGee's Grimm: Puss In Boots (2008, Windows)
|
Creative Director |
American McGee's Grimm: The Fisherman and His Wife (2008, Windows)
|
Creative Director |
American McGee's Grimm: Little Red Riding Hood (2008, Windows)
|
Creative Director |
American McGee's Grimm: A Boy Learns What Fear Is (2008, Windows)
|
Creative Director |
The Ultimate Doom (2006, Xbox 360)
|
Designers |
American McGee presents Bad Day LA (2006, Windows)
|
Creative Director |
Quake (2005, Windows Mobile)
|
Design |
GoldenEye: Rogue Agent (2004, PlayStation 2)
|
Director |
Spy Kids Challenger (2002, Game Boy Advance)
|
Designed and Produced by |
Doom: Collector's Edition (2001, Windows)
|
Design |
Doom: Collector's Edition (2001, Windows)
|
Design |
Doom: Collector's Edition (2001, Windows)
|
Design |
American McGee's Alice (2000, Windows)
|
Original Concept |
Quake: The Offering (1999, Linux)
|
Design |
Quake (1998, Nintendo 64)
|
Design |
Quake (1997, SEGA Saturn)
|
Design |
Quake II (1997, Windows)
|
Level Design |
Doom (1997, SEGA Saturn)
|
Level Designers |
Hexen: Beyond Heretic (1997, PlayStation)
|
Design |
Doom 64 (1997, Nintendo 64)
|
Design |
Quake Mission Pack No. 2: Dissolution of Eternity (1997, DOS)
|
Design |
Quake Mission Pack No. I: Scourge of Armagon (1997, DOS)
|
Design |
Quake (1997, Macintosh)
|
Design |
Final Doom (1996, PlayStation)
|
Level Designers |
H!Zone (1996, DOS)
|
"Death Chasm" adapted from Doom ][ MAP07 "Dead Simple" by |
H!Zone (1996, DOS)
|
"LAZ-HD21.WAD" adapted from Doom ][ MAP07 "Dead Simple" by |
Quake (1996, DOS)
|
Level / Scenario Design |
Final Doom (1996, Windows)
|
Design and Technical Support |
Hexen: Beyond Heretic (1996, SEGA Saturn)
|
Design |
Quake (1996, Windows)
|
Design |
Doom (1995, PlayStation)
|
Design |
Doom (1995, SNES)
|
Level Designers |
The Ultimate Doom (1995, DOS)
|
Level Design |
Doom (1995, 3DO)
|
Level Designers |
Doom (1994, SEGA 32X)
|
Designers |
Doom (1994, Jaguar)
|
Level Design |