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Star Wars: Knights of the Old Republic

aka: KotOR, Star Wars: Caballeros de la Antigua República, Xingji Dazhan: Jiu Gonghe Wushi
Moby ID: 9734
Xbox Specs
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Description official descriptions

Four thousand years before the events depicted in the Star Wars movies, the political and ideological situation is not much different from what we have seen in the prequel trilogy: the Republic and the Jedi Order are fighting against two powerful Sith lords, Darth Revan and his apprentice, Darth Malak. It is said that the former was successfully defeated by the Jedi, and that Darth Malak betrayed his mentor and is planning to take on the Republic by himself. His aggression is so successful that some Jedi have decided to join his ranks. A seemingly ordinary soldier of the Republic is traveling aboard a space ship that is attacked by Darth Malak's minions. Narrowly escaping, the soldier meets a female Jedi named Bastila, one of those who have fought Darth Revan in the decisive battle. With her help, the soldier must learn to become a Jedi, stop Darth Malak, and discover the truth about his or her own past.

Knights of the Old Republic is a role-playing game that uses the Star Wars D20 rule system, which is similar to the 3rd Edition of Dungeons & Dragons. Character development and combat are handled similarly to BioWare's previous RPGs such as Baldur's Gate series. Combat engine follows similar "real-time with pause" rules. There are only three active combatants on the player's side (as opposed to six in Baldur's Gate). Several characters join the party and can be switched at the player's will.

Eventually, the protagonist will have to train at the Jedi academy to earn a lightsaber and force moves. Force powers include stun, force pull (which pulls opponents or objects toward the player-controlled character), the Jedi Mind Trick, which persuades people to see things the player's way, and many others. The player has various weapons at his or her disposal, from the lightsaber to blasters, grenades, ion rifles, etc.

Throughout the game, the player will visit many Star Wars locations that appeared in the movies, such as Kashyyyk, the homeworld of the Wookiees, the desert planet of Tatooine, and others. Interacting with characters in various ways and performing side quests influences the protagonist's stand with the forces of Light and Darkness. The player can turn the main character into a flawless Jedi, a ruthless Sith, or anything in between. Some of the player's choices influence major events that occur within the storyline.

Spellings

  • 星际大战:旧共和武士 - Simplified Chinese spelling
  • 星際大戰:舊共和武士 - Traditional Chinese spelling

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Credits (Xbox version)

293 People (246 developers, 47 thanks) · View all

Reviews

Critics

Average score: 92% (based on 122 ratings)

Players

Average score: 4.0 out of 5 (based on 339 ratings with 18 reviews)

Spectacular. One of my top 5 of all time.

The Good
The 3rd Edition D&D works flawlessly in this game. The developers clearly took their time considering all the amazing breadth available in 3e but selected that which would most augment how they wanted the game to work. It IS boiled down, probably to increase accessibility to multiple audiences, so D&D purists might have issues with only 3 character classes and 3 jedi "occupations", as well as only having a couple dozen feats and spells. That said, it is my opinion that the distillation of complex (and even confusing to me) D&D rules down only helps the game and never hinders it. Graphically it is excellent, though recent releases such as DX:IW or Tom Clancy's Splinter Cell look better.

Environments are unique, expansive, and immersive. Visual effects are extremely well done (a great example is the Jedi Guardian's "force jump" ability). Player models are reasonably well varied, though by the end of the game, you've seen them all...twice.

The sound is excellent throughout. I recommend playing it (as I do all games) on a good set of expensive stereo headphones and discarding speakers all together. The original score (thank you!) is compelling and suitable in all the environments, and the sound effects are great. Voice acting is superb, probably the best voice acting I've heard in any genre.

Plot is compelling, though I recommend playing the game for at least 1.5 hours at a time, or it can feel disjointed, simply because there are a multitude of tasks to complete, and each takes time. There are numerous, non-fetch sidequests to do. KOTOR really stands out in the quality of its sidequests, which are not numerous, but are well designed. Be prepared for puzzles in the main plot line and on the side. I had trouble with them, but they're likely only of average difficulty. What I'd say makes this game so much better than just about any game i've played in the past 5 years is the small things. Like how in cutscenes your facial features reflect your force alignment. Or the way fight-scenes look almost like action games, but are based on your basic die-roll. Or the relationships the NPC's in your party develop. Or the way you can customize your lightsabers. Or The moral flexibility that occurs throughout the entirety of the game (excluding certain key decisions). I could go on.

The game is fundamentally excellently designed and executed, yet it's the minor additions that really make it stand out. I can't stress this game enough.

The Bad
Blasters are underpowered, especially against jedi. Repetitive facial models for NPC's. Not enough lightsaber colors! Inability to engage in unprompted violence against NPC's.

The Bottom Line
A must play. I refer any people considering this game to read PC gamer's review or the one on gamespot.com.

Windows · by Marty Bonus (39) · 2004

"Strike Me Down And I Will Become More Powerful Than You Can Possibly Imagine"

The Good
A Star Wars RPG seems only natural. However it would be years before we ever would get one. It must have been the late 90’s when it was rumored that LucasArts was shopping around the idea. Star Wars fans every where were horrified when it was being whispered that Squaresoft would make the game. Nothing came of this until years later Bioware announced that it was working of such as game for Microsoft’s new Xbox. Would it be the game Star Wars fans have been anticipating?

In Star Wars: Knights Of The Old Republic, you make your PC, to suit your styling. From the get go you can be a Soldier, Scoundrel, or a Scout. Set about 10,000 years before the films it is quite a different galaxy than that of the films. As the game opens the ship you are on is under siege from the Sith. After an initial game tutorial you are thrown into action. From here the ship crashes on the planet Taris. You along with new companion, Carth Onasi, most find the Jedi Knight Bastila. The plot thickens as you rescue the Jedi, and must stop the Sith invasion of Taris. And the Sith Lord Malak.

Later in the game you train to become a Jedi Knight. More specially you can be a Jedi Guardian, Sentinel, and Consular. Each has pros and cons, as well as there own light saber color. Don’t like the assigned color? Than you can change it later.

During your travels to follow in Revan and Malak’s footsteps and gain the “Star Maps”. You will gain the aid of 9 others. And travel to 7 worlds and other places. You can also complete side quest for your self and companions. Including a love quest with the lovely Bastila. If you are a female it is with Carth.

You can choose to follow virtue and the light side, or succumb to the evil of the dark side. Two ends reflect your choice as well as the fates of your party.

The game plays as we have come to expect from an RPG. You explore areas, talk to NPCS and fight. Gain experience, level up, all that good stuff.

Combat is unique. Not unlike other Bioware games like Baldur’s Gate, the combat is turn based in real time. And also based on a dice roll. You have more options here. You can attack, try for a critical attack, a flurry, or power attack. You can use items, and defend. And Jedi can use force powers. Such as heal, force push, and many others. The combat can also be paused at any time. You can also set up a queue of attacks, and what not. You can also switch to the other two in your party at any time.

The fights look more real compared to that of Baldur’s Gate. With characters always in motion. Unlike in most Console RPGS, except maybe Skies Of Arcadia. The combat is also quite fun. More so when battling Sith.

There are also great mini-game including an outer space dog fight!

Thanks to the raw power of the Xbox, this is one good looking game. The inhabitants of the galaxy look realistic. As well as otherworldly when necessary. The areas are all well designed. If a little small. The facial features are astounding. As are the light effects of clashing light sabers.

The Music is pure Star Wars. With tunes directly taken from the films. As well as new music from Jeremy Soule. The composer behind Icewind Dale’s epic score, as well as that of Morrowind and Oblivion.

The voice actors do an amazing job. And there are quite a few famous VO actors here. The sound effects are taken directly from the legendary films. And still sound great.

The Bad
The restrictions of using a dice roll are evident. And special attacks are pretty much useless against regular foes.

Many areas seem tiny. They could have been bigger. There is a plot twist midway in the game that is quite lame. And another bad one towards the end. Why Bioware?



The Bottom Line
Overall this is easily the one of the if not the best Star Wars games out there. It is also on the PC. Star Wars and RPG fans could do worse than this epic set along time ago in a galaxy far far away.

Xbox · by MasterMegid (723) · 2006

Excellent Star Wars RPG

The Good
You start out being able to choose between three "classes" of characters and whether you are male or female. These classes affect your stats as you level up as well as certain skills your character has. And choosing male or female affects your relationship to certain characters in the game.

Having the ability to choose between the light side and the dark side in the game is a great way to add replayability to the game. I played through as the light side first and had a lot of fun doing so, and when playing through as the dark side, I still had fun even though I already did everything once before.

Upgrading certain weapons and armor, as well as the light sabers, was a nice way to make the weapons more personal to your game. Rather than everyone ending up with the exact same weapons, you are able to upgrade certain things to add a little more variety. Although the upgrades for armor and standard weapons are the same no matter what, the light saber upgrades require you to make a choice as to what properties you would like for your light saber(s). You are even able to choose the color of your light saber(s).

When you become a jedi, you are able to choose what kind of jedi you want to be from three choices. Your choice determines your stats as you level up as well as what additional skills you have for your character.

The graphics were very well done and the cut-scenes of the planets were spectacular. The game allows you to remove most of the user interface from the screen to make the game a more cinematic experience.

The NPCs that are important are usually very interesting to talk to and many of them react based on your own actions. This allows you for a very immersive environment for your character.

The game also offers a VERY unexpected twist to the plot. Although clues are given throughout the game (they are redisplayed to you when the twist happens), someone would have to be very good at noticing subtle clues in order to figure out the twist before it happened unless they know about it beforehand. The twist really adds a lot to the game.

In order to save some time when moving throughout the game, you are able to instantly return to your ship from any "safe" place and then return from your ship to that place. This helps to save some time walking around.

Your party members have interesting (usually) stories to tell you which they will tell you as time passes if you choose to talk to them about it. These stories open up various side quests and can make your party members more interesting.

The Bad
The game was not very challenging. The only part that posed any real challenge was the very end because you can never completely kill off your enemies... you just have to get through to the next area alive. Unless you have a lot of med pacs, or you have three jedi with healing powers and a lot of jedi power available to them, this can become difficult. After getting through that small part of the game, you get to the end where you fight the last character who is very easy to beat.

Some of the side quests were annoying because you are always going back and forth between planets and then running all over the place to complete them.

The Bottom Line
If you like Star Wars and would like to play a jedi in an RPG, this is an excellent choice. The game offers a lot for the gamer and the problems with the game are really very minor. The only real problem is that you are not offered much of a challenge.

Windows · by Riamus (8480) · 2004

[ View all 18 player reviews ]

Discussion

Subject By Date
KotOR for teh cheaps! Should I? Slug Camargo (583) Oct 4, 2009

Trivia

1001 Video Games

Star Wars: Knights of the Old Republic appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Development

  • Bastila Shan's character was originally meant to be Vima Sunrider, a Jedi from Dark Horse Comics' Tales of the Jedi series. The name Bastila was originally meant for Juhani's character. Eventually, it was decided to create a different character rather than use Vima Sunrider. The new character was named Bastila, while the other character who bore this name was named Juhani.
  • Master Vrook Lamar is voiced by Ed Asner, of Lou Grant fame.

Endings

There are two different endings, based on the choices your main character makes. A third, funny ending can be accessed by pressing a button combination just before the final confrontation with Darth Malak.

Inconsistencies

Despite the nature of Hutts seen in the Star Wars films and various literature, none of the Hutts met in Star Wars: Knights of the Old Republic is a kingpin of organized crime, and most have almost nothing to do with criminal activity at all.

Juhani

When the player first meets the female Jedi Juhani, they can choose whether to turn her back to the light side or kill her. When doing the latter, the player will have a showdown with another female Jedi who claims to be her lover (she also makes an appearance later in Korriban in which she makes a final attempt to avenge her lover). Furthermore, when playing as a female character and taking her with, she will occasionally flirt with the player in classic Baldur's Gate II fashion and, by the end of the game, confess to have romantic feelings (which the player can return). These two females are thus the first homosexual characters in the Star Wars universe.

Juhani is actually a boy's name in Finland and Estonia.

References

Naturally the game features numerous references to the Star Wars movies: * The line "My name's [your character's name], I'm here to save you", which is what was said by Luke Skywalker when saving Leia Organa. * Mission Vao says "I have a bad feeling about this" at least twice. This is an homage to a repeated line in each of the Star Wars films. * Probable ancestors of characters seen in the films can be seen in this game or are at least mentioned in literature. Examples include: Galduran Calrissian - Probable ancestor of Lando Calrissian, Cassus Fett - Probable ancestor of Jango and Boba Fett, Komad Fortuna - Probable ancestor of Bib Fortuna, Admiral Forn Dodonna - Probable ancestor of General Jan Dodonna. The wealthy Organa family is also mentioned early on in the game. * T3-M4 and Ebon Hawk are modeled in part after R2-D2 and the Millennium Falcon respectively. * Darth Malak was modeled in part after Darth Vader. The game programmers wanted to create a Dark Lord of the Sith who would instill images of Vader's character without being a near-complete carbon copy. Malak was given a cybernetic vocal implant, and the rest of his body was left alone. * On Taris, the player has a goal to capture Bendak Starkiller. Starkiller was the name that Lucas originally wanted to use for Luke before changing it to Skywalker.

Secrets

Some droids are doing the robot dance. They pivot at the waist and jerk their arms in a style that emulates the popular 80s dance.

Awards

  • 4Players
    • 2003 – Best Console Game of the Year
    • 2003 – Best Console Role-Playing Game of the Year
    • 2003 – Best PC Role-Playing Game of the Year
    • 2003 – Best Console Story of the Year
    • 2003 – Best Console Voice Acting of the Year
    • 2003 – Best PC Voice Acting of the Year
  • Computer Games Magazine
    • March 2004 - #1 Game of the Year 2003
  • Computer Gaming World
    • March 2004 (Issue #236) – Game of the Year
    • March 2004 (Issue #236) – Role-Playing Game of the Year
    • March 2004 (Issue #236) – NPC of the Year (for HK-47)
    • March 2004 (Issue #236) – Best Story of the Year* GamePro (Germany)
    • February 13, 2004 - Best Xbox Game in 2003 (Reader's Voting)
  • GameSpy
    • 2003 – Game of the Year
    • 2003 – Xbox Game of the Year
    • 2003 – #3 PC Game of the Year
    • 2003 – PC RPG of the Year
    • 2003 – Xbox RPG of the Year
    • 2003 – Xbox Game of the Year (Readers' Vote)
    • 2003 – PC RPG of the Year (Readers' Vote)
    • 2003 - Best Music of the Year (PC)
    • 2011 – #16 Top PC Game of the 2000s
  • GameStar (Germany)
    • February 13, 2004 - Best PC Game in 2003 (Reader's Voting)
    • February 13, 2004 - Best PC RPG in 2003 (Reader's Voting)
  • Golden Joystick Awards
    • 2003 - Xbox Game of the Year
  • PC Gamer
    • March 2004 - Game of the Year 2003
    • April 2005 - #19 in the 50 Best Games of All Time list
  • PC Games (Germany)
    • Issue 02/2004– Best Adventure Game in 2003 (Readers' Vote)
  • PC Powerplay (Germany)
    • Issue 06/2005 - #10 Likeable Secondary Character (for HK-47)

Information also contributed by MegaMegaMan, PCGamer77, piltdown man, Rabbi Guru, Scott Monster and Zovni.

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Contributors to this Entry

Game added by JPaterson.

Macintosh added by Corn Popper. iPad added by GTramp. Nintendo Switch added by Rik Hideto. Windows added by Trunks. Xbox One added by Kennyannydenny. Android added by Kabushi. iPhone added by LepricahnsGold.

Additional contributors: Rebound Boy, Unicorn Lynx, Indra was here, Zack Green, Apogee IV, Zeppin, Paulus18950, Cantillon, Patrick Bregger, FatherJack, Evolyzer.

Game added July 16, 2003. Last modified February 16, 2024.